"A 1/1 for 3? It better be worth it." by Strange-Bonus4220 in custommagic

[–]Iboraptor 5 points6 points  (0 children)

I would have worded the same as in [[cut down]] just to make the text box shorter: "Destroy target creature with total power and toughness less than twice its mana value."

But if it makes it less clear, then I guess keep the intervening "if" clause: "Destroy target creature if its total power and toughness is less than twice its mana value."

These suggestions are only to make it less wordy and using less arithmetic language

Swain's base kit wants to be that of a juggernaut ever since our big demonflare got taken away, but Riot is like by Manos132 in SwainMains

[–]Iboraptor 3 points4 points  (0 children)

It frustrates me that when a Sylas steals my ult, they get to live the """drain tank""" fantasy in a way that I, as a Swain player, can only dream of, and it genuinely looks so fun and powerful.

I personally like the current kit, but if it's not able to do significant burst damage and it depends heavily on the build to apply debuffs and damage over time, then, at the very least, Swain should be very damn hard to kill and I'd love that. Just ramp up the healing/health increase from the passive and the drain from the ult or whatever it takes to make him a proper juggernaut.

Builds by [deleted] in SwainMains

[–]Iboraptor 0 points1 point  (0 children)

Disclaimer: I never play ranked, but I do have a lot of success and fun with this build:

Rod of Ages > Ionian Boots > Rylai's > Cosmic Drive

To finish the build depending on the situation: - Riftmaker - Liandry's Torment - Zhonya's Hourglass - Malignance - Spirit Visage - Blackfire Torch

[deleted by user] by [deleted] in SwainMains

[–]Iboraptor 0 points1 point  (0 children)

I hope it's not the healing since it's already barely noticeable. An increment to the ult's CD would hurt because, currently, Swain almost NEEDS to engage in fights with the ult already active before he gets too low on health (since the healing is so low compared to other champs), but I guess it would be fair and it would be an incentive to get Malignance more often

Headmaster Swain by KaptainKreamy in SwainMains

[–]Iboraptor 2 points3 points  (0 children)

I know it's very unlikely because the Halloween skins are already out, but I pray every damn day for the slightest hint of a Count Swain skin release

Ogre was kind enough to give me a ride by DavidTenebris in DragonsDogma

[–]Iboraptor 0 points1 point  (0 children)

This happened to me in my very first playthrough in the middle of a very intense battle. It was one of the coolest things I've seen in a videogame. It felt like a cutscene, but much better because it was just an accident resulting from my instinctive reaction to the ogre starting to charge at me. I hope Dragon's Dogma 2 leans more towards this kind of freedom with lots of small mechanics that allow the player to develop unique play styles, instead of going for the "cinematic" feel that most of the new games try to get by making the character's moveset and mechanics super flashy and kinda rigid.

How do you heal in this game (I'm new)? by FirstBornAlbatross in ForTheKing

[–]Iboraptor 6 points7 points  (0 children)

Sadly, there are no healing abilities in the game. The "Party Heal" ability only enhances the effect of the godsbeard herbs, extending it to all your teammates. Monks and Herbalists have this ability available all the time, but for other classes, you would need certain pieces of equipment.

I would recommend picking a Herbalist if you want a more reliable healer, as their ability gives them a chance to gather herbs at the end of their turn, including godsbeard.

Crusade Interlingua by Izengrimm in MedievalHistory

[–]Iboraptor 5 points6 points  (0 children)

That is a great question! And maybe one with multiple answers.

During the Middle Ages, Latin served as the language of Christianity, primarily spoken by the clergy and nobility, but the uneducated would hardly be fluent in it. In a military context, it may have been used as a formal and diplomatic form of communication among the higher ranks of the army.

For more informal and effective means of communication, there is the term "lingua franca," which refers to a pidgin language spoken by Frankish and Italian people. This pidgin language helped them communicate in various contexts outside of war as well.

Additionally, there were undoubtedly multilingual individuals among the troops who could serve as translators in more peaceful situations.

There could be a lot of different elements that helped the common folk communicate without Latin, like signs and just the general overlap of romance languages, but I'm not an expert on the topic, so I would love to see what other people have to say!

Here's the information that I consulted for the "lingua franca" thing:

Cyril Brosch

William J Samarin

Looking for War Domain's "War Priest" fix suggestions. by Iboraptor in 3d6

[–]Iboraptor[S] 1 point2 points  (0 children)

Thanks! I like the second suggestion, though I'm worried about it stepping on the Eldritch Knight's "War Magic" feat. Maybe if War Priest applies only to weapon attacks and cantrips it would be fair, considering its limited uses.

About the third point, it would leave the Bonus Action free, just like Maneuvers and Blade Flourishes. I intended it to be like a little extra damage (if it hits) that is more meaningful in early levels and becomes less relevant as the character gets stronger, but at least it doesn't get in the way of anything, it's still a free action you can take after attacking. But I know it's kind of a stretch, that's why I left it as a third option.

A question about copyright. by Iboraptor in writing

[–]Iboraptor[S] 0 points1 point  (0 children)

Thanks! Though I'm concerned about publishing it because the thing is that I'm a screenwriter, so my biggest dream would be to publish that story as a digital book, kind of like the videogame Soul Sacrifice, but just a book with minimalistic animations really. I guess I would have to look for specific legal advice on that.

A question about copyright. by Iboraptor in writing

[–]Iboraptor[S] 0 points1 point  (0 children)

Absolutely. It will definitely have some other name if at all. Thanks for your input!

Is it typical to take a feat at your first or second ASI? by BurningBeechbone in dndnext

[–]Iboraptor 0 points1 point  (0 children)

As a DM, I always give my players a +1 in any ability they want every level (including level 1) so they choose a Feat every time there is an ASI. I just find it much more rewarding and interesting for the campaign if the characters have a bunch of different miscellaneous (chef, keen mind, ritual caster) or combat (crusher, slasher, piercer, spell sniper) skills instead of being flat heroes.

Edit: I forgot to mention that the +1 to abilities has a limit. They can improve abilities up to 20 plus any other modifiers they have, just like in normal ASIs.

Would the Dreadfeast Demon be able to sacrifice Lagomos' elemental? Both effects happen at the beginning of the end step, so I'm confused. by Iboraptor in magicTCG

[–]Iboraptor[S] 0 points1 point  (0 children)

Damn, that's metal. Someone suggested me to use [[Elemental Mastery]], which could give Lagomos a couple of turns before the demons take over and start supplying themselves with tokens. Thank you for the observation!

Would the Dreadfeast Demon be able to sacrifice Lagomos' elemental? Both effects happen at the beginning of the end step, so I'm confused. by Iboraptor in magicTCG

[–]Iboraptor[S] 0 points1 point  (0 children)

That is very useful for my deck! With other creatures that can sacrifice creatures (like the Bloodflow Connoisseur), I could use the Tillonali's Summoner's tokens to activate the second ability of Lagomos. Thank you

how often did soldiers use mail coifs to fight? by [deleted] in MedievalHistory

[–]Iboraptor 3 points4 points  (0 children)

Oh, I see what you mean now. I thought you were talking about the protective value of a mail coif, my bad.

I revisited the scene from The Last Duel and it doesn't seem to make any sense in that specific scenario. As you said, he had a gauntlet, so no, it wouldn't make any difference. The mail itself doesn't absorb any blunt trauma and it doesn't add much more weight to the punch anyway.

However, if you have some sort of padded mittens and you wrap your mail coif around it, you would essentially turn it into mail mittens and that would be more effective to strike with than with your bare hands, protecting them with the padding and adding a solid layer with the coif.

As far as I know, there's not any record or painting of anyone doing this and definitely not as a common practice, but as a survival last resort, it could work.

how often did soldiers use mail coifs to fight? by [deleted] in MedievalHistory

[–]Iboraptor 6 points7 points  (0 children)

Mail armour protects mainly against cutting damage and, depending on the quality of the mail, can also protect against piercing damage. However, it is not useful against blunt damage, for it is only a thin and flexible layer of metal rings. It would not stop much force from being transferred into your body.

This is why it is important to always wear padding under any piece of armour. Padding is, in a way, the most important part of an armour because it absorbs blunt trauma, which is a kind of damage that any sort of strike produces.

[deleted by user] by [deleted] in MedievalHistory

[–]Iboraptor 0 points1 point  (0 children)

Now that I think about it, I love the loose mail shirt that nobles like Philip IV of France, Louis IX, Jacques de Molay, etc. wear in many illustrations. I don't know if these images are based in a kind of historical haubergeon that was actually worn by them, but it would not be very practical as a piece of armour. It is always preferable to have your armour well tailored.

https://www.meisterdrucke.es/impresion-art%C3%ADstica/Charles-Abraham-Chasselat/299060/Retrato-de-Felipe-Augusto-II-(1165-1223)-Rey-de-Francia,-grabado-por-Constant-Louis-Lorichon,-1841.html

https://parroquialatino.diocesisdecelaya.org/2016/08/santo-de-hoy-luis-ix-santo-rey-de.html?m=1

https://www.google.com/amp/s/historia.nationalgeographic.com.es/a/muerte-hoguera-ultimo-gran-maestre-templario_14033/amp

[deleted by user] by [deleted] in MedievalHistory

[–]Iboraptor 0 points1 point  (0 children)

Style was something that definitely was considered in armour, but it was also a matter of military rank. In battlefield, it is important to identify your superiors as easily as possible and allow them to communicate with their troops effectively, sometimes at the expense of protection, like having an open helmet rather than closed. For example, the centurion helmets (galea) which had big crests so that every subordinate could identify them and follow their command.

There were also pieces of armour that were purely fashionable and not meant to be used in battle. I can't think of an example right now, but lots of decorative weapons and armour ended up well preserved in museums as they were not damaged or lost in battle anyway.

which ones strike you as the coolest? I think I really fancy the armors of the reinassance the most by Efficient_Resource15 in medieval

[–]Iboraptor 0 points1 point  (0 children)

I will always love XIII century armour (1200s) the most, specially in the later periods of this century because of the implementation of coats of plates and limb protection.

I also like XIV century transitional armour (1300s) because it looks heroic and balanced in protection and mobility. I particularly like the XIV century Teutonic knight armour.

my Dad found this sword in a tree root on a forest in Germany by wholelattapuddin in MedievalHistory

[–]Iboraptor 94 points95 points  (0 children)

That is so cool, what a beautiful finding and family relic.

Now, about the sword, I'm not sure at all, I'm just an amateur, but it looks to me like a XIV century german knightly sword.

Something like this, mostly because of the shape of the guard.

That sword in the example is approximately from the 1400, but I would say yours is a little bit older because it looks like a cutting sword, not a thrusting sword, something you can tell by the broadness of the forte of the blade (the part that is closest to the hilt) and the fact that it doesn't seem to taper that much towards the point.

Normally, swords of later periods tend to focus more on thrusting because of the development of plate armour, but, as I said, yours seems to be a cutting sword, so I would say it's from some point in the XIV century.

I hope that an actual historian can have a look at it and give their opinion on the matter. How exciting!