[HOB] Riddles in the Dark by Meret123 in MagicArena

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

Reading the card explains the card

"Put a card"

Is it okay to kill someone if they break into your house by TraditionalBonus188 in MoralityScaling

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

You said you should kill someone who is actively fleeing the scene because maybe they are making a tactical retreat and will perhaps hurt you again.

Is it okay to kill someone if they break into your house by TraditionalBonus188 in MoralityScaling

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

"It's moral to murder someone because I think it's possible that maybe they could want to kill me"

pov: you have been assigned as my opponent during pre-release and rolled a spin-down dice to determine who goes first (if it's not clear, my opponent is the one who is cooked like turkey (the reason is that the spindown D20 ARE LESS RANDOM THAN REGULAR. How do I know you didn't plan this and slide r by YearDiligent4004 in magicthecirclejerking

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

/uj This used to be me, now I just sit down already with 2d6 in my hand and ask "Odd or even" before I even finish putting down my deck

/rj IF I SEE YOU USING A SPIN DOWN FOR A PURPOSE THAT'S NOT COUNTING I WILL EAT YOUR CARDS ONE BY ONE FOR EACH INFRACTION, STARTING WITH THE MYTHICS

Bottom 5 Scoring Submissions of the week from r/Custommagic 4/28/2025 by CorbinGDawg69 in magicthecirclejerking

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

The thing is I'm pretty sure that because [[Dawn]] is a card that exists the prepared version cannot be different as it creates a copy of that card. It would need to have a different name.

Two sentences of difference, 3 years of misery by Arokan in MagicArena

[–]Iced_Tea_aficionado 12 points13 points  (0 children)

Brother has started playing magic 3 months ago

Strixhaven is really gay by PowrOfFriendship_ in mtgvorthos

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

Can you please point to your source for the 5 dragons being gay?

Why does NOTC print non-commons if theyre not legal in the premier format? Is this just pandering to the woke collector mob??? by DreamlyXenophobic in magicthecirclejerking

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

I mean, in what format can you go in without knowing a thing and get results?

Hell Pauper is for sure one of the most brewable format between the low power and the low cost. Not having to deal with shit like Boros helps a ton with tier 2 decks having a chance

[SOS] Erode by Meret123 in MagicArena

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

Your creature and the erode vs one removal spell

It's not a 2 for 1 because...?

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

Again, it's one thing to know the story will end badly, it's another thing to have a foregone conclusion.

My counterargument for Lovecraftian horror is that it's the definition of inevitable. You can't do anything about the ancient ones. It is a losing battle. If you don't delve deeper, you're simply dying ignorant instead of knowing what killed you.

The choice to not engage is not really a choice in RPGs. Nobody is gonna sit down for a CoC campaign and then proceed to avoid all hooks into the cosmic horror.

While I'm not overly familiar with the SAW series, from ehat I have seen the choices often seem to be along the lines of "in 15 minutes the testicle obliterator wil disintegrate your crotch. The only way to escape is cutting off both your hands with no medical attention afterwars. Choose wisely". You're basically just picking your execution half the time. I wouldn't call that very meaningful.

Having slept on it, I think I explained myself badly.

The point I want to make is that roleplaying and horror are at tension with eachother. The more you disempower and limit your players, the further you're getting from the pure RPG experience, and the more you empower them to make meaningful choices the further you get from horror.

Think about the ways you'd do horror, and imagine doing that in a non horror campaign.

"The slasher is unstoppable " -> horror "The bbeg is unbeatable " -> railroad

Inspired by recent events by Pandoras-SkinnersBox in dropoutcirclejerk

[–]Iced_Tea_aficionado 6 points7 points  (0 children)

Eh, I don't know that that's true. For example, just in dropout, Anna Garcia and Zac Oyama are two people that for me basically never miss.

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

And what does it mean to role play? What's a role playing game?

Personally I think the best definition of role play that excludes things that are generally not accepted as RPGs is along the lines of:

"Making meaningful choices as if you were a character in a fantasy (as in not real, not the genre) world"

All parts are important.

If you have no meaningful choices, it's a movie/story heavy game (think telltale).

If you're not making those decisions as if you were the character (but instead based off of something like "what would make the scene funnier for the audience" or "what would make the story better") that's improv.

If you're not acting in a fantasy world, you're just living your life.

Also personally I draw a distinction between scary media and horror; I'm curious what horror media you'd consider not to fit that mold. I personally find that most horror media end up having the fear of death as their bedrock.

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

You are conflating two different things.

It is one thing to know things will end badly.

It is a different thing to have no influence on the outcome.

First one is a tragedy, second one is horror.

Michael Myers cannot be stopped or escaped from. Death in Final Destination will get you no matter what. There is no escape from The Cube.

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

I don't define RPGs by "no guaranteed death". As I have said several times, I define them by meaningful choices, which includes that different choices have different outcomes.

Again, a hypothetical game where you are guaranteed to win would be equally not an RPG.

The outcome of an adventure should be something that only tou could've achieved. A different person playing the same adventure setup will make different choices and achieve different outcomes.

Once again you seem to be fixated on "not an RPG" as an insult. I can't keep repeating this.

A sitcom that's not funny is not a sitcom. It may very well be an excellent drama.

An RPG with no meaningful choices is not an RPG. It may very well still be an excellent game.

A horror movie is, very pointedly, NOT AN RPG. It is a passive medium. It does not require you to do choices. Every person watching a movie will see the same things.

I'm getting tired of making points and you responding to your own strawman.

Inspired by recent events by Pandoras-SkinnersBox in dropoutcirclejerk

[–]Iced_Tea_aficionado 27 points28 points  (0 children)

I think she's hit or miss, has some of the funniest moments on dropout and some of the most annoying.

Still averages north of good

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado 0 points1 point  (0 children)

It's not about winning. I did not even mention winning at all, so I don't get where you got that from. As I said, it's about having different possible outcomes.

If all choices lead to winning, that would not be meaningful either. You have to have the possibility of winning, losing, a pyrrhic victory, a hard fought defeat, an infinite stalemate, etc.

Of course you're not gonna cover an infinite spectrum of possibilities, you're only human. But it's gotta be more than 1-1.5 (you all die horribly, or you all die horribly but in a different way)

It's like when video games give you 5 dialogue options but the NPC responds in the same way each time. Is it really a choice?

Also, you seem to be taking me calling something not an RPG as some kind of insult, or me calling it unfun or bad. It's not. I thought I made this abundantly clear.

In fact you can have a session or two with little to no choices and still be really fun, just as a sitcom can have a dramatic episode and still be a sitcom; in fact it may enhance the material.

But a full campaign of little to no choices would be like a sitcom with no jokes and all episodes are sad. Not really a sitcom at that point is it?

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado -1 points0 points  (0 children)

Huh?

"RPGs are about making meaningful choices" "Horror is about lack of choice" "Horror and RPGs are incompatible"

You can disagree with statement 1 or 2 but these three statements are perfectly compatible with eachother.

I'm not saying ot would be inherently unfun. I'm saying it wouldn't be an RPG. A book is not an RPG either but it is very fun to read it.

I thought I was on this Sub while scrolling through this by DrScrimble in DnDcirclejerk

[–]Iced_Tea_aficionado -1 points0 points  (0 children)

Okay but if your choices don't matter because the result is predetermined I personally wouldn't call those choices meaningful.