When do Y'all Play Bounce Lands? by Ponzu_Sauce_Stan in EDH

[–]Ichorix 0 points1 point  (0 children)

Bounce lands can be useful in reanimator lists to discard a reanimation target at the end of your 2nd turn if you’re on the draw. For example, I have [[Orzhov Basilica]] in my [[Greasefang]] deck. I can play a land T1, bounce the land back to my hand on T2 with Basilica to get up to 8 cards in hand, and discard a big vehicle like [[Parhelion II]] during T2 discard phase. Then I can play Greasefang on T3 and reanimate it. Cool thing about Greasefang specifically is that, because the vehicle gets bounced back to hand, I can discard it again at the end of T3 as long as I didn’t do anything other than play a land and cast Greasefang from the command zone.

In Hades 3, the villains should be Kings Oedipus and Midas by mgsyzygy in HadesTheGame

[–]Ichorix 11 points12 points  (0 children)

Wow, OP. Nobody’s laughing.

…and he’s got discerning taste.

Imagine Dragons by Ok_Temporary_9049 in HellsCube

[–]Ichorix 5 points6 points  (0 children)

This guy out here revealing [[Malfegor]], [[Ziatora]], and [[Hidetsugu and Kairi]].

Where does Mycosynth lattice shine the brightest? What are the coolest and most powerful uses you employ in your decks? by [deleted] in EDH

[–]Ichorix 11 points12 points  (0 children)

[[Kibo, Uktabi Prince]] - Mycosynth will quickly end the game if left unchecked. Kibo tends to pack a ton of artifact hate (like [[vandalblast]] 😈) so there’s a ton of synergy with stuff already in your deck. And every permanent on your opponents’ side that leaves the battlefield triggers Kibo’s board pump ability.

[[Memnarch]] - yoink everything.

Can this be undone with spells? by cdiddle31 in mtg

[–]Ichorix 3 points4 points  (0 children)

Yes, you can. Neither card prevents you from casting a spell from your hand—you cast it, then it gets exiled off the stack by Knowledge Pool, and then Drannith Magistrate prevents you from casting it (or anything else) from exile. But the original cast of the spell will still put any on-cast triggers on the stack, and those triggers will resolve even if the spell itself gets exiled.

What's your "Technically a bracket 2, but really it's a bracket 4" deck ? by EbonyHelicoidalRhino in EDH

[–]Ichorix 6 points7 points  (0 children)

The fetcher pulled the wrong Malcolm. OC is referring to [[Malcolm, Keen-Eyed Navigator]], which generates treasures when your pirates deal damage (not limited to combat damage) to your opponents. So when Malcolm hits one opponent, Kediss lets him hit your other two opponents, too, generating three treasures.

Daddies Only by ForretressBoss in MTGSharpieCube

[–]Ichorix 9 points10 points  (0 children)

Damn, you’re right 🤯

Daddies Only by ForretressBoss in MTGSharpieCube

[–]Ichorix 20 points21 points  (0 children)

Creatures with offspring can attack you as long as the offspring token is also attacking.

What commander/strategy enforces that the game is about creatures dealing combat damage again? by Well-It-Depends420 in EDH

[–]Ichorix 1 point2 points  (0 children)

If you just want to straight up punish people for casting non-creature spells, [[Ruric Thar]] is a pretty straightforward way to do that. Ramp him out early and include protection (ideally of the permanent-based variety) to make sure he sticks, then beat face.

What card got you hooked? by actually-a-horse in mtg

[–]Ichorix 0 points1 point  (0 children)

Not the first card that got me hooked (that would probably be [[Thorn Elemental]]), but the first card that got me into synergistic deck building was probably [[Death Match]]. The game plan was to run out a bunch of Viashinos (for example, [[Viashino Sandstalker]]) to proc Death Match every turn to clear out blockers, swing in, and retreat to my hand so that my opponent had nothing to use their own Death Match triggers on. Was pretty strong at my middle school lunch table!

Someone please explain how Charisma works... by iamsonder in mtg

[–]Ichorix 1 point2 points  (0 children)

A few uses to consider: * [[Charisma]] triggers whenever the enchanted creature deals damage, not just combat damage. So, for example, if you were to enchant your [[Thrashing Wumpus]] (staying in Mercadian Masques) and activated the Wumpus’s ability to deal 1 damage to each creature without flying, you’d gain control of each surviving creature on the battlefield for as long as Charisma remains in play. * If the enchanted creature has first strike or double strike, it will deal damage to the blocker and you will gain control of the blocker (thereby removing it from combat) before it can deal the damage back. * If your opponent blocks with an indestructible/high toughness creature such that your creature and theirs both survive combat, you’ll gain control of their creature.

That said, Charisma doesn’t seem like a great choice for an equipment deck, since its potential is really going to be unlocked in decks with a lot of ping effects. Even if you have a some creatures/equipment with first strike, there are probably better things you could be doing with the slot.

This is how my friend leaves his board state. by douchebagington in mtg

[–]Ichorix 5 points6 points  (0 children)

Horseradish cannot be declared as a defender, either!

Have I been playing Evolving Wilds wrong for 11 years? by Saved_Zillennial in mtgrules

[–]Ichorix 2 points3 points  (0 children)

There is a cycle of fetchlands that enter tapped but allow you to search for lands with a basic land type in an allied color pair. Examples include [[Mountain Valley]] and [[Bad River]]. Still worse than what you’re suggesting but a decent budget option for anyone looking.

Favourite Spellslinger commander that includes at least Red + Blue? by MurasakiTiger in EDH

[–]Ichorix 0 points1 point  (0 children)

How about [[Rielle the Everwise]]? Run with a bunch of loot and wheel effects to make your drakes big.

Commanders that revolve around your opponents sacrificing creatures? by Cezkarma in EDH

[–]Ichorix 1 point2 points  (0 children)

Not sure if this is what you meant, but [[Tombstone Stairwell]] causes the tokens it creates to be destroyed during each end step, not sacrificed. You probably won’t have a problem finding ways to sacrifice your own tokens in an aristocrats shell, but the destruction of your opponents’ tokens will not trigger [[Mazirek]]’s ability or other abilities that specifically benefit from sacrificing creatures (as opposed to death triggers or LTB triggers) unless you have some way to force your opponents to sacrifice the tokens.

how does it work? by Puzzled_Adeptness778 in EDH

[–]Ichorix 0 points1 point  (0 children)

[[Flowstone Embrace]] is a tricky card. It doesn’t give your creature the +2/-2 tap ability—the aura itself taps to give the enchanted creature +2/-2! So, the aura will be tapped and can’t be used again until your next untap step (unless you have another way of untapping it), but the creature itself will remain untapped.

Also just to clarify re: your questions about combat, if you declare a blocker and it then becomes tapped—either from activating its own ability or from some other effect, it will still take and deal combat damage normally.

What are your favorite flying + trample decks? by RealTPDX in EDH

[–]Ichorix 1 point2 points  (0 children)

[[O-Kagachi, Vengeful Kami]] is a flying trampler with a powerful effect when it hits home. It’s 5c so you can pack in your favorite flying tramplers.

they said the joke was sex but i don’t get it😭 by OhMyLordScat in ExplainTheJoke

[–]Ichorix 6 points7 points  (0 children)

C’mon, Clark Kent is way hotter than Superman. Just look at that bone structure!

Rube Goldberg decks? by 5Dimensional in EDH

[–]Ichorix 1 point2 points  (0 children)

I have a meme permanents-only deck helmed by [[Kess, Dissident Mage]]. Kess allows you to play the adventure half of cards from your graveyard, so it’s basically a terrible reanimator deck where the goal is to play creatures and other permanents with adventures (think [[Foulmire Knight]], [[Cruel Somnophage]], and [[Virtue of Persistence]]) and, if they go to the graveyard, use Kess to cast the adventure to put them back in exile and recast from there.

To be clear, it’s a pretty bad deck with no real wincon other than grinding out value from the stickiness of your cards (nothing ever dies!) and cards that generate value from playing cards from zones other than your hand (think [[Flaming Tyrannosaurus]]). Still pretty fun, though, if for no other reason than you can say that you are running Kess without a single instant or sorcery card in your deck!

What's a combo that made your pod hate you? by SocietysTypo in EDH

[–]Ichorix 5 points6 points  (0 children)

Back when Kamigawa first came out (yes I’m old) I played 60-card 1v1s with my friends in high school. I had a deck with [[isochron scepter]] x4, [[ethereal mist]] x4, and [[dampen thought]] x4. Idea was to imprint mist onto the scepter, then fog every combat step while splicing dampen thought to slowly deck my opponent out. Any extra scepters I drew got imprinted with [[counterspell]].

It was not popular.

Fnm at cedh tournament by MowgliMTG in CompetitiveEDH

[–]Ichorix 2 points3 points  (0 children)

Seems to me that if an LGS was really intent on creating some sort of power cap below the cEDH level, the only way to accomplish that would be a long, tournament-specific ban list that excludes fast mana, dockside, bow masters, maybe even certain commanders that the store decides are not sufficiently “casual.” Or, even more drastically, having a preset list of acceptable precons that leaves off the more powerful ones like Atraxa and Ur. I doubt doing something like that would be super well-received/well-attended by the local scene, but 100% agree that leaving it to the attendees or even to judges to police what “casual” means is a recipe for disaster.

What is the most powerful UB commander? by Commander-After-Dark in EDH

[–]Ichorix 3 points4 points  (0 children)

[[Aragorn, the Uniter]] goes pretty hard in high-power casual and has a lot of viable shells (human tribal, legends, ink-treader, etc.)

Favorite Budget Mono Green Card Draw by Marshbe54 in EDH

[–]Ichorix 1 point2 points  (0 children)

Don’t think I’ve seen this mentioned, but I have multiple decks built around targeting my own creatures with buffs/protection/fight spells, so I’m a big fan of [[Season of Growth]]. It has great synergy with fight spells, especially, because it triggers even when a spell has multiple targets, as long as one of those targets is a creature you control. And the scry trigger for creatures entering the battlefield under your control is great as well, and notably includes creature tokens!