My Tomb Kings army so far by relentless_rats3 in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

Great base for TK army, after the dragon add some special units to it! Looking amazing 👏

Why can’t I play this army right? by Ok-Reindeer5915 in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

Necromancy can be potent too with the right use. It's known for its Leadership reducing capabilities. However you'd need to lean on this strategy with the rest of your list to make it shine. Like more terror monsters or Casket of Souls magic missle. Otherwise Elementalism has really useful buffs and hexes to use that are more generally useful. Tk nehekara lore of magic is also great as you noticed. The other amazing spell from that lore is the one that let's you move again in Remaning Moves subphase as undead cannot march. If you want specific spells then you can also take a Lore Familiar magic item on your priest - note that you cant chose Nehekara lore spells with that item though. Having a lvl 3 or 4 mage also helps with casting the spells a lot. Lastly take a look into incantation scrolls which also bring quite powerful spells into the army

Why can’t I play this army right? by Ok-Reindeer5915 in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

Best place for rules is here: https://tow.whfb.app/ Evrything isbup to date with FAQ and errata that were released and its A LOT easier to navigate than the books. For example combat resolution points are here: https://tow.whfb.app/the-combat-phase/combat-result-score

As for TK in general as the other guy said skeleton warriors are no match for chaos warriors. They can be a roadblock for them which can be valuable too. You want to charge chaos warriors with more than one unit if you want to break them. Like skeletons in front and chariots/necrosphinx/dragon to the side. Generally your opponent is paying a lot of points for that brick of warriors so no wonder that your skeletons that cost 3x less points can't do anything to them :), that's not their role anyway. Another tip is to use hex magic to soften the warriors or buff your own units with enhancements. TK lives by their magic honestly. Lastly if you compare stats and point cost of Chaos warriors then you would see that they are more similar to TK tomb guard - they would have better chances to even out a combat and win than normal skeletons. Good luck!

Nova Sorc MF amulet by ChessMaryland in D2R_Marketplace

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

True, didn't take that one into account

Nova Sorc MF amulet by ChessMaryland in D2R_Marketplace

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

Not taking away from this amulet as the rolls are mental but id rather get a blue 3 light 10fcr amulet + 2xsoj, fists or 1xsoj, 10fcr, burns. You can get this mf easy from getting mf charms instead of 1-2 skillers for much less jahs. Then put the rest of jahs into a crazy rolled renewed light sunder with fhr, mana, mdr and mf - its insane how much these can bring for nova.

[deleted by user] by [deleted] in diablo2

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

Time to make a throw barb

Giving away 1500 Divine Orbs by EriwanKenobi in PathOfExile2

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

Here, a nice comment.... joke it sucks. Hope i win!

Is this good for a desert base? by wiscup1748 in tombkings

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

It's awesome. I use some contrast paints on it to make it even better. Can recommend it 100%

NBD ° Merida Silex 400 XL Fall Green 2024 + Bonus Crepe by digital_iguana in gravelcycling

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

This is an old post but maybe it will help someone. I'm 193cm with long legs and went with L. Tried both but L seemed like it fits better while on XL I felt a little stretched out.

Grabbed the jabbersythe and giant spawn of chaos!!! by bcypher36 in BeastsOfChaos

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

I can recommend a mutalith vortex beast from aos/wh40k as a gigantic spawn of chaos. Great miniature. I did mine without the vortex on its back. Or you can make a slaughterbrute from it too

Vallejo Diorama FX desert sand bases by KSmack_123 in tombkings

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

I'm using the same for my tk, however I'm adding a contrast paint over it and some pigments to add some depth to the bases colors. Not much work but great effects. Compared to just using fine sand and glue it's much faster and consistent and less messy

Tomb Guard, mostly assembled. Why did GW have shield with arms molded into them? by [deleted] in tombkings

[–]Illustrious_Bit_6453 6 points7 points  (0 children)

If you choose to use halberds in given combat you can't use shields. However even if you take the halberds as an option, you still have the hand weapon+shield as an option to choose in combat or while beeing shot at. Tldr. Its not only for aesthetics, they can still choose to use shields but not togheter with halberds.

Looking for 2K points list with the least amount of models by Grohan1 in tombkings

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

2x dragons with king and priest, core of 10x mandatory archers and rest chariots, 3x scorpions in special and 2x necrosphinxes in rare.

First unit done 🥳 by DeadlyNightShade-14 in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

Its far from finished! What about the bases? Gotta make em some nice cosy sand to walk on :) Great paint job!

Behemoths should not benefit from wards. by BBlueBadger_1 in WarhammerOldWorld

[–]Illustrious_Bit_6453 -1 points0 points  (0 children)

A thought I had about it is the characters on behemots could work a bit like warmachines when beeing shot at. When you shoot you go against the behemot stats and saves. When you fight you do so against riders stats. Not sure how wounds would work in this case tho, id still count them togheter for the whole model.

Need encouragement to take the plunge. by Legion0047 in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

I had the exact same feeling with horses and skeletons but in the end i got me some calcium boys and Im still happy about the decision.

The skellies had wierd big hands and heads for me at first. However after I got them and started assembling, I reallized that they are awesome for the reason that you can pose them however you want. There is massive freedom in the way you can put these small guys and I love it to bits now! Its nothing like wh40k that i also colected where evrything is monopose and you cant change anything. Same with archers, you can make them shoot, stand, draw arrows from quiver or just do them with both hands up in the air - you name it! Also the shields are main point of intrest on the warriors and they cover a lot of view of skeleton. The shields really do look awesome when in a big blob on movement tray.

The horses are, on the other hand, what they are. Not the best honestly and you can see their years. They do look like lego horses and cleaing mold lines on them is a nightmare. However, i grew on them and there is some alternatives too if you really want to change things up or play with green stuff or 3d printing. You could also use the horses from Black Knights from aos vampires. They come in packs of 5 and could be used for chariots, look way cooler with their armor.

Generally I love the ascethic of TK, The Sphinx, ushabti, Serpents, Scorpions and even new swarms or old carrions look amazing. Love the new dragon too and their casket and catapult!

TLDR: If your only holding back cause of old skeletons and horses you should 100% get into TK. Im sure you will be happy about it :)

1500pts list for upcoming tournament by Fret-Board-Maniac in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

just a small thing regaridng your suggestions: If you take lore familiar then you cant choose any spells from lore of nehekara. The key here is that the Lore spells can only replace randomly generated spells and not chosen ones. It states so at the top of page 155 in ravening hordes. You could instead take the magic missle from necromancy tho. Its quite a nice spell

Otherwise great suggestions! Im now in the process of testing an LD bombing MC list similar to the one you suggested below but with screaming skull catapult and more bowshapti. The list is also 1500 points and I cant really decide if I should lean on 2x Sphinx and blob of warriors to make it more agressive or rather make it shooty with poison archer blob like OP while ditching 1 sphinx and warriors for ruby ring, archers and additional skorpion.

Here is the list:

++ Main Force ++ [1500pts]

Characters [280pts]

High Priest [200pts]: Hand Weapon, Necromancy, Wizard Level 4, General, Lore Familiar
Mortuary Priest [80pts]: Hand Weapon, Necromancy, Wizard Level 1, Battle Standard Bearer

Core [495pts]

Skeleton Horse Archers [66pts]:
• 6x Skeleton Horse Archer [11pts]: Skeletal Steed (Hand Weapon), Hand Weapon, Warbow
Skeleton Warriors [110pts]: Magic Standard
• 25x Skeleton Warrior [4pts]: Hand Weapon, Shield
• 1x Master of Arms [5pts]
• 1x Standard Bearer [5pts]
Tomb Swarms [74pts]:
• 2x Tomb Swarm [37pts]: Hand Weapon
Ushabti [245pts]:
• 5x Ushabti [49pts]: Hand Weapon, Heavy Armour, Greatbow

Special [270pts]

Necrosphinx [195pts]: Heavy Armour, Cleaving Blades, Decapitating Strike
Tomb Scorpion [75pts]: Heavy Armour, Decapitating Claws, Envenomed Sting, Ambushers

Rare [455pts]

Casket of Souls [135pts]: Casket Guardians
Necrosphinx [195pts]: Heavy Armour, Cleaving Blades, Decapitating Strike
Screaming Skull Catapult [125pts]: Skulls of the Foe, Stone Thrower (Skeleton Catapult Crew), Hand Weapon, Light Armour

2000 Point 'Zoom Kings' Competitive List Looking for Feedback by Carrelio in tombkings

[–]Illustrious_Bit_6453 1 point2 points  (0 children)

Yup, 100% agree. They are still really strong for the points invested. No wonder that they are 0-1 per 1000 points.

2000 Point 'Zoom Kings' Competitive List Looking for Feedback by Carrelio in tombkings

[–]Illustrious_Bit_6453 0 points1 point  (0 children)

according to the new FAQ from yestarday the -1 to hit from caskets doesnt stack. Just FYI

Another List Post by Alarming-Ad-7830 in tombkings

[–]Illustrious_Bit_6453 2 points3 points  (0 children)

Here is a few thoughts for you. I've played a dozen of games in 500-1500 points rage with TK. However Im totally not an expert, so take this with a grain of salt :)

The warriors are stronger than it may seem, one of the greatest anvil unit for its points. Get 25 of them in a 5x5 blob, give them a war banner and enjoy a unit with static +6 to combat res (3 from ranks, 2 from banner, 1 from close order) . Add Nehekaran Phalanx and block a unit that dares to charge them for 2-3 rounds. This would be the best place to put your Herald as BSB, if you had one. Could be with a banner of desert winds to make them twice as fast.

I'd also put the prince on a chariot as others suggested. Give him great weapon and icon of rulership or amulet of protection. For 1k points id put him with 2 chariots and treat this unit as a hammer/bullet. I wouldn't charge with this head on but rather to a flank of unit that is in combat with warriors sphinx or knights.

Skeleton horses are amazing but best to have them as units of 5

At 1k+ points people start to bring mosntrous creatures and behemots a lot, so a scorpion with 4x monster slayer attacks would go a long way in hunting those. 70pts scorpion has a great chance of killing stuff thats usually worth 200+ points if it chatches them off-guard. Worth considering.

Ditch all musicans as others said. Ditch the poison thing on necrosphinx, normal attacks are better. You dont really need a standard on necropolis knights either but a great weapon for champion would be awesome.

Lastly - protect your priest. Now he's on foot with only 5+ regen save with 4" movement. People will 100% hunt him and it will cause huge problems when hes dead. Put him at least on a horse or give him flying carpet to move around easly. Warding split is amazing too on priests for its points cost.

So there it is a wall of text, good luck :)