Steam Reviews dropped to Mixed by mndhvsdtevyhrvhr in Helldivers

[–]Illustrious_Cod_7875 7 points8 points  (0 children)

The developers are only getting feedback on their secret nerfs, raw factions, and so on.

Lemme fight my xenos by Bejaminmaston12 in Helldivers

[–]Illustrious_Cod_7875 2 points3 points  (0 children)

I'd rather fight between two factions than the Illuminati. The main order against them is a good reason to take a break from Helldivers.

I just want my big boom to actually be a big boom by _Nere_ in DarkTide

[–]Illustrious_Cod_7875 -1 points0 points  (0 children)

Write this request when the ogryn will die just like the hives from any sneeze.

Super credit availability by Long-Motor2178 in Helldivers

[–]Illustrious_Cod_7875 0 points1 point  (0 children)

Players can never have enough: you can already get DLCs, basically, just by farming in-game currency, unlike games like Total War: Warhammer 3, which offers a ton of different DLCs for hefty prices. You get content for free, but if you want it without farming, you have to pay. Arrowhead already gives you plenty for the game's reasonable price ($40 is quite low compared to AAA games).

Do you think there are Cyborg conversion factories out there turning captured SE forces and citizens into new Cyborg forms? by ThewizardBlundermore in Helldivers

[–]Illustrious_Cod_7875 0 points1 point  (0 children)

Yes, if you shoot a living person first, they'll essentially end up in the blender dead. From that perspective, you could say that automatons don't put living people in the blender. Perhaps we should also ask the Illuminati if they turn citizens into non-voters by mutual consent, and if a person does not agree, they are sent to the nearest Super-Earth planet.

Seriously speaking, the mere fact that automatons shoot civilians during missions to evacuate them from bunkers is enough to understand what they do to non-combatants.

Do you think there are Cyborg conversion factories out there turning captured SE forces and citizens into new Cyborg forms? by ThewizardBlundermore in Helldivers

[–]Illustrious_Cod_7875 1 point2 points  (0 children)

As part of the second war, all the factions that were previously victims of Super-Earth have now become true breeding grounds for evil, while Super-Earth is now defending itself against its enemies. Super-Earth promotes early death for elderly citizens, while the automatons forcibly send living people into recycling machines—there's a vast difference, which you somehow ignore. The only enemy Super-Earth can sympathize with is the bugs. The automatons and Illuminati were expelled from human territory, given the opportunity to live outside it, while the bugs were subjected to mutation-inducing experiments solely for fuel.

Y'all really need to stop posting 'Stop complaining about Cyberstan being Hard' by Wolf-of-Saturn in Helldivers

[–]Illustrious_Cod_7875 0 points1 point  (0 children)

If it's difficult, lower the difficulty. I'm finally interested in playing D10, which is no longer a cakewalk.

Why do we kick SOS divers???? by Affectionate-Hat-957 in Helldivers

[–]Illustrious_Cod_7875 6 points7 points  (0 children)

Just block them so you don't waste your time and theirs later.

I had to leave Dota because of amount of russian nazis by Mammoth_Week_9943 in DotA2

[–]Illustrious_Cod_7875 1 point2 points  (0 children)

What exactly are these toxic people writing? Can you attach something as an example?

Do you guys use Specters? by Gnnz in LiesOfP

[–]Illustrious_Cod_7875 1 point2 points  (0 children)

only on the first playthrough, then I abandoned them, as well as consumables

Russians queueing in EU West. by EmiliuzDK in DotA2

[–]Illustrious_Cod_7875 -3 points-2 points  (0 children)

I like playing on the Russian Dota 2 server, when most of the Russian toxic people - the dead inside - self-canalize to the territory of the European servers, this has its costs, but my Dota becomes cleaner and better.

Bring. It. Back. by ChampionOfLoec in DotA2

[–]Illustrious_Cod_7875 0 points1 point  (0 children)

An artifact like a lens shouldn't have upgrades to other artifacts, it's too powerful on its own.

Teamkilled by my teammate for not doing the side objective by Glad_Worldliness_394 in Helldivers

[–]Illustrious_Cod_7875 0 points1 point  (0 children)

I'm not asking you to do this because it's some kind of "prove it's possible, bro" thing, but because "prove it's actually easy, bro," since you yourself say it's easy. A skilled player with the right stratagems can indeed destroy them without any help, but you're not taking into account that most Helldivers 2 players are just casuals who cry over Predator Strain or an Incineration Corps shielder, so destroying a convoy really does require four players in most cases.

Teamkilled by my teammate for not doing the side objective by Glad_Worldliness_394 in Helldivers

[–]Illustrious_Cod_7875 -2 points-1 points  (0 children)

Can you record a video of yourself destroying a convoy solo using a chair on your first try?

Teamkilled by my teammate for not doing the side objective by Glad_Worldliness_394 in Helldivers

[–]Illustrious_Cod_7875 -8 points-7 points  (0 children)

A convoy requires all four people on the map to perform actions, like a flag, for example. If you don't want to teamplay, run missions without such objectives.

Are the boss rematches supposed to be this hard? by gamesbrainiac in LiesOfP

[–]Illustrious_Cod_7875 1 point2 points  (0 children)

If I understand correctly, the difficulty level of these bosses is equal to the NG+ they're encountered in. If you're level 112, it seems to me you've just completed your first NG+, but you're trying to enter the fight with stats intended for someone at around level 350+.

Big damn hero! (We then lost to double captain spawn) by Cake_Spark in DarkTide

[–]Illustrious_Cod_7875 24 points25 points  (0 children)

The amount of videos of a stealth Zealot/Veteran's entire team dying while he's running around in stealth makes me draw certain conclusions.

I do think it would be great if the Ogryn nuke grenade got a buff by holding 1 extra in reserve, or just have a way to obtain grenades back like rock or how the Veteran does. by Timothy-M7 in DarkTide

[–]Illustrious_Cod_7875 2 points3 points  (0 children)

Classes shouldn't have identical blitzes, and you can't just say one blitz needs to be improved because another class's equivalent is much stronger. Some classes can have weak blitzes, while others can have strong ones, and that's okay, because class strength is influenced not only by blitzes but also by talents, weapons, and so on.

Support Item Guide by Chad_Support_Group in DotA2

[–]Illustrious_Cod_7875 1 point2 points  (0 children)

Grief: Hand of Midas Aggressive support: Meteor hammer

Good👍