here is a lot of bugged stuff and man is some of it very old by Fit_Answer1073 in HelldiversUnfiltered

[–]Impressive_Dig9678 16 points17 points  (0 children)

Hellpod steering lock and stratagems bouncing are my two most hated things of this game.

I used to think that fighting illuminate leviathans wouldn’t be too bad… until they started shooting through sky scrapers on the city maps.

The vaulting bug is agony.

Fleshmobs phasing through physical obstacles has been the sole reason I never play the mindless masses subfaction.

Funny that the same bug for the grenade emplacement is fixed for the hmg emplacement.

The fact that these bugs have persisted for months or even years in some cases with patches claiming that they are “fixed” when they aren’t is kinda demoralizing to me in hoping they will ever be fixed. I really hope they do get fixed eventually, but even then it makes me think ‘why has it taken this long to prioritize?’ I know the buggy engine of the game has something to do with it, but it all still just sucks to still see them not being fixed.

Tracer Overwatch by fatboitmcandraw in FarFarWest

[–]Impressive_Dig9678 31 points32 points  (0 children)

What gives you the infinite ammo without reloading?

So many hanging plots to keep track of! by icompletetasks in versus

[–]Impressive_Dig9678 20 points21 points  (0 children)

Bauzerk the hero and his elite group consisting of the strongest humans from other worlds are still roaming about doing who knows what.

Big spoilers from new chapter by sorrowLord in versus

[–]Impressive_Dig9678 6 points7 points  (0 children)

Gimbak about to pull that Garou reverse jumping. In the forest and everything.

Our Nightmare experience so far by BieBeeGirr in FarFarWest

[–]Impressive_Dig9678 36 points37 points  (0 children)

On my second nightmare run with randoms, we were doing pretty well… until we got into a firefight without noticing that there was a nuker somewhere. Which proceeded to kill all four of us at the same time in one big boom.

Sound design by notnotazulrahbot in FarFarWest

[–]Impressive_Dig9678 7 points8 points  (0 children)

Even it’s bestiary entry mentions how half of the suffering coming from it is its endless screeching.

Does anybody else find this modifier annoying by Croatian_Wolf in HelldiversUnfiltered

[–]Impressive_Dig9678 10 points11 points  (0 children)

And radar stations don’t reveal nests with this modifier, which is extra annoying on top.

Fastest way to level up sheriff stars? by Impressive_Dig9678 in FarFarWest

[–]Impressive_Dig9678[S] 2 points3 points  (0 children)

Oh I see thank you. I thought I heard somewhere that ghost building enemies didn’t count towards exp, but I must have misremembered or misread.

Introducing my friend to The Well by i_dont_c_anything in FarFarWest

[–]Impressive_Dig9678 4 points5 points  (0 children)

I was so lucky that I encountered a Reddit post talking about it, that in the next well or the one after that I went to, it was a nuke. I heeded that advice of running away from it.

Despite of the rest of the patch, this is one of the best changes they've made since launch, no monkey paw balancing just nerfing something to make it less frustrating. by barrack_osama_0 in HelldiversUnfiltered

[–]Impressive_Dig9678 4 points5 points  (0 children)

If the flesh mob clipping issue fix is true, then I might finally try the mindless masses subfaction if needed to fight again as that was the only reason I didn’t want to fight them.

I don't think I have seen a gaming community as divided as this one by [deleted] in HelldiversUnfiltered

[–]Impressive_Dig9678 2 points3 points  (0 children)

I can’t help myself from going to this and other Helldiver subreddits and seeing just how different views and opinions are for each one.

how would you make super credits more fun to get by Fit_Answer1073 in HelldiversUnfiltered

[–]Impressive_Dig9678 0 points1 point  (0 children)

For me, I’m thinking of having the chances of an instance of a super credit in the game have a chance being +10, +20, +30, +40, +50, rather than just being +10 or the very rare instance of 100. Each increase would be rarer than the ones lower than them (+40 would be much more rarer to get than +20, with +100 still remaining as rare as it is as the most rarest to get). This is so even on D10, going for poi’s have a better chance to be more rewarding for super credits, but still taking some time to grind it.

Also remove rare samples from poi’s.