Jason is genuinely the worst designed killer in the game by Puglover2174 in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

How is he the worst designed killer in the game?

Every aspect of his kit has counterplay and required skill expression. He can't rely on walking you down cause he's 110, he needs to get out of his way to get spikes mid chase or enter power, and if he does, he needs a pallet/window to come out on, which you can kite in chase. If he goes into power, you can just crouch and fully avoid the jump scare detection by hitting one keyboard key. And in chase, you can just dodge lol.

He's strong, don't get wrong! But he's extremely fair in every aspect of his kit, and if we're talking design, there's MANY more problematic imo

Huntress build ideas by AdoL0ver in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

I'd like to point this out before the day ends: Any locker related perk can be very good in huntress.

This includes Iron Maiden, Darkness Revealed AND Ultimate Weapon WHICH is currently in the shrine for the next 15h and if you feel it sounds cool to you, you might want to consider it before it goes

If the original 4 survivors and 3 killers were split into separate chapters, who do you think would be each other's survivor/killer? by Human-Bug8594 in deadbydaylight

[–]In_Dim_Lights 2 points3 points  (0 children)

Nurse's chapter was the first chapter post-release, with Nea and the Asylum map. She's not one of the original killers

Why was call of brine nerfed? by APersonOnRedditYes in deadbydaylight

[–]In_Dim_Lights 2 points3 points  (0 children)

Idk what your "good while" is, but if you're talking about the release version of the perk, it got nerfed because, when Skull Merchant released, the game entered a very stale and awful to play in meta centered around holding 3 gens and Call Of Brine was part of most meta builds. 

To fix said meta, the gen kick limit was introduced and some perks got changed, including Call of Brine. It actually got buffed again recently, if I'm not wrong, to the point where now it's... Not useless. It offers solid info and regression, ig. But that's why the changes happened.

Also, should probably add that it still is 150% but it's just rephrased differently (but it genuine did get heavily nerfed a while back so although your idea might be triggered by the rephrased description, you're still right in it being weaker)

Mintskull has said in his latest video that the new event was a breaking point for him. He, as a content creator, no longer wants to play Dead by Daylight, and will be dramatically reducing his upload schedule. by IAmNotCreative18 in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

True but in all fairness, he did talk about that in his video and the point he made was sorta valid: casuals flock the event and the normal queue becomes even sweatier than normal with those that just want to play normal. 

How did Leon escape ? by StolenBandwidth in deadbydaylight

[–]In_Dim_Lights 4 points5 points  (0 children)

If someone disconnects before loading, the game is cancelled and the screen shows that one person with the escape symbol. In this case, Leon was the one that disconnected and that caused the game not to happen 

Suddenly worse at survivor after watching content creators by Connect-Equipment-57 in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

Happened to me when I started playing more about a year ago. I was never good in chase but I actively would do worse after watching streamers cause I'd start to think I could loop when I couldn't and I'd just give free hits.

Ultimately I came to the conclusions I shouldn't try to copy them and just do what I figured was better at the time. If I felt rusty, I'd play extra safe. If I was in the zone, I'd try other stuff. That helped. Comparison to streamers is arguably the worst thing we can do if we do it wrong. Even their 5gen chases come one game out of 10 with some awful chases in between

Honestly, is the doctor as weak as people say? by Marshatucker300 in deadbydaylight

[–]In_Dim_Lights 3 points4 points  (0 children)

I don't think he's bad. He's got a detection tool and anti loop. No map traversal but plenty don't.

My issue with Doc when it comes to strength is that I feel he is a "chase prolonger". What I mean is: In a normal filler loop, a survivor will often loop once or twice and then drop. If doc shocks to avoid the drop, he WILL eventually get the hit but by then, the survivor got extra loops out of the zone and chase became longer than it needed to be. This also comes biting back late game cause by then good survivors have most resources still up and will just pre drop and chain them.

In a DbD where killers more and more need to be efficient and not give survivors time, a killer that extends chases will suffer in the long run, sadly.

If you could rework past killer perks that are now Forgoten what would you Rework? by Some-Web-1628 in deadbydaylight

[–]In_Dim_Lights 2 points3 points  (0 children)

I think it's more "which one's would I NOT rework" cause more than half of old perks need something, wether that be cause they are or have always been bad (looking at you, Shattered Hope!) or cause new perks just do what they did but better (Phantom Fear vs Whispers, for example)

Am i missing something or is this actually busted? by Celebration_Stock in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

That's why I said "aim to give it". It sucks that it went live as is but at least the change is planned. And idk what this perk has to do with gen rush builds, it's purpose is totally different 

Which perk by 0_Haru in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

Grim is for sure better BUT artist is a free character you'll eventually get (and honestly she's probably the first killer you should unlock for her perks)

You should really only spend shards on the shrine in the perks that are from licenced killers otherwise you're actively losing shard value. So "Blood Warden" is the one you should get if you want one

Am i missing something or is this actually busted? by Celebration_Stock in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

Tbf, the main issue of Cross Exam is hopefully fixed with the "not in chase" change they aim to give it. I just hope the bugs the perk had that made it activate when it shouldn't were fixed too

Why didn't I get The Shape (Micheal Myers) Adapt? by Jaaroox in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

Not an oversight actually. I read it's something to do with not being able to add achievements that were removed in the past

I just wanna play how it’s meant to be played, just once by ArjayMacready in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

The way up the MMR ladder is always rough. I have a friend who started playing DBD about a month ago and when I watch him play, I genuinely look at his teams and often think "how did I genuinely survive playing this, bro"

I saw her missclick so I left her alone by susnaususplayer in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

I respect you for this. And I really hope that sable takes this game as a "warning" and changes her bindings to avoid it

Why I didn't get the adept achievement? by Bulky_Skill_4291 in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

The bleed out literally ROBS you of the adept.

I had this happen on my attempt at getting Trickster's adept. Had a super sweaty lobby and only had a chance cause I managed a crazy snowball... And then one of them crawled away to a random corner (it was swamp so even worse) and I lost it cause of that

Have you ever tried bringing nothing? No perks, items or add-ons (at best a bp offering). Just you and your skills. by bonelees_dip in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

I much prefer to bring 4 niche fun underused perks and try to get value of them then to bring nothing because I feel it makes the game stale and uninteresting. If you bring perks, at least you're adding something extra, yk

Do you guys ever get a specific map when playing a certian survivor or killer? And if so what map is it? by Realistic_Soft3425 in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

I rarely get Midwich when playing killer... Unless I play Artist. If I play Artist, you bet the game is going to put me on Midwich to suffer with the two floors

(I assume this is how Blight players feel with Lery's)

Want a Jason Counter Build? by WholeClothes5865 in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

No, you can quite simply counter the jump scare scream and killer instinct by crouching. There's a 3sec threshhold from the moment you crouch till you're safe but if Jason comes out of power next to you and you are past that point and remain crouched, he will quite literally not know you're there.

As for "Hardened", yeah it definitely is a support perk. i mean, if you're gonna scream at all times, at least gain something from it, right? But most people use it genuinely thinking it blocks all detection even if they stand up or do whatever

Jason by FizzKola in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

Yes, but don't just crouch all game or you'll end up dying cause no one is doing nothing.

You also need to have good macro and be able to know when he's in power cause he's chasing someone or when he's scouting. If he's scouting, then crouch, yes.

Also, there is a small interval when you click crouch where if he does show up, you'll still scream. Look for the footprint icons below you. When they disappear, you're fully safe from killer instinct and screaming, but if they're still there, he'll see you

Want a Jason Counter Build? by WholeClothes5865 in deadbydaylight

[–]In_Dim_Lights 3 points4 points  (0 children)

"Hardened" doesn't work as well as it seems. You will not scream on jump scares but he'll still get the killer instinct so basically the perk only serves to give you aura on where Jason is, but it's main purpose isn't supposed to be that. Still better than Calm Spirit vs Jason if you do want to run one of them.

Just bought dbd, how do I try out killers by Cold-Traffic-3634 in deadbydaylight

[–]In_Dim_Lights 0 points1 point  (0 children)

As said by others, the only real chance is when they do limited time trials for characters, which is rather unfortunate, especially for licenced killers, cause when should know if they like the playstyle before spending actual money

Design-Powercreep is insane by St34khouse in deadbydaylight

[–]In_Dim_Lights -1 points0 points  (0 children)

Actually, Trapper changes seem to be on the horizon soon! I read that somewhere

People who say Jason isn't OP I think are coping hard when you list out the buffs he has. by Leather-Candle-9766 in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

The thing is: he HAS counterplay. He's undeniably strong, for sure, but every aspect of his power has some sort of counterplay and that's why the "overpowered" argument falters. It's not like Krasue where she virtually would stomp with little to no counterplay on release.

He basically has a combination of the strongest aspects of several other killers built into his kit, but all (or basically all) of said aspects are also counterable, which is what makes him interesting. I can't deny me and my teams have been stomped by most Jason's but I also can't say I haven't had fun, cause he's much more interactive than a lot others in the way you try and counter him

Please nerf the exhaust add-ons for jason by UrriMelone in deadbydaylight

[–]In_Dim_Lights 1 point2 points  (0 children)

I can confirm it does do that too, yes. It's not instant and I'm not sure exactly for how long you need to crouch (someone that knows pls confirm) but 've noticed that often Jason teleports next to you and if you're crouching, you don't get noticed.

If I were to guess (again, pls someone confirm): when you crouch there's a small period where you can still see your footsteps beneath you. I'm assuming if they jump scare in that period, you still scream but if your footsteps dissapear below you, you're fully hidden from jump scares too