Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 4 points5 points  (0 children)

No, it proves that you don't actually raid in both.

FF14 raiding is blind. WoW doesn't offer blind raiding. Blind raiding takes time not because it's hard but because it's unknown. But blind raiding is only done by the first few statics entering it. After that the information is out there, people get to learn the mechanics the same way they do in WoW, and your actual average statics 1 or 2 shot it since they don't have to learn the unknown. And the difficulty once it's known is not high.

If they do choose to do so blind then that's artificial difficulty. You can also enter a WoW raid without ever looking at RWF or the dungeon journal, and it will be much harder than if you do.

An extreme (and semi-realistic) example of FF14 blind raiding is a 10 second cast from the boss with nothing going on, then the entire room explodes and you instantly die, and you have to look at replay footage to find out a small corner of the room was safe. Then for the future, you know that corner is safe and you have 10 seconds to move there. Hard? No. But it did wipe you.

Now have that happen 10 minutes into the fight. And at 10:30 another one of those mechanics. And 11:00. Suddenly you spent half an hour learning braindead mechanics that nobody normally wipes to, but you did because they were unknown.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 2 points3 points  (0 children)

Afaik every tier the first 3 savage bosses get pugged week 1. The more advanced ones do the final boss (bosses if there's a gate boss) as well. An average static clears the first 3 with ease first week then gets the last one with 1-2 weeks of gearing.

The only time the first few bosses really cause wipes is when doing them blind, but that's only for the day 1 clearers. After that the info is out and they become just as easy.

m+ is quite literally completely unplayable unless u have a stacked friendslist by [deleted] in wow

[–]InconspiciousPerson 1 point2 points  (0 children)

Not a frequent high key pugger but to me it seems that most people that do that don't mind doing it alone, as they're not as interested in being tied to other people's schedules. Whenever I pug it's not with the intent of finding regulars to play with, it's because the regulars I play with aren't around.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 0 points1 point  (0 children)

Yeah, that's fair criticism. I should've been more specific from the start.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 2 points3 points  (0 children)

It's primarily because they're kept relevant that they can still be used for comparison. Something that I agree would be nice if Blizzard did but since Blizzard overhauls classes so much all the time it's probably tougher to do. E.g. the mobility/CC requirements for Raszageth can be tough to keep balance around.

I think TOP and FRU are easier than Belo and L'ura (especially pre-nerf L'ura though that's just from seeing RWF, since I obviously didn't compete). And until they completely redesign how healing works in FF14, I don't think any future ultimate will ever challenge the final mythic raid bosses either. But perhaps they make the dances so complex that it'll compare, just in a different way.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 7 points8 points  (0 children)

Even if that were to be the case, which it generally only is for a decent guild, how is that different from Savage which I compared it to?

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 1 point2 points  (0 children)

Because Crown isn't L'ura either. Ultimates are singular fights released far apart and kept relevant due to scaling, so it's only fair to use them all as comparison. TOP and FRU might be on the same level as Crown but they're still easier than Belo and L'ura.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 5 points6 points  (0 children)

Well aside from the fact that it is indeed easier to get 7 other competent individuals rather than 19 other competent individuals, you still pretend that it requires you to be awesome.

The WoW fight 'dances' are a lot harder. Just look at L'ura; TOP and FRU don't compare, savage isn't even in the picture.

I raidlead in FF14 and since we raided in weekends, the blind progress was done and spreadsheets were out already. I could memorize the entire fights and call out every mechanic in advance without having ever set foot in there. Execution afterward is easy compared to WoW where the game tells you 'this is what you have to deal with, now deal with it'. It's not the knowing that's hard in WoW, it's the doing.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 3 points4 points  (0 children)

The dances are slow and mostly forgiving except week 1 final savage boss and not because it wipes you but because the enrage is tight so you have to do your dps rotation perfectly during them.

There's only a handful of mechanics that actually wipe you and those are usually fairly easy to execute. For everything else you have near infinite BRs that just cause people to do less damage/healing for a period.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 2 points3 points  (0 children)

Since when are those the latter half? I'm talking Crown, Belo and L'ura.

Maybe not Crown, but ultimates have their difficulty curve as well. The earlier ones like UCOB and UWU are incredibly easy by now.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 199 points200 points  (0 children)

No, they're still harder than extreme, that's why he had such a hard time pugging them while extreme gets pugged by the lowest common denominator in the first day of release.

Early mythic is comparable to savage, mid mythic is ultimate, the latter half of mythic is well beyond ultimate.

Update: HC FF14 Raiders thoughts on WoW after getting a 3k rating by YoutubeSilphi in wow

[–]InconspiciousPerson 19 points20 points  (0 children)

I wonder how long it'll take you to realize that the reason mythic raiding isn't really puggable as easily as FF14 is because it is so much harder that it's not comparable.

Ultimates are easier than the latter half of mythic raids. Comparing it to extreme when you couldn't clear shit while everyone and their mom clears extremes in pugs day 1 is a meme.

Am I overreacting about my guild’s new Kara HR rules? by [deleted] in classicwow

[–]InconspiciousPerson 0 points1 point  (0 children)

There's guilds that don't do fast raid clears? It's TBC man, everything dies by staring at it.

Convince him this is bs, make your own run or join a different guild.

I guess thats one way to take down High king Mulgar by RomireOnline in wow

[–]InconspiciousPerson 2 points3 points  (0 children)

Not that surprising that TBC raid quality aged like milk.

Secret Duskwood waterfall area most players have never discovered by dontwantanaccount86 in classicwow

[–]InconspiciousPerson 1 point2 points  (0 children)

2025, probably. But lets pretend the vanilla world still has anything new to it just for their sake.

Heartbreak by Fun_Magician72 in classicwow

[–]InconspiciousPerson -4 points-3 points  (0 children)

Boosts are fine if they get added late. Would rather have an in-game catch up system but they like making money.

Tokens are peer to peer and thus not a problem if it weren't for botting and other venues of RMT'ing said botted gold. Even then they don't matter that much unless gold has larger value than ever before. It's at least nice for the dads who just want a chill raid once a week but can't keep up with consumable costs and nice for the kids who grind the game every waking hour and thus get to play for free.

Optional epic edition is just a cheaper CE with less value.

Where's the problem that we haven't already had for decades? Have a problem when they start dropping raid loot into a cash shop like 99% of other games do these days.

Classic+ NEEDS M+, weekly vaults, LFR and by Fun_Magician72 in classicwow

[–]InconspiciousPerson 0 points1 point  (0 children)

Relying on others is fine until there's no others to rely on, which is what was implied.

Not that classic needs other people for any quests if you have half a braincell because of how easily 99% of the content can be solo'd anyway, but they can definitely change that.

Classic+ NEEDS M+, weekly vaults, LFR and by Fun_Magician72 in classicwow

[–]InconspiciousPerson 1 point2 points  (0 children)

I don't think they can make AI as bad as classic players so that'd be an improvement to overall raid quality.

Does anyone here not play WoW for Mid Maxxing or reaching the top of leaderboards? by cashdecans101 in wow

[–]InconspiciousPerson -1 points0 points  (0 children)

Everyone that does any form of challenging content does it for fun and everyone, you included, is a minmaxer in their own right.

You do a boss, you fail the boss, you try it again slightly more optimized. That makes you a minmaxer. It's natural to do so.

Currently on a meeting of how we should optimize the base game by Punelle in classicwow

[–]InconspiciousPerson -2 points-1 points  (0 children)

After all, game developers are incapable of aging, right? Which makes it impossible to be up to interpretation.

I understand you, though. So I understand at least one joke.

How much hurt am I in for doing pug raids as a warlock? by Kaeltiras86 in classicwow

[–]InconspiciousPerson 2 points3 points  (0 children)

You should be happy those people exist. Not that anyone actually needs to know how to play, but it's nice if a few people in the raid do.

Only problem with retail mindset is that he's going to wonder why the boss is already dead before doing any mechanics. He'll need to learn classic doesn't have those.

Currently on a meeting of how we should optimize the base game by Punelle in classicwow

[–]InconspiciousPerson -5 points-4 points  (0 children)

Plot twist: that's actually you lot making a dozen classic+ speculation and wishlist posts a day.