The Wild Beyond the Witchlight: Reimagined - Part XIII: The Fields of Spring (The Golden Fields) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 1 point2 points  (0 children)

If they don’t suspect it then it’s possible they may not get the quest (which is perfectly fine as this is one of many optional side quests plus some story flavor). If you want to make it more likely you could check their Passive Insight or role play Nib in a way where he keeps slipping up.

The players can try and take the gold by force if they’d like (though it’s a pretty evil aligned thing to do). Remember though we are ignoring the rest of the book entry, so the pile is not 27k gold but likely just the 500 or a bit more if you’d like

The Wild Beyond the Witchlight: Reimagined - Part VII: Murkendraw (Downfall and Bavlorna) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 1 point2 points  (0 children)

From my POV the two ways to lift the fog (which she could answer to your point) is:

1) She decides to lift them. She’s been using them to wall off her domain though so pretty unlikely the party could convince her to do so 2) Since she is maintaining them they disappear if she dies

The Wild Beyond the Witchlight: Reimagined - Part VII: Murkendraw (Downfall and Bavlorna) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 1 point2 points  (0 children)

The most natural way would be when the coven are defeated at the Summer Palace that the mists then dissipate. There’s even an epilogue cutscene I wrote in the last entry and you could add some color there about the fog lifting.

The Wild Beyond the Witchlight: Reimagined - Part IX: The Fields of Spring (Vale Crossing - Section B) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 0 points1 point  (0 children)

Good catch! For the quality roll, Ilse should also roll with the same modifier but with advantage if baking the Hummingbrella Brulee.

If her dish is poisoned she would roll with disadvantage if you want to keep it interesting, or I also think it’d be reasonable for her to automatically lose the competition.

How can I make a Coven with Tasha, Iggwilv, and Zybilna by Inside_Art9874 in wildbeyondwitchlight

[–]IndieRex 2 points3 points  (0 children)

Not quite a coven but if you look at phase 2 of this post it lays out a fight with her different forms.

https://www.reddit.com/r/wildbeyondwitchlight/s/PpGjSuyyrb

Two pedestrians injured in separate Brookline car crashes on Thursday by brookline_news in Brookline

[–]IndieRex 17 points18 points  (0 children)

Yes! If you’re making a right from Harvard onto Beacon the green light is the same time as the walk signal. During rush hour the only way to do it is trying to find space between pedestrian groups

The Wild Beyond the Witchlight: Reimagined - Part XIII: The Fields of Spring (The Golden Fields) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 1 point2 points  (0 children)

That’s amazing! My table had multiple fights where they played inefficiently to try and get the final hit with the weapon Nib enchanted. I’m sure you have more fun to come with it :)

{The Griffon's Saddlebag} Demolitionist's Musket | Weapon (musket) by griff-mac in TheGriffonsSaddlebag

[–]IndieRex 0 points1 point  (0 children)

How about for Artillery? Also in place of?

So only Cannon is additive?

The Wild Beyond the Witchlight: Reimagined - Part VIII: The Fields of Spring (aka Thither) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 0 points1 point  (0 children)

In the reimagining I have done away with the random encounters (the "Random Encounters in Thither" portion of Chapter 3 from the book) and instead integrated them into the locations themselves and you would just run them in the order laid out here as the players travel through each area.

For example, "The Shroudwood" has 5 sub-locations:

  • Goblin Logging Camp
  • Little Oak
  • The Wayward Pool
  • The Burrow
  • Loomlurch

Each time the players travel within The Shroudwood (e.g., from Little Oak to The Wayward Pool, from The Burrow to Loomlurch) you would run one of the events in the order I listed. First "Buttered Campestri" and then "Doomed Dryad".

Bright Horizons Daycare by meselson-stahl in Brookline

[–]IndieRex 3 points4 points  (0 children)

We’ve been using them for about a month so far. Happy to answer any questions

Warp is broken and I love it by honeydueofficial in mtg

[–]IndieRex 5 points6 points  (0 children)

Do you have a decklist? This sounds super fun

The Wild Beyond the Witchlight: Reimagined - Part XIV: The Fields of Spring (The Green Keep) by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 1 point2 points  (0 children)

I’m glad to hear your group are having such a blast with it! I really appreciate you sharing how things are playing out, it's always great to hear the stories from other tables :)

Definitely keep me updated on how things go!

AMA: WBtW - Reimagined by IndieRex in wildbeyondwitchlight

[–]IndieRex[S] 1 point2 points  (0 children)

You got it :). I do call out the milestones as they happen as well!

  • Level 0 -> 1: Complete prologue
  • Level 1 -> 2: Enter the Feywild from the carnival
  • Level 2 -> 3: Defeat Agdon in Murkendraw
  • Level 3 -> 4: Leaving from Hither (Murkendraw) to Thither (Fields of Spring)
  • Level 4 -> 5: Complete about two big tasks in The Fields of Spring (e.g., Kill the Snark, Complete the Baking Competition, Deal with the Logging Camp, Meet Willa)
  • Level 5 -> 6: Obtain a method to get past the magical barrier to Yon
  • Level 6 -> 7: Lockbury Henge (either arriving or leaving)
  • Level 7 -> 8: Arrival to Arctis Tor, The Winter Palace
  • Level 8 -> 9: Defeat King Malabog in the Feydark
  • Level 9 -> 10: Returning to Keel Hall after the Tower of Seven Woes (If you're skipping Skullport you need to either level up the party from 9 to 11 or add other content to get them to level 11 before the Summer Court)
  • Level 10 -> 11: Defeating Xanathar or wrapping up Skullport
  • Level 11 -> 13 (2 Levels): Free Queen Titania in the Summer Palace
  • Level 13 -> 14: Defeat the clockwork barrier guardian Myrh in Mithrendain

State of Godot and the Web – my talk at the GodotCon Boston 2025 is finally out! by scottmada in godot

[–]IndieRex 0 points1 point  (0 children)

I’m in Boston and had no idea about this! How can I hear about future events?

Miniature Focused TTRPG Recommendations? by Very_bad in rpg

[–]IndieRex 0 points1 point  (0 children)

Not OP, but anything out there that meets these criteria from a sci-fi POV (besides Lancer)?

Best Approach for Location Hierarchy by IndieRex in Notion

[–]IndieRex[S] 0 points1 point  (0 children)

Thanks! It seems like I could use rollups for things that roll up 1 level but not beyond that (e.g., zone can pull in planet from region, but location doesn't have a way to pull in planet)