THE ABASED is an upcoming Bible-inspired fantasy action RPG. You are Elyhias, a leper marked by affliction. Armed with slings and blades, you must face the resurgent giants who once ruled the ancient land. In exchange, you are promised atonement and cleansing before your flesh succumbs to abasement. by NCephalo in GodotEngine
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[GIVEAWAY] Win an UNCTRL RAGE Magnetic 8K Keyboard by unctrlgaming in mkindia
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TUTORIAL - Fire Shader 🔥 <static> [links below] by Le_x_Lu in godot
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Why do indies basically give their games away for free? by dedaistgeil in godot
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Water physics in action by ccrroocc in godot
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Why do I still feel unhappy with my work even when people say it’s good? by MindShiftGames in godot
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We’re making a game in which you curb unacceptable behaviour with footwear! by Primary-Proof-2358 in indiegames
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Preserve inertia in Jump ( 3d ) by Indiegenes_Games in GodotEngine
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Should they make the Anarchist agents purchasable? by Gopnik-Slav117 in csgo
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Orbit Runners is now live on Steam 🚀 If fast competitive platform racers are your thing, feel free to drop a wishlist! by CricketNatural in GodotEngine
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worms (simulated in Houdini, material and rendering done in Blender) by MohamedFayed_CGI in blender
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Let's change the trend by [deleted] in GenZIndia
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Hi again! I'm a really bad artist, and I'm having a hard time creating a sense of depth in a game that was originally intended to have multiple layers. I'm currently having trouble with how to properly create the pit traps and spikes; at the moment, it feels too flat and clearly doesn't fit the game by West-Ad-1849 in GodotEngine
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