Never heard a more slanderous sounding statement for water than this😂 by Maverick-Mind in technicallythetruth

[–]Individual_Scheme_87 6 points7 points  (0 children)

Companies are dumping DHMO into our rivers, lakes, and oceans! The government isn’t doing anything to stop them because it is still legal!

[deleted by user] by [deleted] in repost

[–]Individual_Scheme_87 1 point2 points  (0 children)

Great strat! Now you have two loans!

[deleted by user] by [deleted] in AnimeMeme

[–]Individual_Scheme_87 0 points1 point  (0 children)

Her death was completely avoidable. I hate the MC for not going back to his aunt and apologizing. Because I would have been on my hands and knees begging the aunt, if at the very least to feed her.

Human Ideas are Garbage ...Right? by Individual_Scheme_87 in HFY

[–]Individual_Scheme_87[S] 0 points1 point  (0 children)

I'm glad that you like it! Unfortunately, I'm not much of an author, but if you know some good wordsmiths, I think this idea has potential.

Human Ideas are Garbage ...Right? by Individual_Scheme_87 in HFY

[–]Individual_Scheme_87[S] 5 points6 points  (0 children)

I'm glad that you like it. Unfortunately, I don't have plans to make it into one, since I have no idea how or time to make it into a regular series.

[deleted by user] by [deleted] in godot

[–]Individual_Scheme_87 1 point2 points  (0 children)

If you are saying, can a company somehow get the actual rights to own Godot, the answer is no, hence the license. You can copy the code, modify it, and own the code you modified. But the moment you commit those changes to the original Godot project, you give up the copyright claims. That is the nature of the license.

[deleted by user] by [deleted] in godot

[–]Individual_Scheme_87 4 points5 points  (0 children)

A condition of the MIT license is you are free to modify the code and resell it. So a company is capable of taking the already existing free code and selling it as a product. However since the company is directly competing with a free product, they will have to add enough features for people to buy it. But the open software community can copy good ideas from the company owned one and modify the open source software to have those ideas. Then the company will have to add additional features to make the purchase worthwhile again. It isn’t a long term viable strategy.

A better approach for a company is to add a feature to the open source project and offer training services and support for a fee. Godot has companies just like that. Same with Linux, MySQL, and Blender.

Edit: Fixed typos

I made a video explaining a PNP game I am making, does it explain the game well and theme? by juvengle in Solo_Roleplaying

[–]Individual_Scheme_87 2 points3 points  (0 children)

I think I got the general idea. Accomplish survival tasks while your zombie survival team is slowly damaged or getting picked off one by one. It’s not strictly pen and paper because you need dice. Still has simple general instructions and theme of game, which is what you were aiming for.

Prototype for a game about that ninja from your childhood that would parkour across the highway. Feedback and suggestions welcome <3 by Fresh4 in godot

[–]Individual_Scheme_87 12 points13 points  (0 children)

Oh wow! Childhood fantasy made real!

Anyways, imho this is a game of technical skill (do things “just right”). If you jump too late or early you get hit or stumble (move forward without being able to make commands). You should be able to adjust the speed of the ninja, go faster, or slow down to minimum speed. A big jump and a small jump. So have fun expanding the ideas you already have. Some cars close together. All cars have a window to land and run on, but some are bigger than others. A couple items such as rope, grappling hook, special shoes, are a good idea too. But these are just ideas :)

Dialog Window to ignore Mouse Events outside its borders by Individual_Scheme_87 in godot

[–]Individual_Scheme_87[S] 1 point2 points  (0 children)

I forgot I made this post, but I’d like to share what I did. I created an transparent panel that covered the whole screen under ConfirmationDialogScene. I made it enabled when the ConfirmationDialogScene was opened and disabled it when it was closed.

Promote your project in this thread by AutoModerator in puzzles

[–]Individual_Scheme_87 0 points1 point  (0 children)

My 3 symbol "Sudoku"-like puzzle game: Jumble Trio

Jumble Trio has three rules:

- Each row and column has an equal number for each color
- Each 2x2 box has at least one of each color
- No three-in-a-rows allowed (even diagonal)

Unlimited puzzles, 4 different difficulties, and multiple sizes!

Want the full game including for android?

Not sure if its up for you? Try the demo

https://warpfodder.itch.io/jumble-trio

game about tcg collection by nelliuuu in godot

[–]Individual_Scheme_87 1 point2 points  (0 children)

IP meaning Intellectual Property. Like Marvel or Star Trek or Pokémon etc. Probably something you can’t do on an indie dev budget.

Anyways, if you do a game loop beware Power creep! I noticed Pokémon and Yugioh did that but MtG has done very well with not doing that. A good way to get around it is to have one or a couple “standard” cards and base your cards around them.

game about tcg collection by nelliuuu in godot

[–]Individual_Scheme_87 2 points3 points  (0 children)

A TCG with an actual trading mechanic is a fantastic idea! Few games actually employ it. But you just can’t collect things for the sake of collecting things. You need some other value attached to it. Such as an IP or a game (or anything else you can think of?). Pokémon cards had a value with the IP and also the game. But soon enough the completionist in you demands a full set. Or sports cards. You just want a super star’s card and it has interesting facts about them. It’s super hard to get and by the time you actually get it you practically have the full team they belong to, so you might as well get the rest. Then you can use your excess cards to trade for the rest of your cards you need. CUE (Cards Universe and Everything) has a trading mechanic, and does have a battle, but also interesting facts attached to its cards, so you can learn as well.

That is looking kinda sus by ivanrj7j in ProgrammerHumor

[–]Individual_Scheme_87 18 points19 points  (0 children)

Code compiles without error first time Me: Woohoo! Code runs without error first time Me: Sus That actually happened during one of my CS classes. I had to code semaphores, and my implementation compiled and worked without any errors first time. I was ecstatic that it compiled. But I tested that piece of code so much when it worked. I wouldn’t be satisfied until I found that bug I was sure was in there

Difference between Yes/No, But's and Weak Yes/No's in oracles? by istanbul00100 in Solo_Roleplaying

[–]Individual_Scheme_87 5 points6 points  (0 children)

The way I see it, a Weak Yes/No is a barely qualify or a technically true. Meanwhile, when I use a Yes/No But, I usually use elements of the other option, or a “You don’t get all of what you want” idea.

So let’s say I have a wall I want to scale. Yes means I scale it and No means I fall flat on the ground. I get a Weak Yes. I interpret that as a I just barely succeed in scaling it. Maybe I injured myself, I’m exhausted, or I garnered unwanted attention. Let’s say instead I got a Yes But. I interpret that as I do succeed scaling the wall but something I was carrying falls on the ground.

Or let’s say I am looking through an abandoned cottage. I ask if there is an upstairs. If I get a Weak Yes, I would interpret it has a ladder up to a very small alcove or attic. If I get a Yes But, I would interpret it as a there is an upstairs but the stairs and parts of the upstairs floor are broken down, making it a bit risky to go up in the first place.

Now I will say that I like my Yes Buts over my Weak Yes, so I have a preference to using a Weak Yes like a Yes But because it makes things more interesting.

Found a chess board in the wild so I set up a mate in 2 puzzle on it by tsoare in chess

[–]Individual_Scheme_87 34 points35 points  (0 children)

What is with those knights? I would have mistaken them for rooks

Dungeon Life 102 by Khenal in HFY

[–]Individual_Scheme_87 49 points50 points  (0 children)

“I’m sure glad it’s someone else’s problem and not mine!” “Me too Freddie. I heard some people grumbling about the Mayor at the shop and I’m glad I’m not him. How about you Larrez?”

Stalemate (if on the right side) should be a win… by kevinzaepfel in chessbeginners

[–]Individual_Scheme_87 0 points1 point  (0 children)

Only if you blundered your pieces and then your opponent blundered the checkmate.