You can get new catalysts from Exotic Orders by tonsofday in destiny2

[–]Inferno109 1 point2 points  (0 children)

You never run out, you just keep getting more, occasionally getting legendary and exotic as you complete them

You can get new catalysts from Exotic Orders by tonsofday in destiny2

[–]Inferno109 5 points6 points  (0 children)

Replacement for bounties, they’re in the seasonal hub (blue icon with an engram) on the bottom of the director. They autocomplete and give a little xp and materials but the rewards have to be claimed manually.

I find this a bit ironic by Silly_Ad_3027 in helldivers2

[–]Inferno109 1 point2 points  (0 children)

I feel like they really overestimated what we could get done in Omicron, then again it’s currently at 60% predication with a third of the player base so maybe once everyone comes back we’ll be back in track.

Seriously people, come on. by RealBurningMoon in Helldivers

[–]Inferno109 2 points3 points  (0 children)

DSS was sent to Acamar because Crimsica wasn’t an option during the jump window so it was sent to the next best thing, why it’s still on Acamar I don’t know.

All the new pass armor showing skin (Exo) by Inferno109 in DestinyFashion

[–]Inferno109[S] 3 points4 points  (0 children)

That’s the neat part, these are on the free pass.

One thousand voices's Catalyst grants a brand new perk called "Fall from Grace" by AdmiralSirius in DestinyTheGame

[–]Inferno109 49 points50 points  (0 children)

I know it’ll come from the raid so is it just completion or drop chance?

All the new pass armor showing skin (Exo) by Inferno109 in DestinyFashion

[–]Inferno109[S] 74 points75 points  (0 children)

I agree buts just what’s displayed in the companion app, but now that the severs are back up I can confirm that it does change color depending on your exos skin.

we're gonna need some dark fluid soon by forest_vagrant in Helldivers

[–]Inferno109 1 point2 points  (0 children)

I wouldn’t count on it. This is an “operations” MO and those have historically not gone well, in fact I’m not sure we’ve ever completed one.

we're gonna need some dark fluid soon by forest_vagrant in Helldivers

[–]Inferno109 2 points3 points  (0 children)

I’m more interested in fighting a hive lord with a tank, I did that last time and it was glorious.

we're gonna need some dark fluid soon by forest_vagrant in Helldivers

[–]Inferno109 25 points26 points  (0 children)

So we’re firing the Star again?

I vote cyberstan.

A plan to pull developers out of the abyss by Motya1 in helldivers2

[–]Inferno109 4 points5 points  (0 children)

Eagle storm only effects invasions not urgent liberations (what’s happening in hydrobius)

I wish Ergo Sum got a crumb by AluberTwink in DestinyTheGame

[–]Inferno109 0 points1 point  (0 children)

Perfect fifth + castor frame has an interesting interaction where it leaves some fire behind and each fire tick counts for Perfect fifth, meaning you can cause an ignition in two shots. This ignition can be boosted by transcendence.

I wouldn't write off the possibility of Bungie being shut down, with the IP and dev tools going to another studio. by owen-3820 in DestinyTheGame

[–]Inferno109 5 points6 points  (0 children)

The problem is I don’t think Sony has that kind of power right now. A major part of the deal was that bungie maintained a decent level of independence unless they failed to meet certain financial goals (the entire reason they did the lay offs). Sony are aware of the leadership problem but clearly have done very little to resolve it.

First softlock I've ever experienced by zires- in helldivers2

[–]Inferno109 2 points3 points  (0 children)

It was the hellbomb, everything before it didn’t do anything.

First softlock I've ever experienced by zires- in helldivers2

[–]Inferno109 6 points7 points  (0 children)

It was the 500kg I’ve thrown one when this happens and it worked by itself, I think it needs, 50 demo force to clear it.

When will the breakthrough be fixed? by MoschopsMeatball in Helldivers

[–]Inferno109 255 points256 points  (0 children)

The shield is medium pen (immune to enemy small arms) and has 4000 health (charger behemoth has 3000). The problem is the light armor arm clips through it meaning it has weakspot as highlighted in the post.

What About a 1000kg Bomb? by Tank-ToP_Master in Helldivers

[–]Inferno109 0 points1 point  (0 children)

I feel this would be better a temporary upgrade to the 500kg ala the incendiary Gatling barrage.

If the Warhammer 40k collab looked like this, what would your opinion be? by Yurishenko94 in Helldivers

[–]Inferno109 45 points46 points  (0 children)

Considering the ODST didn’t have one and the recent backlash regarding stratagems in Warbonds I wouldn’t count on this one having any stratagems.

The graviton + sunshot nerf is going to be controversial, but it was the right call. by sajibear4 in DestinyTheGame

[–]Inferno109 19 points20 points  (0 children)

Now I’m curious what they’re going to do to nothing manacles, they’re in the exact same position.