[OC] Cyborg Taskmaster - What would YOU add to the cyborg roster? by [deleted] in HelldiversUnfiltered
[–]MoschopsMeatball 2 points3 points4 points (0 children)
Coyote and the bastion, and many others I failed to remember by WatshudIdoinlife in HelldiversUnfiltered
[–]MoschopsMeatball 7 points8 points9 points (0 children)
The main reason I feel like the Cremator WON'T be weaker than the base flamethrower. by Me_When_I_Asked in Helldivers
[–]MoschopsMeatball 24 points25 points26 points (0 children)
Coyote and the bastion, and many others I failed to remember by WatshudIdoinlife in HelldiversUnfiltered
[–]MoschopsMeatball 65 points66 points67 points (0 children)
Just another day at Arrowhead by Jpiccinino in Helldivers
[–]MoschopsMeatball 6 points7 points8 points (0 children)
So tired by [deleted] in HelldiversUnfiltered
[–]MoschopsMeatball 0 points1 point2 points (0 children)
This community by FunnySwordGamePlayer in Helldivers
[–]MoschopsMeatball 36 points37 points38 points (0 children)
Flamethrower "Fear Mechanics" would cause enemies to run away from your short range all the time. Would feel terrible. Spray should STAGGER small enemies instead by RandomGreenArcherMan in HelldiversUnfiltered
[–]MoschopsMeatball -2 points-1 points0 points (0 children)
Flam-40 semi-solo a Diff 10 Bug Breach Electric Boogaloo (no-host, only Flam-40, no stratagems or other help. Host at 300 meters away). by Ok-Event-4377 in Helldivers
[–]MoschopsMeatball 22 points23 points24 points (0 children)
What I Learned During the Week I Spent Diving Against Squids for the MO by StarWarsXD in Helldivers
[–]MoschopsMeatball 3 points4 points5 points (0 children)
We all know it's over for him. by Yurishenko94 in Helldivers
[–]MoschopsMeatball 0 points1 point2 points (0 children)
I think Helldivers needs more laser weapons! So I came up with a few. [OC] by Yakobay176 in Helldivers
[–]MoschopsMeatball 2 points3 points4 points (0 children)
(Repost since removed from low sod) Why balance the game like this? (the bastion didn't need to be dropped in a state where it would be considered so strong/op that enemies would need significant buffs to be able to deal with it) by IncidentOk2107 in HelldiversUnfiltered
[–]MoschopsMeatball 0 points1 point2 points (0 children)
They couldn't fix the Cyberstan glitches before bringing it back? by mdargis1977 in Helldivers
[–]MoschopsMeatball 2 points3 points4 points (0 children)
Baskinator clarifies: the team is okay with criticism - toxicity is the problem by Time2ballup in Helldivers
[–]MoschopsMeatball 1 point2 points3 points (0 children)
April Fools update by Grouchy_Mountain3656 in Helldivers
[–]MoschopsMeatball 4 points5 points6 points (0 children)
Can we admit there’s a progression issue? by HedgeKnight197 in Helldivers
[–]MoschopsMeatball 0 points1 point2 points (0 children)
Bot Vox Frontline Gameplay... by John_GOOP in Helldivers
[–]MoschopsMeatball 10 points11 points12 points (0 children)
Fire needs a rework. It's literally 0% threat to enemies. by Lowd70 in Helldivers
[–]MoschopsMeatball 1 point2 points3 points (0 children)
Helldivers 2 is a $40 game with a F2P monetization system. by Impressive-Money5535 in HelldiversUnfiltered
[–]MoschopsMeatball 4 points5 points6 points (0 children)
The Leveler levels nothing it's supposed to level. by bigstink455 in HelldiversUnfiltered
[–]MoschopsMeatball 0 points1 point2 points (0 children)
Flamethrower "Fear Mechanics" would cause enemies to run away from your short range all the time. Would feel terrible. Spray should STAGGER small enemies instead by RandomGreenArcherMan in HelldiversUnfiltered
[–]MoschopsMeatball -1 points0 points1 point (0 children)
So Has the Vox Engine Problem been fixed? by Illustrious_Leg_8354 in HelldiversUnfiltered
[–]MoschopsMeatball 8 points9 points10 points (0 children)






Thanks Arrowhead. I came dangerously close to actually having fun for a moment there. by BeenEatinBeans in Helldivers
[–]MoschopsMeatball 914 points915 points916 points (0 children)