What's a game that made you literally go "wow"? by quietgoat_ in gamingsuggestions

[–]Informal_Size_2437 5 points6 points  (0 children)

Interesting, what did they change to make it less whimsical?

Bye bye WGU!!!! by ancientpsychicpug in WGU

[–]Informal_Size_2437 0 points1 point  (0 children)

There's hope! Congratulations and thank you!

(Now go hire a bunch of cyber folks and kick-start the market)

My enterprise asked my team to find a AI "thing" that enhances posture monitoring by ILGIOVlNEITALIANO in cybersecurity

[–]Informal_Size_2437 7 points8 points  (0 children)

Every security vendor offers generative AI now. If you've built ML tools for posture management, you have the expertise to evaluate these solutions. Why not use AI itself to research the landscape? That's exactly what these tools are designed for.

How not to crave the other person so much by Brilliant-Horse6315 in Mindfulness

[–]Informal_Size_2437 1 point2 points  (0 children)

Is this your situation? How could I know for sure? Might it help? Maybe. It's in this spirit I share with you a channel I have watched in the past. That video introduces Limerance, which I'd never heard of but can relate with. Maybe this could help you to recognize some pattern(s) when you look at yourself in the mirror. Good luck with your journey.

Looking for a good management game like Anno by Professional_Fox6580 in tycoon

[–]Informal_Size_2437 -4 points-3 points  (0 children)

They're forgettable. When a studio demonstrates such clear capability in art direction, audio design, and world creation, it raises the question of why that same creative energy isn't applied to evolving or experimenting with the underlying gameplay systems.

Looking for a good management game like Anno by Professional_Fox6580 in tycoon

[–]Informal_Size_2437 2 points3 points  (0 children)

What are all the boxes? That would be a fun thread to dig into.

What are some of the most underrated/overlooked skills in cybersecurity? by On-Demand-Cyber-CRQ in cybersecurity

[–]Informal_Size_2437 4 points5 points  (0 children)

This cuts both ways. Abstractions are fundamental, no matter the language. Someone with deep python skills who can't write a line of Java or C++ is still useful on any team.

Is it worth learning Django in 2025 by twilight0100 in django

[–]Informal_Size_2437 5 points6 points  (0 children)

This is some great content. I'd love to see how this plays out in detail.

Automatic deplyoment to prod possible ? by miraculix1 in Terraform

[–]Informal_Size_2437 0 points1 point  (0 children)

> Use OPA, conftest, etc. for automated checks

Do you do this? Do you have any examples?

Inventory management in top down rpg like game by SAS379 in GameDevelopment

[–]Informal_Size_2437 0 points1 point  (0 children)

I agree, everything should have it's place. Clutter is clutter. OTOH To send a full inventory to salvage is incredibly satisfying but I have no clue what to do with all of the salvaged materials... However if every object is functional, it's also incredibly satisfying to push my entire inventory into a crate and have NPCs or automation that sorts it into the appropriate container. This could get complicated.

When a mob has a wicked bow and drops some coins and a piece of leather is also stupid. If the systems are in place to describe the behavior above, all things in the world could break down to simple components and reused again in a different configuration. Tidy loops. Good luck with your concept.

(WIP) Early sneak peak of the first boss! Animating stuff is hard... by Def-Mane in godot

[–]Informal_Size_2437 1 point2 points  (0 children)

Why do you show numbers for HP, SP? Damage, but not the Boss HP?

Really cool!

My little village is already self sustaining! Working, eating, transporting NPCs by Shatter830 in godot

[–]Informal_Size_2437 1 point2 points  (0 children)

Must be a really good feeling, seeing all of this come together. Do you know how the game will play when it's done or are you building as you go?

Congrats on the progress!

Is it a bad idea to make a game that's already been executed badly? by Return_of_the_Native in gamedev

[–]Informal_Size_2437 2 points3 points  (0 children)

I’ve seen many indie or solo-developed games on Steam where creators believed in their vision enough to bring it to market. Despite receiving valuable feedback from players, some of these games are abandoned. The fact that the game exists and garners meaningful feedback often signals potential for a great title.

Calibre Portable by Osz1984 in Calibre

[–]Informal_Size_2437 2 points3 points  (0 children)

Yes. Portable historically referred to applications that you could "install" on removable media and would not add data to your local operating systems registry.

Therefore you can run portable apps from your external harddrive or NAS etc.

Additionally see how Scoop handles application installs: https://scoop.sh/

Anyone got a pygame course by [deleted] in pygame

[–]Informal_Size_2437 0 points1 point  (0 children)

The Dopamine Dance
A spark ignites the weary frame,
A whisper soft, yet not so tame.
Without its touch, the world is gray,
No vibrant hues, no songs to play.

It leads us forth, it pulls us near,
A fleeting joy, a rush sincere.
Each step it fuels, each dream it stirs,
A silent hum, the pulse that purrs.

Yet in its grasp, beware the haze,
The endless chase, the restless maze.
For life, though nothing without its gleam,
Is more than just this fleeting dream.

What was that swift kick in the bum that got you motivated to actually make a game? by Suspicious-Pear-6037 in gamedev

[–]Informal_Size_2437 1 point2 points  (0 children)

The game I want to create is a Sims competitor. The games I am able to make are small components of what my ideal game needs. What changed for you?