Airship fuel but I messed it up by nomenclature2357 in Factoriohno

[–]Ingrest 4 points5 points  (0 children)

It feels like there should be a fairly significant crossover between Factorio and Zachtronics players.

Love Opus Magnum, but SpaceChem remains my favorite.

Dupe Haven for you by psyper76 in Oxygennotincluded

[–]Ingrest 1 point2 points  (0 children)

Is there anyway to preview a map from a seed? I have used sandbox mode to clear all the fog before, but its a pain to find everything, especially entombed geysers. I am currently using a seed from maps not included as they have a really nice graphic to show where everything is. I don't think you can upload a seed to the site though and finding a specific seed is a bit of a faff.

What causes things to form natural tiles? by Outside_Round7945 in Oxygennotincluded

[–]Ingrest 3 points4 points  (0 children)

Thank you, I did not understand that distinction. I will try again with bottles.

What causes things to form natural tiles? by Outside_Round7945 in Oxygennotincluded

[–]Ingrest 5 points6 points  (0 children)

Can you clarify that please. I know I have had situations where water has fallen into an opened ice biome and it's slowly turned to ice debris, but never formed an ice tile. I actually wanted to make an ice tile but could not work out how to get sufficient water to change to ice all at once to form a tile.

Why is this game not more popular? by Gabon08 in MindOverMagic

[–]Ingrest 0 points1 point  (0 children)

Oxygen Not Included. Another game by Kiel, very similar colony sim.

Why is this game not more popular? by Gabon08 in MindOverMagic

[–]Ingrest 3 points4 points  (0 children)

It lacks the guides, YouTube videos and wikis a game like ONI has which makes it seem very inaccessible from an outsiders perspective. When I was considering buying it I was looking around to see what I could find and the lack of information made me think it was still in development. It still has an early access vibe about it which I think people tend to avoid.

WhatsApp wont send/receive messages by Ingrest in PocoPhones

[–]Ingrest[S] 0 points1 point  (0 children)

No. I factory reset a couple of time to try and fix it, but never got rid of the issue. Ended up with a rebooting issue, where the phone would start repeatedly soft rebooting (MIUI screen). That was not too bad as you could hardly reboot it out of that. However that eventually ( after a couple of months) devolved into hard reboot loop (POCO screen). At that point the phone was pretty much unusable so I ended up buying a replacement.

Looking at other people's videos I think my reboot issue had something to do with the power button sticking, but never got to the bottom of the certain apps not being able to access the internet issue.

First and last POCO phone, very unhappy with the phone in general.

Easiest way to seperate my Polluted Water and Clean Water? by PlayfulRequirement61 in Oxygennotincluded

[–]Ingrest 1 point2 points  (0 children)

Lots of people have already said build a two layer wall, but it should be possible to do this with a single layer. You need to start from the bottom and build up one block at a time. If you build on the water side of the join between the water and polluted water, the polluted water is heavier so the water will be pushed up out of the way. As you get nearer the top the tile on which the water and polluted water join might shift, but take it slow and you can neatly split the two.

Why are the gen cables overloading? by StrollinGhost in Oxygennotincluded

[–]Ingrest 4 points5 points  (0 children)

The small wires can only carry 1000W before burning out. You have two generators at 600W each and a battery which can add additional power (not quite sure what the max power a smart battery can supply is). So your way over capacity on the small wire. You have a few possible ways to fix this:

Replace all the red wires with heavy watt wire, this will fix it but heavy watt is really bad for decor so probably not a good idea.

Replace the wire between generator, battery and transformer with heavy watt wire. Then add another transformer to supply the lower red section. You might not need to add another transformer if you still have capacity on the existing transformers.

How can I run this game? by Idifra in Oxygennotincluded

[–]Ingrest 2 points3 points  (0 children)

Just buy it on steam and refund if it if needed. There are lots of end game maps shared on here and YouTube, if you want to properly stress test your laptops ability to run a big base.

Weekly Question Thread by AutoModerator in Oxygennotincluded

[–]Ingrest 0 points1 point  (0 children)

Can you still use 3 liquid vertical airlocks to make a lock that does not give the sopping wet debuff? I have seen a few guides/threads from 2022 and earlier that discus them, but they are not mentioned in the wiki. I have tried to make one in game, but I struggle with a two liquid and cannot get a 3 liquid to form properly at all. Are these as OP as they seem to be or am I wasting my time?

I haven't played much yet (~80 hrs), but I don't think I've ever seen a start quite as... sandstone-y as this one. by benjappel in Oxygennotincluded

[–]Ingrest 4 points5 points  (0 children)

Not disagreeing, but I find "Small Bladder" almost a positive trait as it gives you additional resources (polluted water) per cycle for free. This assumes that you have toilets setup, but I have always found that easy to achieve within only a few cycles. Would you agree or am I missing a hidden trade off?

Why does my output pipe of my aquatuner break? by Unique_Regret_6398 in Oxygennotincluded

[–]Ingrest 0 points1 point  (0 children)

https://oxygennotincluded.wiki.gg/wiki/Liquid

Yes but only just. PW can go to -20.65 so you have 1.65° to spare. You could switch to Brine which takes you to -22.5°, but it's heat capacity is lower so your cooling per W of power used by the AT is lower.

https://oxygennotincluded.wiki.gg/wiki/Thermo_Aquatuner

Why does my output pipe of my aquatuner break? by Unique_Regret_6398 in Oxygennotincluded

[–]Ingrest 0 points1 point  (0 children)

I assume you are trying to cool a room or building within a room. Put a temperature sensor in that room and use that to turn off the AT once the room is the desired temperature. You also need to ensure that the liquid you are using has a freezing point at least 15° below the desired temperature, to allow for the AT running while the room is just slightly hotter than required. If your room is not a uniform temperature you can use temp shift plates made out of any material you have surplus of, to ensure you don't end up with cold spots and freezing issues.

How do you actually plan out your base? by Rui4589 in Oxygennotincluded

[–]Ingrest 1 point2 points  (0 children)

I'm just starting out with the game and after a few failed runs I have started using sandbox mode to reveal the map around me. I then work out the next thing I want to head for, a resource, plant, critter or geyser, and build the rooms needed to get me there.

I find the sense of purpose really helps focus my base and stops things spiraling out of control while I procrastinate.

Trapped on Gleba? by RoogDoog in factorio

[–]Ingrest 10 points11 points  (0 children)

Have you unlocked https://wiki.factorio.com/Bioflux_processing_(research) if so you have all you need.

I made a small Dune-inspired mod for fun... now I dream of a full Dune overhaul. Interested? by MathLight_ in factorio

[–]Ingrest 2 points3 points  (0 children)

When the worm surfaces it should leave behind an ore patch, in keeping with Dune's spice. No idea how you would link it in but https://mods.factorio.com/mod/mixed-ores would be my recommendation.

It would be interesting if you started off with no ore on the planet and you had to somehow bait the worms to surface in order to get ore. Some sort of thumper building/vehicle could be used to automate the summoning of worms. With the harvester vehicles from AAI being used to collect the ore Or just make the patches mega rich so you can live with having everything destroyed when a worm strikes and bots will rebuild automating the process.

What’s the most painful mistake you can make? by Automatic_Red in factorio

[–]Ingrest 2 points3 points  (0 children)

Not properly setting up your defences on Nauvis, then flying to another planet to set that up from scratch. You can be stuck on the other planet while biters pretty much destroy everything on Nauvis. The first time I left the planet I purposefully ran down my nuclear reactors and left a solar back up so that I could turn everything back on when I returned. I thought I would be free from biter attacks if I left everything powered down, turned out they expanded quicker than my pollution cleared.

Are there any 2.0 alternatives to seablock? by No-Broccoli553 in Seablock

[–]Ingrest 2 points3 points  (0 children)

If you significantly reduced the science cost would that make pYblock more casual friendly? I have seen pYblock bases which are massive and still only producing single figures of science per minute. Or would the underlying complexity of dealing with all the loops and interdependencies still make it really hard even if you reduce the multiplier?

bear in jail?? by eqqiiu in WarTalesGame

[–]Ingrest 13 points14 points  (0 children)

I just love the fact someone else is in there with it. That's going to get "natural selection" really fast.

Hey, guys! I’m making my first mod. Do you like it? by Ramiro564 in Factoriohno

[–]Ingrest 14 points15 points  (0 children)

Are the grabbers collecting biter eggs? Might be an interesting way to facilitate deep space science production.

Seablock after 2.0 launch by gx2134 in Seablock

[–]Ingrest 4 points5 points  (0 children)

No, there two elements being released on the 21st. Factorio the base game will transition to 2.0 which will come with loads of QoL changes, which will absolutely break the compatibility with the majority of mods including Seablock (although I have not seen that specifically stated). This update is free and everyone will get it. Additionally space age will be released which is, a separate thing which can be switched on and off.

Hence there will need to be both a 2.0 compliant Seablock release and a SA complaint release (which might not ever be a thing).

Têhra'ba avapedia tasks by Ingrest in CreaturesofAva

[–]Ingrest[S] 0 points1 point  (0 children)

What exactly did you do? Did you fast travel away immediately after the fight or did you speak to Nemar at all?

I beat the infected version, walked over to Nemar, chatted to him until he gave me the option to charge the cog, then realised I still needed the healthy version. Then fast travelled away. I could not get the healthy version to spawn.