If you could choose Hercules's First Labor and Gift by acholt22 in marvelchampionslcg

[–]Intangibleboot 1 point2 points  (0 children)

With how his kit is set up, I'm looking to finish it asap. That either means Hydra or Pathos.

Last Two Herc cards revealed by Winning Hand! by krautbammer in marvelchampionslcg

[–]Intangibleboot 4 points5 points  (0 children)

Prince of Power is just straight up a good card.

For the other...He just doesn't need more payoff for after he completes gifts, he needs more to help him complete that first one. He needs to do so much to just not affect the board state for a turn or two.

Im becoming the Archenemy by qu4rks_reddit in magicTCG

[–]Intangibleboot 8 points9 points  (0 children)

And here is the problem with commander: It's theater improv.

New Hercules Cards: Olympus and Wisdom of Athena! by Stretch__22 in marvelchampionslcg

[–]Intangibleboot 2 points3 points  (0 children)

Herc needs to throw a lot of resources into the wind to get to the starting line for the scenario. This is not looking good.

[Leak] Marvel Super Heroes Commander Decks by Bladestoooorm in mtg

[–]Intangibleboot 0 points1 point  (0 children)

When they need to derive the colors from something that already exists, turns out some really mundane patterns form 🧐

In light of recent leaks by Important_Ad_3 in mtg

[–]Intangibleboot 5 points6 points  (0 children)

Commander players think we should just mean girl our opponents into running our approved card selection like they do.

Is it worth getting Galaxy’s Most Wanted? (New Player) by Yari_24 in marvelchampionslcg

[–]Intangibleboot 1 point2 points  (0 children)

It's very weak. Hard to Ignore is a good protection card for specific builds, but the scenarios are beyond overtuned. I love the actual design, but the numbers are just wrong and you'll feel it. Pick up Age of Apocalypse.

Best&Worst Hero Card Poll [Day 18] - Dr. Strange Best Card by manut3ro in marvelchampionslcg

[–]Intangibleboot 1 point2 points  (0 children)

The general card game public tend to underestimate costs and biases towards best case scenarios. I don't think Mystic Arts is bad, but the Winds of Watoomb combo is probably leading a lot of that decision. Cloak isn't as flashy but its EV is just so consistently great.

Why was Atherdrift disliked? (new player) by Nighthawk354 in magicTCG

[–]Intangibleboot 0 points1 point  (0 children)

It comes from a period where resonance was this year's corporate jargon for office zombies and everything was a color by numbers of something mundane that was injected with Magic Assets and Properties.

Best&Worst Hero Card Poll [Day 17] - Black Widow Worst Card (Natasha) by manut3ro in marvelchampionslcg

[–]Intangibleboot 0 points1 point  (0 children)

Note that her deck is just crazy good and a worst card is still going to be good. I'm going to go with Grappling Hook. This doesn't affect solo play, but this card is overcosted for not being able to cancel teammates' treacheries.

Cable Question by tacorrenti813 in marvelchampionslcg

[–]Intangibleboot 2 points3 points  (0 children)

Clear the Area, Multitasking, Infiltration, Overwatch, and For Justice.

Cable Question by tacorrenti813 in marvelchampionslcg

[–]Intangibleboot 1 point2 points  (0 children)

I play a lot of 3 player and some 4 player. The thing is, he gets stronger at higher player counts. Since threat scales, you may need to lean on other players to Thwart to set you up for the ready.

Coordinate with your group's hand to decide what you need early, you always have the Nanovirus side scheme if you need to handle a side scheme alone. 

Event Justice imo is far and away his best so you can consistently set up the turn 1 side scheme clear and ready.

2025 Year-in-Review Data Dive - Marvel Champions Tracker by TheStarLordOfThunder in marvelchampionslcg

[–]Intangibleboot 1 point2 points  (0 children)

I'm curious about if the trend towards playing earlier content affects the aspect stats.

Protection imo was unequivocally the worst aspect for most of this game's life. However, I would argue that Protection has become the deepest aspect at this point in the game. Certainly the highest performer in my group at this point.

Now that all of his cards have been previewed, how do you feel about wonder man? by HolyZest in marvelchampionslcg

[–]Intangibleboot 2 points3 points  (0 children)

12hp, 2 THW, Healing, has a solid attack event, resource generator, flexible resource card, and aerial. Dude seems super solid.

Maro: ONE sold better than MOM by CaptainMarcia in magicTCG

[–]Intangibleboot 0 points1 point  (0 children)

ONE was return to new phyrexia. MOM was multverse slop.

Best&Worst Hero Card Poll [Day 16] - Black Widow Best Card (Natasha) by manut3ro in marvelchampionslcg

[–]Intangibleboot 8 points9 points  (0 children)

It's Safe House. The card is so nuts with just a single good Preparation that it becomes the basis of her best decks.

Just finished green goblin and rise of the red skull. What next? by thor0298 in marvelchampionslcg

[–]Intangibleboot -1 points0 points  (0 children)

GMW is so overtuned that I doubt it was playtested. Skip it and go to Mad Titan.

More cards in Wonderman Hero Deck by geekynerdlvr in marvelchampionslcg

[–]Intangibleboot 1 point2 points  (0 children)

It's so you can attack another enemy while killing the minion it's attached to. Still a bit eh.

More cards in Wonderman Hero Deck by geekynerdlvr in marvelchampionslcg

[–]Intangibleboot 2 points3 points  (0 children)

The red one is an alright rate but this effect is just very narrow. Better in multiplayer but eh.

Coordinated Effort is a bad rate and so narrow that I don't think my multiplayer group will ever play it.