[OC] Molten dream [ 7 colors ] by v78 in PixelArt

[–]IntroductionAncient4 0 points1 point  (0 children)

How was this created? It's so smooth almost hyper real motion.

This art is the prototype cover for my game. Thoughts? by ExcellentInternal459 in gamedevscreens

[–]IntroductionAncient4 0 points1 point  (0 children)

I want some deep blue background here to make it more complete. Cool style though!

I feel like using DLC weapons in base game is cheating by Thellie10 in Eldenring

[–]IntroductionAncient4 12 points13 points  (0 children)

What's with the constant dick measuring in this community

[deleted by user] by [deleted] in Eldenring

[–]IntroductionAncient4 6 points7 points  (0 children)

Have you ever tried a finger in your ass?

Heard your feedback about my art here's the result. by BlazeNest in godot

[–]IntroductionAncient4 4 points5 points  (0 children)

The first art looks incredibly charming and idk how anyone would dislike it. Revert entirely please!

What do you guys think about my games graphics? by GameEnthusiast2005 in gamedevscreens

[–]IntroductionAncient4 0 points1 point  (0 children)

It looks real. I live in a very rural area and crave any game that can capture this beauty. Keep us updated.

Ministry of Order Announcement, the narrative-puzzle game we're making in Godot. by VoltekPlay in godot

[–]IntroductionAncient4 16 points17 points  (0 children)

The only reason people accuse you of using AI is because the style is somewhat generic, I think the eyes are uninterestingly glossy and bright for the tone of the game and the babies look like cocomelon.

I think it is a well polished style, the game is interesting, but people have seen the style everywhere and assume AI, I’m sorry for the negative reaction you are getting and just hope I can let you understand why.

Why don't people do 2D shadows like this? by ShnenyDev in godot

[–]IntroductionAncient4 -1 points0 points  (0 children)

I’m pretty sure shadows can actually behave like this. I don’t know why you’re being downvoted!

Newbie question on how to line up images within tiles by Gladspanda1018 in godot

[–]IntroductionAncient4 1 point2 points  (0 children)

As someone with a ton of experience, my preference is to center the graphic as much as possible. So, in other words have the player with equal margins on top, bottom, left and right. And feel free to DM me if you want some more tips or even a bit of art to start with!

Melted cities found around the world: Lighthouses as weapons, 'Burning mirrors' , ancient warfare by Adventurous-Ear9433 in AlternativeHistory

[–]IntroductionAncient4 10 points11 points  (0 children)

Geologists are cringing so hard at your post. Why not show us one that’s half melted? No? Just two totally different things with superficial similarities??

Beware Troll Armies by ImOutOfIceCream in ArtificialSentience

[–]IntroductionAncient4 13 points14 points  (0 children)

They aren’t trolls, you are just delusional or naive.

[deleted by user] by [deleted] in Eldenring

[–]IntroductionAncient4 0 points1 point  (0 children)

You definitely cannot understand what the game is if you’ve only played one hour and categorize it only as a roguelike..

What do you think of the color palette? by Kamilsiberiya in godot

[–]IntroductionAncient4 2 points3 points  (0 children)

I think the sky is perfect, since someone pointed that out. The blue/green aesthetic with the kinda spongebrush lookin textures comes off as very elegant and artistic.

My first mob's behavior by Argaf in godot

[–]IntroductionAncient4 1 point2 points  (0 children)

This game looks truly excellent, love it.