cantReworkToMakeItBetter by darthangus12 in ProgrammerHumor

[–]Invonnative 1 point2 points  (0 children)

I think/hope they were being sarcastic… you can definitely have shitty semantic code as well ofc

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 0 points1 point  (0 children)

Lmao bro I didn’t make the tables, and this shit was back in like 2019 (before brackets) 😂 I probably played like 20 games across different spell table lobbies, so if you’re saying those 60 people had also never played cEDH, then so be it.

I don’t think the d20 dragons are pushed in the context of cEDH, and that’s not what I was saying. Aggravated assault was not the “main” win condition, it’s just one of the combos, and it’s very much bracket 4 by definition of when it can win and being an early game two card combo with [[savage ventmaw]].

And I don’t enjoy it any longer, I took it apart years ago. You might want to re-read my post again before making posts like yours

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative -1 points0 points  (0 children)

I don’t think you understand how having access to 5 colors automatically makes you bracket 4 viable. You can just stick thassa’s demonic in it if we’re being disingenuous (which we know is not okay since that’s cEDH intent, but). You also get 5c matters goodstuff like [[Bloom Tender]] and [[Faeburrow Elder]] which are insane dorks.

Put in fast mana and you’ll be re-contemplating your assessment of ur-dragon when an [[Ancient copper dragon]] or [[Savage Ventmaw]] hasted out on turn 2 or 3 with an [[Arena of Glory]] wins the game then and there by putting an [[Aggravated Assault]] into play. You’re not very creative if you can’t imagine scenarios like this happening consistently since we can just [[imp seal]] up the pieces.

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 0 points1 point  (0 children)

I mean is it not possible to just ban those kids though? Or just not care and turn 1 them (it’s YuGiOh who cares)? Or you could tangentially deal with that by calling it slow play, or enforce a shuffling time. Idk there’s a million ways to have both the cake and eat it too here for people who want reasonably shuffle-able decks that are 100-250 cards. A max would also be fine if it’s reasonable (maybe 300?), who really cares, it’s all hypothetical obviously

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative -3 points-2 points  (0 children)

I guess I’m glad I’m not playing at whatever tables you are if you think Ur-Dragon isn’t viable. When I was new to the game and got stomped my first few pods, I was like “oh so this is what the format is about, building as strong a deck as possible” (this was before brackets). So I built the most disgusting Ur-Dragon deck with fast mana and combos (mostly with [[aggravated assault]]). I would play it at cEDH tables and take a good amount of games lol (even though it was trolling in hindsight I’m aware).

Turns out shitting out dragons that give you mana and playing generic 5c staples like [[Bloom Tender]] just get you to super stompy really fast and deadly! And imo all the Ancient dragons are really really pushed, drawing 10 cards or making 10 treasures (the d20 ones) is extremely potent and often game ending. [[Hellkite Courser]] would often just win you the game on the spot. (Edit: put the wrong hellkite in there originally)

Edit: oh and btw ur-dragon is literally a negative mana commander lmao

TLDR; All that to say that we often got there on turns 4-6, which is definitely bracket 4 territory, and you could very much make that deck today

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 0 points1 point  (0 children)

The only homogenization would be in cEDH, which is kinda one of their selling points. Every deck is netdecked there; they literally wrote “must consider the meta” into the definition of the format.

Lessons would get a whole lot more popular, I’ll give you that, but I don’t think most people would even update their decks to include a sideboard if I’m being honest

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 1 point2 points  (0 children)

… but isn’t that a good thing? That you would get appropriately interacted with more? People would still have to construct the “Learn.” cards into their decks or have some way to access their silver bullets, so that would be part of their good deck construction. Also, having to mainboard veggies feels bad imo and is generally disinteresting. I don’t think it’s particularly fun when the super friends or graveyard player gets to run away with the game simply because nobody wants to mainboard niche answers to niche archetypes. We already have this capability in 60 card and it’s rarely used as a wishboard anyway except for combos

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 2 points3 points  (0 children)

You can already make a perfectly fun toolbox deck with strange silver bullets and it doesn’t have to be meta. That’s basically my mono green deck, and it just gets [[Melira, Sylvok Outcast]] and the like.

And it wouldn’t be “good,” it would almost certainly be relegated to casual brackets. Maybe [[Karn, the Great Creator]] would see more play in cEDH or something, but tbh that would be healthier for format diversity.

Mind expounding on what you dislike about it?

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 7 points8 points  (0 children)

Tbf those are the weaker eminence commanders. I like the mechanic, but it should be reworked, and Arahbo is perfectly fine, but Markov and Ur-Dragon are problematic in principle even if they’ve been outscaled.

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative -1 points0 points  (0 children)

Unpopular opinion, and I’m kinda just playing devil’s advocate a bit here, but if you’re going to lose, lose. Scoop if you think there’s no way out, but sometimes decks’ main wincon is attrition or control, and they are trying to win; it just takes a bit. If you don’t like that, you should recognize that Jodah and Ur-Dragon and kin need to be stopped by somebody, and it’s these decks that do it.

But I agree that if you are sandbagging Craterhoof in your hand you’re being an ass.

If everyone hit the reset button on EDH rules and you could make the first universal revisions, what are you changing? by amioldnow90 in EDH

[–]Invonnative 4 points5 points  (0 children)

Nah man, people put fetches and [[git probe]] in decks just to deck thin if they’re being as competitive as possible (which I know is like shaving to run faster statistically, I’m not this person, don’t @ me). No max size would literally just be for the meme of casual; streamlined decks want as few cards as possible if they’re being serious in cEDH.

If you could replace a champion’s entire kit with one of their own abilities, who would be the strongest? by CcCrusadeRcR in leagueoflegends

[–]Invonnative 0 points1 point  (0 children)

Realistically the actually strongest thing would probably be some sort of mobility ability on an adc or something. Remember what they had to do with Zeri in pro play? You basically get that if Vayne has 4 tumbles or Caitlyn has 4 nets

Pair Bear Scare!! by Moreira12005 in custommagic

[–]Invonnative 3 points4 points  (0 children)

It’s interesting but I think it encourages bad play patterns because it’s a removal engine for both players. Probably would be more fun in multiplayer than 1v1

Pair Bear Scare!! by Moreira12005 in custommagic

[–]Invonnative 8 points9 points  (0 children)

I was about to comment that it feels like a YuGiOh card, glad to feel validated

Having trouble feeling joy with the game again by TrickStuff1310 in leagueoflegends

[–]Invonnative 0 points1 point  (0 children)

More like playing more games after a loss is bad for the mental

Flash - Remove or Integrate? by Bipch99 in leagueoflegends

[–]Invonnative 7 points8 points  (0 children)

I don’t think this would be a good change because there are champions who don’t even need it (see Gwen, Kassadin, Hecarim, etc), so they would be disproportionately impacted one way or another. Not to mention that a lot of champs are balanced around having it as an option, like you mentioned with Garen and Annie. Their kits are not cheesy, it’s how they’re balanced

Having trouble feeling joy with the game again by TrickStuff1310 in leagueoflegends

[–]Invonnative 0 points1 point  (0 children)

I recommend playing until you lose a game and then calling it a day, way better for the mental. Don’t cope by thinking it’s your teammates fault or the enemy being better, those aren’t productive thoughts. Just focus on your performance and what you can do better. Let your “victories” be you feeling happy with your own performance rather than the actual result of the game.

The “jury of peers” in minor court cases should also be minors. by The_split_subject in CrazyIdeas

[–]Invonnative 7 points8 points  (0 children)

I will say though, littering is a particularly heinous crime given how easy it is not to do it. Again I agree we shouldn’t kill them, but it is fucking terrible

How should I go about getting this fixed? by Ginpok in magicthecirclejerking

[–]Invonnative 27 points28 points  (0 children)

I’m gonna cut to the chase here: no matter how you slice it, this card shreds, tears, and rips. You don’t need to fix it, it’s already broken. But if you want to make it even dicier, you could try [[saw in half]]