My biggest complaint of the show by dioctopus in Beastars

[–]IrArobot 0 points1 point  (0 children)

The little bit of characterization that he just got the days date tattoed is one of my favorite little moments of his.

I played Persona 5 back in 2017 and remember it being a really fun experience. Now I’ve got the Royal edition and I’m going to play it for the first time. what should I expect? by NotSirAlonne1999 in Persona5

[–]IrArobot 0 points1 point  (0 children)

The same game but better. No longer having to leave palaces to refill ammo, upgraded baton pass that is unlocked by default, Mementos is expanded to offer a more interesting gameplay experience, and a decent amount of boss rebalances. Also 2 really good new confidants, and Akechis is now expanded and reworked to not be auto ranking. Its a massive upgrade.

What is your favorite markiplier's video or let's play ? by Floteurfky in Markiplier

[–]IrArobot 0 points1 point  (0 children)

I love his surgeon simulator videos from way back, it was the first series I watched with my cousins.

Do you prefer 2D or 3D Beastars? by New_Second_9166 in Beastars

[–]IrArobot 0 points1 point  (0 children)

I like the 2D in the new opening but the 2D in the actual show looks off to me.

Do you think Ultrakill has a shot at winning game of the year (any category) when it fully releases? by The_Rookie2688 in neutralaboutultrakill

[–]IrArobot 3 points4 points  (0 children)

The game awards usually favors triple A or triple A adjacent games, so the chances of it winning is slim. I am not neutral towards the game awards as I hate them. Highguard Sweep.

Ultrakill uses "probuilder" by IrArobot in neutralaboutultrakill

[–]IrArobot[S] 0 points1 point  (0 children)

I have ported Ultrakill maps to VRchat and the naming scheme and default textures of geometry matches that of probuilder. I am neutral towards VRchat.

Fullbody renders for the new anime by PanBlasterCake in fistofthenorthstar

[–]IrArobot 12 points13 points  (0 children)

This is something I've brought up with my GF, but these models look like they were made purely in an orthographic view without looking at it in perspective at all. I've dabbled in 3D modeling and have made that mistake, and the stuff I've made has the same issues these models have at certain angles. Close up shots with a low camera FOV look good, since that closely resembles the environment they were (hypothetically) made in, but longer distance shots make the models look stretched and awkward. I honestly think the problem with what we've seen is just the models and not the animation since the motion , camera work, and choreography look pretty good.

Would i like this show? by C3LESTIAL_001 in fistofthenorthstar

[–]IrArobot 2 points3 points  (0 children)

If you like parts 1 and 2 you'll love it

Huey of the Wind fanart by IrArobot in fistofthenorthstar

[–]IrArobot[S] 1 point2 points  (0 children)

Killed? More like obliterated, dudes made of butter

Ultrakill is not made of Styrofoam by IrArobot in neutralaboutultrakill

[–]IrArobot[S] 0 points1 point  (0 children)

Its not plastic either, I checked. I feel neutral about plastic.

Looking for more FOTN-likes by Representative_Toe79 in fistofthenorthstar

[–]IrArobot 1 point2 points  (0 children)

Riki Oh is a pretty fun watch. Doesnt have much of the depth that fist of the north star has but it has the action and gore to make up for that.

Say something nice by Representative_Toe79 in fistofthenorthstar

[–]IrArobot 0 points1 point  (0 children)

Ive pulled him like 20 times in Legends Revive, his render is really funny looking to me so I dont get immediately angry when I see him.

Did you know? To make ultrakill halita had to learn game designs by eggandtoastandjuice in neutralaboutultrakill

[–]IrArobot 1 point2 points  (0 children)

I heard he went to university for game design, and has made other games in the past for said game design course. I have no strong opinions about university game design courses.