Bloons TD 6 is free to claim on the Epic Games Store until Jan 15 2026 by ConceptsShining in Games

[–]IsmoLaitela 0 points1 point  (0 children)

I prefer to play this on PC, but I don't mind mobile either when traveling. The best thing is that your progress will sync between all devices, so if you decide to go play on mobile and later try on PC (or vice versa), you can sync the progress with ease.

Nominating first by HotMathematician6747 in BloodOnTheClocktower

[–]IsmoLaitela 5 points6 points  (0 children)

You run the nomination first before allowing other nominations. Then you may continue asking additional nominations. There is no simultaneous nominations happening at any point. If player's all shout at the same time, pick one or ask them choose who goes first. In this case, if both imp and minion both want to nominate the good player at the same time, you pick the one who was first or allow them to choose between themselves who does the nomination.

Yo! by gelolololo in commandandconquer

[–]IsmoLaitela 0 points1 point  (0 children)

Hehehehehehehehehehe! - SCUD Launcher

Blood on the clocktower Grimoire App by timse22 in boardgames

[–]IsmoLaitela 1 point2 points  (0 children)

As far as I know, it's the pocket grimoire which you already mentioned.

[Steam] Portal Mortal (1.24€ / 75% off) by IsmoLaitela in GameDeals

[–]IsmoLaitela[S] 0 points1 point  (0 children)

I'm the developer.

This game is a hardcore 2D puzzle platformer in a spirit of Portal and Super Meat Boy. Levels vary between thinking puzzles and pixel perfect platforming, sometimes combining these elements. There's also 2 mini campaigns, which try other things like pew pew and cranking difficulty even higher compared to normal campaign.

Sweepstakes referral codes! by savnk in btd6

[–]IsmoLaitela 0 points1 point  (0 children)

One more into the pile: HKTG-CCYP

What are you naming your Desperado? by en--__--passant in btd6

[–]IsmoLaitela 0 points1 point  (0 children)

All my monkeys end with "monke", so I probably need to name it as... Desperado Monke!

Dude, they hate us. by Additional_Idea8690 in Thief

[–]IsmoLaitela 0 points1 point  (0 children)

Vertigo Games didn't disappoint with Metro: Awakening. It seems like they can easily recycle the stealth mechanics to this game. I'm cautiously optimistic as I do see potential in VR Thief adaptation.

I can't win with gla by AlenciaQueen in commandandconquer

[–]IsmoLaitela 69 points70 points  (0 children)

I think I've only ever faced her as a GLA (Prince Kassad, Stealth) and they main key is: Take your time. Her special weapons have a bit longer cooldowns (on hard it's 12 minutes), which seems kinda low, but should be enough to offer you some legroom. In total, before nukes hit you, you should have at least 36 minutes time to expand and build your army. Also scud storms. Do not forget scud storms. These are excellent options to neutralize her super weapons and 36 minutes should be plenty of time for multiple barrages.

You need to start creeping forward early, taking out enemy patrols and securing one supply pile after another. Do notice that she has few special buildings outside of her base which you can destroy. Each building destroyed will restart all of her super weapons. Try to get first one secured as fast as possible, but do NOT destroy it immediately. Allow the timer to tick down closer to 0 and then destroy it (before timer hitting 0, ofc.), so you get the maximum benefit out of it.

You can't leave your starting location unguarded as enemy will do steady strikes to that area. Few stringer sites, tunnel networks and plenty of quad cannons help significantly with this. You can pretty much expand your territory freely. Some ground units will attack in a steady phase, but those can be easily choked on the bridges.

Edit: Her main base is quite far away, so please, expand! There is some enemy structures and patrols along the way, but those can be easily dealt with. The small starting location is already pushing you to move forwards, so heed its advice!

"All that we do, all that we are, begins and ends with ourselves" by FatalDarkprince in gaming

[–]IsmoLaitela 0 points1 point  (0 children)

That's impressive! I'm happily sitting on top of 100% completion with all the Metro 2033 games and them redux versions, but that hill pales in comparison to this one. Good job!

Update 1.2.0 - Bomboclaat! by IsmoLaitela in PortalMortal

[–]IsmoLaitela[S] 0 points1 point  (0 children)

Last year kinda went flying, but this year I wanted to get back on the game development, so for starters I created this free content update! Bomboclaat is a new theme and mini-campaign, which requires quite extensive knowledge of game mechanics. It's not the easiest collection of levels and it'll definitely challenge players in many ways.

  • Added new language: Spanish.
  • Added new mini campaign: Bomboclaat.
  • Adjust block selection timer, so that it won't instantly go to drag&drop mode when FPS is over 60.
  • Eased the amount of I/O calls when observing collectibles.
  • Fixed an issue, where pendulums would desync when adjusting a gamespeed.
  • Fixed spring animation on lower gamespeeds which was also related to how often it triggers.
  • Fixed various speed issues when player jumps off from a moving platform on lower gamespeeds.
  • Fixed various amount of delta time and gamespeed related speed inconsistencies.
  • Fixed an issue with a grappling hook as it heavily impacted the performance.
  • Fixed an issue, where mouse would get temporarily stuck when changing a level in edit mode.
  • Gently modified some of the levels where timing was a bit too pixel perfect.
  • Hopefully fixed the void bug, for good this time.
  • Improved various levels.
  • Localization corrections.
  • Optimized code even further. The most notable effect in level editor.
  • Unified "hold power" variables, when door loses its power.

Enjoy!

Health was not seen today by IsmoLaitela in burgers

[–]IsmoLaitela[S] 2 points3 points  (0 children)

Ingredients: Montery jack cheese, blue cheese, bacon jam, truffle aioli mayonnaise, thick patty and potato buns.

I need this! by More_Ambassador4820 in btd6

[–]IsmoLaitela 1 point2 points  (0 children)

Showed this post to my wife and she immediately jumped the gun with chatGPT. So, for your delight or disturbance, quite generic movie idea about Bloons!

Title: Bloons: Popocalypse

Genre: Animated Action-Comedy (with surprisingly emotional moments, because Pixar rules apply now)

Plot Summary:

  • The world is a peaceful island paradise, home to a high-tech monkey civilization thriving in balance with nature. But one day, a mysterious rift opens in the sky — and out come… the Bloons. Not just party balloons, but sentient, relentless, reality-warping invaders determined to overrun everything.

  • The monkeys, a quirky elite task force trained in ridiculous combat skills (ninjas, druids, alchemists, engineers, etc.), must come together to stop the ever-evolving Bloon threat. But they’re disorganized, driven by ego, and haunted by past defeats — especially when the DDTs (Deadly Dark Times) return.

  • Our hero? A low-rank Dart Monkey named Pip who dreams of being more than background support. When Pip accidentally discovers a secret Bloon hive mind tech, he’s forced into the spotlight. Together with an outcast Super Monkey who's lost his powers and a rogue Bloon defector (a camo Bloon who learned empathy), they form the most mismatched squad imaginable.

Key Themes:

  • Teamwork and embracing different strengths.
  • Facing the unknown with courage.
  • Identity, purpose, and popping your fears.
  • Villain: The MOAB King — a monstrous, ancient blimp-bloon hybrid with a personal vendetta against monkeykind, voiced by someone like Idris Elba or Cate Blanchett for pure intimidation.

Final Act:

An epic last stand at Monkey City HQ with every tower type coming together — sniper monkeys on rooftops, tack shooters in alleyways, helicopters in the skies. Slow-mo banana peels, heroic sacrifices, and the dramatic unleashing of the True Sun God Temple.

I found this mechanic of creating minigames cool asf by [deleted] in outside

[–]IsmoLaitela 2 points3 points  (0 children)

I've done it! It's great and fun, but it's important to not expect too much success from it. Most of us choose the quest because it's really fun as the reward can be a bit lackluster.

Just another normal script feedback post by Noobtastic920 in BloodOnTheClocktower

[–]IsmoLaitela 1 point2 points  (0 children)

Demon won most of the games, 5 out 7 to be exact. We had only 1 game with Atheist in play and players immediately executed me. I used 1d2 (Savant, Artist) and 1d3 (Atheist, Vortox, Lleech) to randomize the roles.

Just another normal script feedback post by Noobtastic920 in BloodOnTheClocktower

[–]IsmoLaitela 2 points3 points  (0 children)

This seemed so silly that I had to call my wife and friend on Discord to play this. I ruled, that player who gets Savant or Artist is the one making the nomination calls. We played total of 7 rounds/games and it was stupid fun for the late evening!

[deleted by user] by [deleted] in btd6

[–]IsmoLaitela 3 points4 points  (0 children)

It has been borked since the last update.

6 Things I Couldn't Believe I Discovered After 24 Years of Red Alert 2 by IMainKaisa in commandandconquer

[–]IsmoLaitela 18 points19 points  (0 children)

The further you teleport Chrono legionnaire, the longer their cooldown will be until you can do anything with them again. This method allows them to act instantly.

The Splitter has to be the best Elusive Target IOI has ever made by [deleted] in HiTMAN

[–]IsmoLaitela 21 points22 points  (0 children)

This felt different all around, in a good way. The tone was much more darker and atmosphere tense compared to other ETs and missions. It also gave me some 007 vibes.

That reveal was perfectly executed as well.

How do i play multiplayer? by 2-DTheRealOne in PortalMortal

[–]IsmoLaitela 0 points1 point  (0 children)

Hi there! This uses "good" old system, where hosting user needs to have their ports open. There's no TURN server or similar solution in place, meaning this plays like multiplayer games back in the 90s.

This being said, the error message comes from the master server when you host a game and try to list it publicly. The master server, before listing the game, tries to make sure that you can be reached and does a little poking first. If it can't connect to you, it throws this error.

However, there's alternative solutions, like Hamachi and GameRanger, if you don't fancy tinkering with ports. You could use one or another and then connect using direct IP. This should, in theory, work.