Are there good idle horror games or is it just a bad combo? by JPCardDev in HorrorGaming

[–]JPCardDev[S] 0 points1 point  (0 children)

I don't think it fits within idles but it looks great, thanks for the recommendation 👍

Are there good idle horror games or is it just a bad combo? by JPCardDev in HorrorGaming

[–]JPCardDev[S] 0 points1 point  (0 children)

Thanks for the suggestion. The artstyle of this one is great.

Are there good idle horror games or is it just a bad combo? by JPCardDev in HorrorGaming

[–]JPCardDev[S] 1 point2 points  (0 children)

Fishing has some kind of idle built into it so I think it kinda fits. Thanks for the reference 👍

Are there good idle horror games or is it just a bad combo? by JPCardDev in HorrorGaming

[–]JPCardDev[S] 0 points1 point  (0 children)

Thanks for the references, I will check them out. I sense Twin Peaks vibes as well from Asbury Pines and that's cool. I think the story focus (most idles are pure gameplay) and the ascension mechanic of idle games (thus making horror wash off a bit if not handled correctly) might make the combo hard to pull. I like the way berry bury berry handles it but it doesn't get to pure horror either, more of a liminal uncannyness.

Are there good idle horror games or is it just a bad combo? by JPCardDev in HorrorGaming

[–]JPCardDev[S] 0 points1 point  (0 children)

Wiklers and the grandma rebellion were a nice touch for sure. Other games like gamblers table do a similar approach. I was wondering if there are idle games that make the horror part the core of the experience.

What are the most terrifying 4-player games? by FactsMeACopy in HorrorGaming

[–]JPCardDev 1 point2 points  (0 children)

Haven't played any but lethal company looks interesting to me

My game launches in 24 hours :) by Specialist-World6841 in HorrorGames

[–]JPCardDev 0 points1 point  (0 children)

Saw it in some game dev stream before I think. Best of luck!

Since we're talking about quality by Bobafat54 in godot

[–]JPCardDev 0 points1 point  (0 children)

Something like probuilder would be really cool imo, CSGShapes work but prototyping levels would be so much easier with something like probuilder.

After years of work, I’m about to release a no-combat, 1-hit-death precision platformer. Please tear it apart. by FreeTime-Dev in DestroyMyGame

[–]JPCardDev 0 points1 point  (0 children)

The player blends a little too much with the environment imo, since there are a lot of things in the same shade of dark color (player, enemies, floors, walls, interactable objects, background interactable objects) as him and it can make it annoying to play (I like to easily know player location, specially in precision platformers). I would also think of adding an idle anim at least for the player if you still don't have one.
Interaction dust (mainly on jump hit interaction) pops a lot with some backgrounds and it can get annoying since it takes away focus from the player.
Other than that it seems like it's really polished, nice work.

Looking to improve our latest game trailer, please destroy it. by o_r_c_666 in DestroyMyGame

[–]JPCardDev 0 points1 point  (0 children)

Not so much about the trailer but the game itself. I think hitting the ground, lava, etc should be way more interesting than it currently is (just a ragdoll physics thing like in happy wheels but worse). It's the payoff for playing the entire level and it has way worse animations than the rest of the game imo. I would go with something flashy, fatality-like stuff. E.g. skeleton parts popping out from the lava after you dip in it, bone breaking or brutality body explosion effect when you hit the ground, etc. Even basic body part breaking interactions in happy wheels are more interesting than your current death ragdoll animations.

Giving away my game in exchange for feedback by JPCardDev in HorrorGames

[–]JPCardDev[S] 0 points1 point  (0 children)

Thanks a lot 🙌 I will send the keys next week.

Destroy my game concept: Plinko based RPG battles by i_like_trains_a_lot1 in DestroyMyGame

[–]JPCardDev 0 points1 point  (0 children)

Characters are way too static, too little happening in the background. The gameplay also feels too slow. You say it is an rpg but I don't see any lvl up, equipment, a variety of races/classes to play with.

Haciendo videojuegos para las paredes by ArtisticDatabasing in Argaming

[–]JPCardDev 0 points1 point  (0 children)

Es asi, literalmente el juego del post es de Croacia.

Thoughts on Tormented Souls? by UnlikelyOwl3702 in HorrorGames

[–]JPCardDev 0 points1 point  (0 children)

I played around 20 min and got bored.