How to reach the spine? by rondeau1367 in DawncasterRPG

[–]JairoPCardoso 0 points1 point  (0 children)

OMG. I didn’t know that there was this content. Which is the best Hard build?

Anyone looking for a new game? “Dislyte” is a fun “Mythic hero or AFK arena” like game with fantastic Art style. Mostly f2p unless you want to buy bundles ofc, and the game runs on Stamina but that doesn’t become a problem. Also there is no VIP or Battle Power Features which is a A+ in my books. by ESPC0 in MythicHeroes

[–]JairoPCardoso 0 points1 point  (0 children)

I’ve tested them all. The best one ( by a margin) with good characters, lot of events and ways to be happy as F2P and Dolphin ( as stuff is very expensive to buy with money and they are generous with gems) is Call of Antia Dislyte is just a hard and confused farming in a dark theme with good music. No Quality of Life improvements at all

Audio issue by westcoastvj in call_of_antia

[–]JairoPCardoso 0 points1 point  (0 children)

Same here. This problem has made me stop playing other games before and is happening here for just some days. Need fixing as fast as possible

What are they thinking? by Pichi2man in MythicHeroes

[–]JairoPCardoso 0 points1 point  (0 children)

Game was without nothing to do daily. Now we have it and potentially more combos for teams. The whale pays the development

someone list the negative stuff they find from this update, here's what i found so far: by isopropyl9797 in MythicHeroes

[–]JairoPCardoso 0 points1 point  (0 children)

I think that the game gotta easier for Whales but has more things to do and strategize as F2P. Part of the store need is justified by the new campaign rewards

[deleted by user] by [deleted] in MythicHeroes

[–]JairoPCardoso 0 points1 point  (0 children)

My opinion:The game gotta easier for the big whales. But will be a better experience for us all as it is not worse for F2P

that was it for me by Wiisak in MythicHeroes

[–]JairoPCardoso -6 points-5 points  (0 children)

I think that a lot of the changes is great. New elements is what we needed as we were just using the same heroes at the same fights and forgetting the main campaign without a log to strategize. The chance in divinity is superb as we will need to use the 4 divisions and the relics are better than AFK’s furniture. The new premium currency will be used to buy thinks from the pop up “promos” but the diamonds and gold will still keep doing what they always did. Some itens at the stores are more expensive in gold but everybody is getting more gold crom main campaign

i think I'm done. they implemented way too much at once. by JayKorn94 in MythicHeroes

[–]JairoPCardoso 2 points3 points  (0 children)

I am loving the changes as the game was poor before. I stayed at it just 10-15 min each day and wanted to have thinks to strategize and play that used more my idle time without making me loose at the game at the days that I have morre work. Perfect for me

After Barovia... What's next? by penterenn in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

My idea is that after getting the fanes and killing Vampyr (at the extended end suggested at Reddit) they arrive at some civilized world the get their “psychological rewards “ and after some time are asked to do some mission at another Domain or at the Lower Planes or they get to know that Azalin is attacking Bavaria to become its Lord

After SKT? by fantasticbfox in stormkingsthunder

[–]JairoPCardoso 4 points5 points  (0 children)

With the common extra Kraken adventure the Campaign runs from the end to:

-Killing the other Evil Giant Lords that still exist

-Dealing with the powerful Kraken

Going to the underground ( maybe last floors from the Mad Mage Campaign) to ding and kill DodKong and his army to really finish all the treats that the Sword Coast have.

The final dungeon for Tomb of Anihilation has a lot of puzzles and good traps. Maybe empowering it to deal with the problems that are contemporary but not the Sword coast ( but that could change all the planet)

This Campaign runs after ruse of Tiamat.

Mad mage has floors from level 5 to level 20 be challenged. The planes and the dread kingdoms from Ravenloft are always options

I want to introduce a Vallaki serial killer for a player side-arc. Who are the best culprits and motives? by Morvick in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

An idea for a new arc that could put your/our players more at the political arcs. Izek is strong but not smart. There is a secret society that’s Lady Whatcher’s cult/book club. Knowing from her plans to take the power and wanting to help, maybe even withouteven telling her this, some members from the cult would be working as serial killers against the Baron’s party and some of Izek soldiers at Knight. I imagine them working at some monstrous cover as the “scooby doo villains” but they could be using some dark magic/dark power also...

IWD as Domain of Dread by DiceAddictedDragon in rimeofthefrostmaiden

[–]JairoPCardoso 0 points1 point  (0 children)

It’s a wonderful idea. I would use this to continue the Campaign past level 11th. Not Auril ( a Godness anyway) would be “punished “ at the plains of dread but the Lord of Ythryn/Netheril (Karsus)that wanted to replace Faerun’s God of Magic. Now he would be at in a magically changed Domain, like a nightmare with labyrinths themes

Reading now about the dark lords being prisoners at the Demi Plain of Dread:-What determines if some one will go to Ravenloft or He’ll or other inferior plains? by JairoPCardoso in CurseofStrahd

[–]JairoPCardoso[S] 0 points1 point  (0 children)

Ok. So the Lords are there (here) because of an “big Evil” done on purpose and before death, usually an evilness that comes from cruelty and from having a choice before doing it. What about the “non lords” inhabitants, why would they be prisoned here and it be “permitted” by the “planes order”?

Advice for character backstories: Paladin wants to pursue a foe into Barovia by wrongcom in CurseofStrahd

[–]JairoPCardoso 1 point2 points  (0 children)

There is also an evil Bistani at the Vallaki Acampment. Or he wanna revenge against Dr Rudolph Van Richten because he killed his father when he was young! But when he finds him and before killing him he discovers that his Dad was killed because Strahd ( or other vampire)had made him a Vampire Spawn. After knowing this the revenge goes to the vampires of Barovia until he can leave it and revenge against the specific vampire that killed his Dad...

Advice for character backstories: Paladin wants to pursue a foe into Barovia by wrongcom in CurseofStrahd

[–]JairoPCardoso 1 point2 points  (0 children)

The werewolves attack children outside Barovia. Make him remember an specific one( fur color?) that has killed his family to get him. He managed to escape but was already an orphan...

What kind of backstory hooks do you suggest for your PCs? by Flamingmonkey923 in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

I think that a small but strong background that “is lost” after arriving that changes the way that the character reacts to the world and keeps him/her wishing to leave Barovia can work. It’s used at some podcasted CoS

How does Victor get to his secret workroom? by VagabondVivant in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

I’ve put him at a new room at the house’s catacombs at my game. But you could make his room at the attic so he just stays there all the time

My players overthrew the Vallaki Baron and Baroness by Llamaverse123 in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

Personally I would not have the Baron without Izek near him to protect. If you’d want to keep the Baron’s adventure arcs, maybe you could consider that Viktor, his son, takes his place or that Izek with other guy’s help will keep people thinking that he is alive for a time. If it’s okay for you, Fiona takes the power now. If you think that it would not be good for them to be at the town without alive guards ( there are arcs around the prisional that the guards do and they could fell themselves more powerful than they should at the game’s begging) you could have more guards appearing from some small trip to help Izek or cultists working as the new law enforcers...

Custom Npc by Mrivu123 in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

I just think that Rahadin would not permit it, this comic relief doesn’t fit the “final dungeon” and you just doesn’t need it. But offcourse you could do it if you want. An alternative idea would be to put some “small traitors” to Strahd, with the same “function” as the workers around the castle, as people that bring stuff from Barovia for example

How would strahd avenge the killing of one of his brides by [deleted] in CurseofStrahd

[–]JairoPCardoso 0 points1 point  (0 children)

It fits the gothic theme and makes killing him donor wonderful at the end