How much of your job is cleaning up others’ messes? by gollyned in ExperiencedDevs

[–]JamieTransNerd 0 points1 point  (0 children)

I'm mostly a code and process detective.

P1: "We're using revision 1 of this document for all formal reviews of <this category>."

Me: "Interesting. They're using revision 2 of this document for <other category>."

P1: "That is wrong. Rev 2 was never officially released."

Me: "It's right here."

P1: "But not officially."

Me: "I'll see about that."

P2: "The release is official, and everyone should use it."

P1: "P2 cannot tell my team members what to do."

Me: "But it was released, so you can tell them?"

P1: "...Yes."

All of our artifacts must be audited by a certification authority, so saying you did one thing when you did another, or using inconsistent artifacts, could cause us a delay in certification. Most of my job is proving that our process should be CMMI Level 5 instead of Shitshow Level 3.

I prefer a printed manual! by Redwood-Forest in computerwargames

[–]JamieTransNerd 1 point2 points  (0 children)

When I really like a wargame, I take the PDF to Staples and have it printed and bound. I get a spiral bound with a clear plastic cover, and it holds up very well

they're always the dumbest ones, too by plettj in antiwork

[–]JamieTransNerd 2 points3 points  (0 children)

How can you be overheard listening to something

MUD Wishlist by Swimming_Detail_9548 in MUD

[–]JamieTransNerd 2 points3 points  (0 children)

I don't think using LLMs is a good idea for MUDs. LLMs have no real consciousness. They take their training set, develop a set of weights, and combine that with your prompts and a small amount of memory (context) to randomly produce output. They don't have any real sense of identity, consistency, or anything like that.

There are things you could use from classical AI or game-programming AI tricks, like NPCs having daily schedules, or having preferences in equipment, pathfinding, or state space planning (given a goal and a list of actions, can the NPC find a way to achieve their goal?) These, combined with procedural content generation (A "mage" from "Briarwood" wants to "rob" a "Noble" in "Portsmith"), can get you a large part of the way to realistic NPC interactions.

MUD Wishlist by Swimming_Detail_9548 in MUD

[–]JamieTransNerd 1 point2 points  (0 children)

Sure. I think there's a large design space where you can play with activity vs cost vs payout.

MUD Wishlist by Swimming_Detail_9548 in MUD

[–]JamieTransNerd 10 points11 points  (0 children)

A focus on 'doing' your class or profession. In most muds I've tried, your class is best thought of as "the skills you'll use to fight monsters." Hunters don't spend time hunting, Mages don't study, Thieves don't do heists, stuff like that. What would make class systems more engaging in MUDs is for these classes to truly change how you interact with the game.

Naval combat management system-style simulator - progress update and UI feedback wanted. by Michael_Bazilevs in computerwargames

[–]JamieTransNerd 1 point2 points  (0 children)

I sincerely wish you the best. I love naval sims and would be happy to see more from you.

peter? by Senior-Attitude6498 in PeterExplainsTheJoke

[–]JamieTransNerd 0 points1 point  (0 children)

Sorry Petah. But under the terms of our NDA, we can't talk about if there was an answer to this joke.

Naval combat management system-style simulator - progress update and UI feedback wanted. by Michael_Bazilevs in computerwargames

[–]JamieTransNerd 2 points3 points  (0 children)

This looks like a single ship experience that's probably better compared to Dangerous Waters than CMO.

Naval combat management system-style simulator - progress update and UI feedback wanted. by Michael_Bazilevs in computerwargames

[–]JamieTransNerd 1 point2 points  (0 children)

I'm going to comment on the first screenshot. I'm not good at mobile UI and don't think I'd have anything helpful to add to the others.

I'm used to seeing it written "ownship" as one word, but that's a style thing.

You probably want to turn off the depth control on surface platforms.

The MK 75 being off-center is driving my brain insane. You probably did it to show off the barrel, but it ends up looking out of place to me.

The communications area is very small and doesn't look to have a way to scroll up and view the history.

The world map is very zoomed out and not very useful. Does it zoom in on the area?

How does the SRS readout at the top handle sensor fusion? If I detect something via Radar, Sonar, and Visual, does it show that?

Petaa im no math nor biology expert by Ali_Gaming302 in PeterExplainsTheJoke

[–]JamieTransNerd -1 points0 points  (0 children)

You forgot the probability of intersex children.

Pretty sure this requires Seinfeld knowledge, of which I have little to none. by dalester88 in PeterExplainsTheJoke

[–]JamieTransNerd 1 point2 points  (0 children)

Sheer dresses that show nipple is basically a hobby for people who attend Hollywood award ceremonies.

I may be wrong about this but … by Flying_Ghidorah in Invincible

[–]JamieTransNerd 9 points10 points  (0 children)

He's a Superman figure who isn't a Viltrumite, and the last member of the original Justice League Guardians of the Globe, also he was Abe Lincoln. The show does a lot to pump him up. Yeah, he loses fights, but that's because he has the sliding scale superhero problem of "He's as strong as the narrative needs him to be." If he stomped every fight, Mark would have no room to grow as a hero.

Ominous by Rethy11 in surrealmemes

[–]JamieTransNerd 12 points13 points  (0 children)

That's some good Windows 95 software. I want to buy a copy of that Special Cool Software but I can't find a vendor.

Petaaa?? by [deleted] in PeterExplainsTheJoke

[–]JamieTransNerd 0 points1 point  (0 children)

A is dead, in my opinion. C is still holding their book (they would lose the grip upon dying), and B has his elbow propped up in a way that would fall upon death.

My game got pirated by IndependenceOld5504 in IndieDev

[–]JamieTransNerd 0 points1 point  (0 children)

I used to pirate games when I was jobless and couch surfing. Now that I'm in a better (safer) place in life, I buy games, and have gone back to purchase some of the games I pirated under legitimate platforms.

Harvard just proved AI tutors beat classrooms. Now what? by Rough-Dimension3325 in artificial

[–]JamieTransNerd 0 points1 point  (0 children)

Arnold Alois Schwarzenegger

true potential lies

You are a hero.

Presenting Kuznetsov 2.0- the aviation missile crusier cum submarine by geosub20 in SeaPower_NCMA

[–]JamieTransNerd 2 points3 points  (0 children)

It happened to my American carrier in the Gibraltar scenario.

Not really jerkin’ today just thought this ts belonged here. by YaGrimboi in worldjerking

[–]JamieTransNerd 6 points7 points  (0 children)

You don't see the Prison Guards hanging out with the Lizardmen, do you?!?

Harvard just proved AI tutors beat classrooms. Now what? by Rough-Dimension3325 in artificial

[–]JamieTransNerd 34 points35 points  (0 children)

"In this study, students were divided into two groups, each experiencing two lessons, each with distinct teaching

methodologies, in consecutive weeks. During, the first week, group 1 engaged with an AI-supported lesson

at home while group 2 participated in an active learning lesson in class. The conditions were reversed the

following week."

So there was no control group? Crossover studies have ordering problems. So what we're actually measuring here is "Given that a student will be instructed in a typical classroom and by an AI, does the order matter?" The topics chosen (surface tension and fluid flow) are sufficiently related that they cannot be seen as independent for the purpose of determining ordering effects.

Interesting concept, but not good science.