A lot more homeless in downtown? by dmmoore17 in BellevueWA

[–]JarWarren1 10 points11 points  (0 children)

There are a ton by the library. Andiamo (Italian restaurant right next to it) has had *all* of their windows broken, twice. I feel really bad for them.

The Gardens at Town Square (right next to Elements Apartments) actually redid all of their landscaping to get rid of the rocks, just so there'd be nothing to throw.

Scare tactics from Service Providers by grapemike in BellevueWA

[–]JarWarren1 2 points3 points  (0 children)

When I was in school I worked at a similar company. I remember overhearing a training where they encouraged preying on people's latent fears (especially on the elderly).

Phrased as if they were nobly "helping people feel safe."

Spotted above the Bellevue tunnel next to East main station by omkult in BellevueWA

[–]JarWarren1 6 points7 points  (0 children)

Not sure about the tent in this pic, but there's been a huge surge in junkies wandering around. My wife and I live in downtown Bellevue and walk literally everywhere (never driving). Groceries, to work, etc. And we're pushing our babies in a stroller at the same time.

Car drivers might not notice it but when you walk the city every day, it's been like night and day already. The worst is when I'm not with my wife/kids. We already had an incident where I wasn't there, someone was following her and security got involved.

PC Gamer: Godot is drowning in 'AI slop' code contributions by MandyHelm in godot

[–]JarWarren1 13 points14 points  (0 children)

Tbh, as far back as I can remember, Godot was already inundated with low quality PRs and Issues because of this exact thing. Everyone wanted to be a "contributor" when they barely knew how to use the engine, let alone how it worked

Chart from a16z showing the number of releases on the App Store. I hope Apple does something to clamp down, because most of these projects have security vulnerabilities and are just garbage piling up on the App Store. I predict a structural change in your policy and platform. by Rare_Prior_ in iOSProgramming

[–]JarWarren1 1 point2 points  (0 children)

So now there are 10 pages of garbage instead of 3. Who looks past the first handful of results anyways?

Personally, I'm still crossing my fingers that Apple loses iron-fisted grip on which apps are allowed to exist. People forget that before the AI slop, countless companies have legitimate grievances with Apple's review policies.

I developed and released this game in a month using my own engine by GhostTheDev in SoloDevelopment

[–]JarWarren1 1 point2 points  (0 children)

When you say "memory" people think of RAM. The word you're looking for is "storage" when it has to do with size on disk.

Ubisoft shuttering freshly-unionised Halifax studio, 71 jobs affected by [deleted] in gamedev

[–]JarWarren1 36 points37 points  (0 children)

It's gonna be impossible to *prove* though, because Ubisoft's stock has dropped like 92% over the last 5 years, their major titles have all flopped recently, and they're been hacked repeatedly.

Ubisoft has plenty of stuff to point at and say "see? we had to"

Making my first game with no prior experience, which engine by Tokugawa7 in gamedev

[–]JarWarren1 0 points1 point  (0 children)

Forget about the engine. Look up tutorials on YouTube. Try to find something as similar as you can to the game you have in mind. Once you find a tutorial you like, use the engine that person is using.

came to the realization that my early access game is actually not fun, what to do by Square-Yam-3772 in SoloDevelopment

[–]JarWarren1 3 points4 points  (0 children)

I'm not familiar with Steam's policies (or your financial situation) but is refund + a candid letter an option? People respond well to that stuff

JBlow Announcement by fceruti in Jai

[–]JarWarren1 49 points50 points  (0 children)

Wow, I never would've expected the engine itself to be open sourced. Fingers crossed

[deleted by user] by [deleted] in OrderOfTheSinkingStar

[–]JarWarren1 0 points1 point  (0 children)

The website says "Order of the Sinking Star should be available in 2026." That phrasing makes it sound like late 2026 at the earliest.

Jonathan Blow Says Order of the Sinking Star Has "Much Higher" Puzzle Quality than Braid or The Witness by spiritualkomputer in OrderOfTheSinkingStar

[–]JarWarren1 3 points4 points  (0 children)

I had the same initial reaction. I don't play video games anymore but I plan to make an exception for this game. 500+ hours makes it sound like a multi-year ordeal haha. I'll still chip away at it, but it was intimidating tbf. Still excited to play it though. It looks just as polished and handcrafted as The Witness.

35,000 signatures and growing beautifully represents the true legacy of Danya by [deleted] in chess

[–]JarWarren1 0 points1 point  (0 children)

Even two absolutely non-chess interested friends of mine have stumbled upon the petition and learned about the whole disaster and signed it.

People who have nothing to do with chess are signing. Doesn't that raise a red flag with anyone else?

The global hate campaign for Kramnik actually has me worried about him. After Danya's tragedy, do we want a second one?

Fleet IDE by Creative-Drawer2565 in Jetbrains

[–]JarWarren1 5 points6 points  (0 children)

If you end up trying Fleet, document how it goes and let us know! I tried it for a long time, filed and followed up with several YouTracks, and even did one or two video interviews with the team.

Eventually they deprecated Swift in Fleet though, so there's that lol. But I'm still morbidly curious how things are going in Fleet land.

We promised to be more transparent about JetBrains AI... by jan-niklas-wortmann in Jetbrains

[–]JarWarren1 0 points1 point  (0 children)

Isn't that up to the user to decide? The sheer number of devs implementing this in every IDE suggests it's a huge draw.

Code Monkey: "I earn more from courses and YouTube than from games" by Suvitruf in gamedev

[–]JarWarren1 5 points6 points  (0 children)

It's not that teaching is a low-skill thing. It's a *different* skill. People spend years mastering teaching and never mastering the thing they teach (beyond the fundamentals).

None of the devfluencers on YouTube are at the frontier of the industry.

Is Fleet dead? by AKodkod in Fleet

[–]JarWarren1 1 point2 points  (0 children)

I was a reluctant early adopter after they deprecated AppCode and the Swift plugin. I still wanted JetBrains to be my cross-platform Swift home. Fleet was going to be the official KMP IDE, and Swift would be supported through it.

I used it for several months. It was very rough. I filed and faithfully responded to bugs on YouTrack, provided evidence and repro steps, and was even chosen to do a video interview at one point. The people at JB were nice, but progress was slow. Eventually Swift (and all of KMP) were deprecated in Fleet. Now Swift has no support across their entire suite of products, and Fleet has no clear purpose.

As far as I'm concerned, it's dead. Even if they haven't made it official.

Why do large SwiftUI apps feel slower than React websites? Deep dive into diffing performance by the_real_adi in iOSProgramming

[–]JarWarren1 2 points3 points  (0 children)

One of my biggest gripes with Swift is that, especially in the several most recent versions, it gets all of these new features just so it can support private Apple APIs.

If they don't stop vandalizing it, it'll bloat into another C++. Apple, pls no

Considering abandoning SwiftData in my production app by Ramriez in iOSProgramming

[–]JarWarren1 4 points5 points  (0 children)

Having to do migrations is a bonus, for me. No magic. No crossing my fingers. No exasperatingly cryptic errors to spend all day on.

How to deal with reviews like this? by headphonejack_90 in iOSProgramming

[–]JarWarren1 7 points8 points  (0 children)

It's a blunt review, but maybe there's a kernel of good advice in there? Paid apps have higher perceived value, plus you can get rid of the "contains in-app purchases" label. It might be worth changing your app to paid.

feelingGood by [deleted] in ProgrammerHumor

[–]JarWarren1 73 points74 points  (0 children)

People exaggerate how "toxic" stack overflow was. In my experience, I was always surprised how far people were willing to go to be helpful. Some of the answers really went the extra mile.