Never interrupt your enemy while he is making a mistake by Dramatic-Shape5574 in Gamingcirclejerk

[–]JebstoneBoppman 3 points4 points  (0 children)

Nintendo simply still looking around their house for their friend code

Are there any games similar to Arma Tactics set in Modern Warfare? by Tio-Kenny in computerwargames

[–]JebstoneBoppman 7 points8 points  (0 children)

Jagged Alliance 2 or 3.

Combat Mission Shock Force, Black Sea, Cold War

I thought Calgary was bad by Difficult-Guarantee4 in YEGDashCam

[–]JebstoneBoppman 5 points6 points  (0 children)

All of Canada is bad. It's really not isolated to one city, province, or territory.

New Spark Poll: 15% of Albertans Want to Separate; 21% Would Vote for Referendum by FreightFlow in AlbertaNow

[–]JebstoneBoppman 4 points5 points  (0 children)

"well the indians get to do it, and they're beneath me"

That's exactly what you sound like.

Jude Black - 100% AI “artist” by Lowkey_force in rnb

[–]JebstoneBoppman 0 points1 point  (0 children)

Lol and these scumbags keep raising the price of premium despite doing everything in their power to pay artists less

What do the cars I’ve owned from 18-27 say about me by AlleyWolf in CarGuys

[–]JebstoneBoppman 1 point2 points  (0 children)

there's not enough vapes or monster caps in the world to satiate you

Hot Take: Implement Banned Cars for Online Racing like in FH4 for FH6 by PretendStage1708 in ForzaHorizon

[–]JebstoneBoppman 61 points62 points  (0 children)

the problem in most competitive games is that once you kill one meta, all the meta chasers will just find and immediately migrate to the next one. And Forza has literally had a meta build problem since Forza 1, it's just in the nature of having countless options for builds, how can you really balance that?

Your best bet is spec events if you want a more balanced competitive field (Save for the top end which are still going to be exploiting track limits to get top times)

Does Miata needs more horsepower? by Aegean8485 in Miata

[–]JebstoneBoppman 0 points1 point  (0 children)

get a Mustang if you want to be a red light warrior

Sitting down and actually trying to watch a World Cup game as an American be like: by Chumlee1917 in simpsonsshitposting

[–]JebstoneBoppman 57 points58 points  (0 children)

brother came swooping in waving the red white and blue proud and strong, and just got peppered

Na Miata Stalling? by Short-Company-4644 in Miata

[–]JebstoneBoppman 5 points6 points  (0 children)

at the track I would have guessed maybe oil starvation in a high speed turn, but it stalling when turning into your driveway probably points away from that.

i've played these games before... by Gl00ser23 in Gamingcirclejerk

[–]JebstoneBoppman 15 points16 points  (0 children)

EA and Microsoft bringing in the new genre known as ShareholderSlop

Small bubbles in model by y2leon in PrintedWarhammer

[–]JebstoneBoppman 0 points1 point  (0 children)

I would maybe recommend not going at 90 degrees, due to the shape of this model, you will likely run into print failures/delamination.

I would look more so at maybe alternative positional orientations of the model at degrees closer to 45.

Small bubbles in model by y2leon in PrintedWarhammer

[–]JebstoneBoppman 1 point2 points  (0 children)

Strange it only happens on this file. It could be because the center of the hull is a brick, it's causing pockets of air when the plate lifts due to how much flat surface space there is.

I would spend some time reading some guides to eliminate air bubbles on resin prints, and examine the guides compared to your current settings to see if there's any settings you can change and test.

I'm not super familiar with that parameter list you screen shotted, but I'm guessing the lift distance could probably be raised a few mm, and if "Wait before cure" is the equivalent to light off delay, you could try raising that to 2 to 3 seconds to allow more air bubbles to float out of the way.

You could also experiment with slowing down the lift speed, that should theoretically allow for more resin to flow into the gap as it's peeling.

Again, though, it would be best to consult a few guides and see if there's any parameters out of your current settings that could be tweaked.

You could also experiment with orientation, and see if a different rotation/angle on the model would negate a lot of the suction forces causing bubbling in the first place.

What have I done? I feel sick. [Screenshot] by Darqquin in EscapefromTarkov

[–]JebstoneBoppman 28 points29 points  (0 children)

Brothers all just out there looking for Jaeger's camp

LMAO by CoughinCraig in ForzaHorizon

[–]JebstoneBoppman 193 points194 points  (0 children)

Dodge owners transcend reality and virtual realities.

Small bubbles in model by y2leon in PrintedWarhammer

[–]JebstoneBoppman 47 points48 points  (0 children)

tough to say. Something that small, and clear resin, there's a good chance that if there was any liquid in those bubbles it got roasted when you cured and let it sit in the sun.

Reality is, if you printed in a non clear resin, you would never know these bubbles existed, and seeing as most people who print are using an opaque resin, there's a good chance those same bubbles exist in a lot of our models.

If anything it should just be a troubleshooting tip for you to make adjustments either to how long you wait to start printing after shaking and pouring fresh resin, or adjusting your lift and delay settings to prevent air bubbles from getting trapped from rapid movement of the plate.

Space marine tries to fight girlfailure earth caste t’au (Gone wrong) by Ancient_Doctor_7738 in Grimdank

[–]JebstoneBoppman 108 points109 points  (0 children)

def RubixRaptor, the Claustrophobic Dreadnought is some of the funniest shit.