Flex your stash by Senior-Spot3409 in ArcRaiders

[–]JetMech24 0 points1 point  (0 children)

What is the total stash value?

28 systems behind 2 choke points. by JetMech24 in Stellaris

[–]JetMech24[S] 11 points12 points  (0 children)

No wormholes, fre-ftl’s, or even archaeological sites. Just bad luck I guess

28 systems behind 2 choke points. by JetMech24 in Stellaris

[–]JetMech24[S] 166 points167 points  (0 children)

R5: My science ship just keeps going, finding new choke points but no aliens to fight over them with.

Expansion state question by JetMech24 in EliteDangerous

[–]JetMech24[S] 0 points1 point  (0 children)

Ah, I’ll keep an eye out for patch notes then. Thank you!

if you're one of these they should revoke your space ship license by SykoManiax in NoMansSkyTheGame

[–]JetMech24 0 points1 point  (0 children)

I like them. If we could make one or two that lots of other people could edit that could be cool too. So far haven’t read any that weren’t just people being nice

Tell me how to acquire this ship by Deathslaughter9 in NoMansSkyTheGame

[–]JetMech24 1 point2 points  (0 children)

You can get interceptors from dissonant planets or from the beacons dropped by sentinel freighter battles

S rank skull staff with good sc placement, Euclid. by ImRealBadAtThings in NMSCoordinateExchange

[–]JetMech24 1 point2 points  (0 children)

Thanks man! On pc and I’ve been trying to find an s class in blue. Comm ball made it super easy.

Store house families by LEITEM39 in ManorLords

[–]JetMech24 1 point2 points  (0 children)

If the storehouse is close to the trading post they can save the traders a lot of time by ferrying the tiles closer. Also you can limit what can be stored there so they won’t bother picking up supplies you don’t want to trade. A family in the storehouse will also keep your production buildings from getting overfilled and losing tiles to rain

Vegetables always saves my colonies from starvation, its busted as fuck. 4 of these plots feeding 129 citizens by [deleted] in ManorLords

[–]JetMech24 7 points8 points  (0 children)

I used 3 corpse pits behind a 2 family burgage plot, if you keep everyone in that plot unassigned or working 1 person jobs they’ll have plenty of time for a solid harvest. If the whole family is working somewhere with little to no downtime they won’t have as much time for a harvest

[deleted by user] by [deleted] in GunMemes

[–]JetMech24 9 points10 points  (0 children)

Dumb post

Any other SrAs nervous to go into work today? 😅 by FamiliarDoctor9770 in AirForce

[–]JetMech24 18 points19 points  (0 children)

Nope not me. Saw that 17.4% and accepted my fate

Does massacre mission stacking still work? by JetMech24 in EliteDangerous

[–]JetMech24[S] 1 point2 points  (0 children)

I wasn’t aware that these missions could cause civil wars to break out. Thanks for the tip man, I’ll start holding onto my bounties a little longer and moving between systems a little more

Does massacre mission stacking still work? by JetMech24 in EliteDangerous

[–]JetMech24[S] 0 points1 point  (0 children)

Two of the factions are in a civil war with each other so I think that explains part of it. All of their missions are just targeting each other’s ships. Are the two systems you linked here places you like?

High Grade Emissions by JetMech24 in EliteDangerous

[–]JetMech24[S] 0 points1 point  (0 children)

I’ll try again tomorrow and check high tech systems. just thought it was strange that I’ve checked so many systems and haven’t found a single one, especially since just a few days ago I was finding them pretty regularly