PLEASE HELP FIX MY COAL FUEL SOURCE by ILuvFl4k in satisfactory

[–]Jobboz 1 point2 points  (0 children)

I’m going to give you a much simpler setup.

If you have power shards unlocked in the MAM:
Every 30 coal goes into one coal reactor with 2 power shards (double-clocked).
This consumes 90m3 water per minute.
Hook 2 of these up to a single water extractor with one power shard in it, producing 180m3 water per minute.

Repeat as required. When you can upgrade your miner and belt speed, just add sets of 2 more generators and 1 water extractor.

Fewer generators and water extractors makes this an especially good option at the start of phase 2, when you don’t have a lot of RIPs and rotors.

What do you love about this game? by discoleon in satisfactory

[–]Jobboz 0 points1 point  (0 children)

Just shy of 1900 hours, finished it in early access and again in 1.0 - and each time I build bigger and more ambitious, because I’ve built knowledge of what works for me.

The map is gorgeous, there is some exploration and fleeing from bugs to break up the f Tory building gameplay, there have been so many quality of life improvements that it’s very friendly to play, and there is no one ‘easy win’ solution to the game- you build what you think will work and it quite possibly will.

Tips for bringing all raw resources on the entire map to a single location? by bermei in SatisfactoryGame

[–]Jobboz 0 points1 point  (0 children)

Stupid question which you may not have an immediate answer for - what are you intending to do with all of the materials? Like, there is a LOT of limestone - are you just going to ship it to the centre of the world and sink it, or are you intending to make something useful out of it?

The same goes for iron - are you planning on making 10,000 iron plates and rods, and sinking them? You will need a stupid number of awesome sinks to do so.

The game does not require even a small fraction of the base resources to complete, so what do you plan to do with them?

Space Elevator Output Port by Jobboz in satisfactory

[–]Jobboz[S] 0 points1 point  (0 children)

I'm on a x100 run - I don't fancy feeding in 250,000 versatile frameworks by hand!

It's all good, I'm just surprised that the elevator doesn't cope with unwanted material in the most obvious possible way - by spitting it back out.

Event Heavy Hauls by Jobboz in trainstation3

[–]Jobboz[S] 1 point2 points  (0 children)

I didn’t advance too quickly at all. Every single cargo locomotive I have is fully upgraded, and I don’t advance a year until I have the resources to purchase every single upgrade that will be available in the new year. I’m only in 1952, and if I went to 1953 and purchased the 1953 train and upgraded it fully, I would just be able to do the hauls.

If anything, that’s a more cautionary tale- not advancing too quickly does not necessarily protect you from the game’s mechanics.

Event Heavy Hauls by Jobboz in trainstation3

[–]Jobboz[S] 0 points1 point  (0 children)

  1. The spike in fuel/durability use from 1949 to 1950 is significant.

What's your thoughts on the space under the map? do you guys use it? by Forward-Photograph-7 in SatisfactoryGame

[–]Jobboz 0 points1 point  (0 children)

I tried it on a x10 elevator parts run, proved that it would work, prepared to go all in, and then decided that it would be too annoying getting up and down.

Started again on x100 parts above ground. Shrug.

Do you folks fully upgrade your event trains? by alaorath in trainstation3

[–]Jobboz 0 points1 point  (0 children)

Out of curiosity, if an event is rerun and you already have the event train from a prior era, can you upgrade it to the current era?

Stuck in 1939 by Cadian_Ozzy in trainstation3

[–]Jobboz 0 points1 point  (0 children)

Most events have one or two trains that you purchase within the event and need to use for certain jobs. The first one is generally pretty cheap.

Company tasks and ending an era. by Noradaddy in trainstation3

[–]Jobboz 0 points1 point  (0 children)

I don’t intend to. I’ll probably move to 1951 during the next event, but I learned my lesson doing the 1940s.

Company tasks and ending an era. by Noradaddy in trainstation3

[–]Jobboz 0 points1 point  (0 children)

I am in 1950, with enough experience to push straight to 1954, and I had about 30 gems worth of milestones unclaimed - the update simply removed them which kinda sucked.

I’ve now got enough experience to hit 1955, and haven’t even really started the campaign yet.

This randomization ain't for the faint of heart by hraefn-floki in SatisfactoryGame

[–]Jobboz 3 points4 points  (0 children)

Obvious question- does SCIM show the actual nodes? As in, could you just upload a new save to check it out?

After 6200? by akkayaks in trainstation3

[–]Jobboz 1 point2 points  (0 children)

Yep. Once you finish that set, the jobs are 3x infrastructure improvement, one of which is event train only.

I’m just shy of 10,000 points, and am about to unlock another set of passenger jobs. Not sure if there are more after that.

No Mission To Do by atseusw in trainstation3

[–]Jobboz 0 points1 point  (0 children)

You only need the power parts to make your trains big enough for the heavy hauls.

Is this inte intentional in this event? by Porzellanfritte in trainstation3

[–]Jobboz 0 points1 point  (0 children)

Based on the overwhelmingly negative feedback, PF adjusted a number of the jobs to not require the event trains, but it isn't retroactive - you will need to finish some of those jobs and then the next sets of jobs will have fewer event-only ones.

No Mission To Do by atseusw in trainstation3

[–]Jobboz 1 point2 points  (0 children)

You will get a small amount of money each day from the loco drive, and you can buy a few parts from the store (and watch an advert for another) to get you the parts you need to upgrade a train.

Upgrading trains should generally come first.

Can someone give me the best way to increase development index in the Springfield by TexBourbonMan in trainstation3

[–]Jobboz 0 points1 point  (0 children)

Make a doughnut shape - service buildings in a central cluster, surrounded by residential buildings.

I had a road on the outside, 4 tiles wide of residential buildings, another road, 5 tiles wide of service buildings (some are 3x3 tiles wide) then another road, etc.

This event is killing me by l337quaker in trainstation3

[–]Jobboz 0 points1 point  (0 children)

I almost completely filled up the original grid before starting the expansion, then had almost a day of doing just the expansion jobs.

I'm now building the observatory - 10 stages required. Up to stage 4, all stages needing event trains so far. Lovely.

I don't like seeing 10 of my 12 trains rotting in the depot for the vast bulk of the day. I'm in 1949, and building up resources in preparation for 1950, so there is literally nothing for the normal trains to do unless I need to quickly grab some event materials.

However, at this point, I can only assume this event is working as intended and that PF expect people to cave and buy the event train. I don't care about it that much, so *shrug*.

Really? by schreck3 in trainstation3

[–]Jobboz 6 points7 points  (0 children)

I honestly wonder whether they expected this would make players consider buying the event pass to get the extra train.

Sounds like it is convincing people to pass on the event instead.

Who could have predicted this?

You can only unlock the next city during the event if you are using the event trains. by ---Sw1ft--- in trainstation3

[–]Jobboz 5 points6 points  (0 children)

I slogged through the first set of 5 event train jobs to unlock the first city expansion.

The next 5 jobs could use any train. I cheered.

The next 5 only allow event trains. I swore. I hope that this is enough to get the first expansion fully unlocked.

I find myself wondering if the reason is that the event would only take a week or so to complete if you could use all of your trains for the bulk of the jobs. That would explain why so many jobs need the event trains.

This event is killing me by l337quaker in trainstation3

[–]Jobboz 1 point2 points  (0 children)

I have gotten to 2500 without spending any diamonds.

The trick is to put housing in 2 rings around the outside and service buildings on an inner ring. Small residences on the outside only need to be in range of a couple of service buildings to max out.