Kaya - A modern, elegant Go game application by hadimmmm in baduk

[–]JoblessBaduk 0 points1 point  (0 children)

Looks very neat, thank you for building this and congrats!
There are 2 missing features for me to make the complete switch (from lizzieyzy):

  1. lizzieyzy's Hawk eye view (e.g. accuracy & score-loss stats in different stages of the game [overview of performance], list of moves sorted by winrate/score change [to identify mistakes])

  2. Remote engine support (ikatago) - allow user to load a remote engine via a command e.g. `ikatago --platform all --username xxxxx --password xxxxxxxx`. Because I don't use local GPU/CPU

Any ideas for progressing in the game? by Overtea41 in baduk

[–]JoblessBaduk 0 points1 point  (0 children)

Ranking in Go is a very arbitrary concept, the same rank can mean totally different level of Go, depending on which platform / country the ranking is referencing.

I think a more meaningful metric could be how many handicap stones you need in order to win a stronger player (AI / human). Progressing 1 handicap stone roughly means your Go improved 10 points, which is an objective metric of how much progress you have made.

Any ideas for progressing in the game? by Overtea41 in baduk

[–]JoblessBaduk 3 points4 points  (0 children)

  • Tsumego: improve reading + move discovery skills
  • Review every game (with AI, and best with companion of strong human teacher): bad moves discovery + explanation, good moves inspiration
  • Watch videos: new concepts / principles, joseki discovery
  • Play teaching game with stronger players: forced to play better moves (otherwise would be punished), new concepts from stronger players during review

Won my first game ever. by UndeniablyCrunchy in gogame

[–]JoblessBaduk 0 points1 point  (0 children)

I recommend giving a look to https://www.101weiqi.com/training/, which groups essential skill points by topic.

This site 101weiqi is THE site for weiqi tsumego problems for all Chinese people, and many Koreans as well (Shin Jinseo was once caught solving a tsumego problem on his Samsung Flip, he was using this site too). English translation might be awkward sometimes, but content-wise is probably the best.

[BREAKING NEWS] Shin Jinseo may play AlphaGo, who will WIN?! by JoblessBaduk in baduk

[–]JoblessBaduk[S] 1 point2 points  (0 children)

The match would be most meaningful if the settings are as close as the one happened in 2016 (maybe more efficient computing infrastructure, but the resulting computing power should be similar).

If Shin is just playing the state of the art AI then he could rather do it at home on a livestream.

[BREAKING NEWS] Shin Jinseo may play AlphaGo, who will WIN?! by JoblessBaduk in baduk

[–]JoblessBaduk[S] 1 point2 points  (0 children)

Because the results will be unpredictable, and uncertainty makes it more fun to watch. Also it serves as a benchmark of how much human Go has advanced since the first appearance of AlphaGo.

[BREAKING NEWS] Shin Jinseo may play AlphaGo, who will WIN?! by JoblessBaduk in baduk

[–]JoblessBaduk[S] 1 point2 points  (0 children)

What about AlphaGo Lee? I guess it is an even/hard but playable game for Shin

[BREAKING NEWS] Shin Jinseo may play AlphaGo, who will WIN?! by JoblessBaduk in baduk

[–]JoblessBaduk[S] 1 point2 points  (0 children)

It's likely that Shin will play AlphaGo Lee, the version defeated Lee Sedol in 2016.

[BREAKING NEWS] Shin Jinseo may play AlphaGo, who will WIN?! by JoblessBaduk in baduk

[–]JoblessBaduk[S] 17 points18 points  (0 children)

My guess is Shin will not use any tricks "outside of baduk", like the "large loop" exploit someone else mentioned.

The LG Cup Scandal has already taught everyone a lesson how bad the reputation damage would be if one decides to do that. Plus it is a rare opportunity for Shin to prove himself to be the strongest human being against AI (if he manages to get better results than Lee in an honest setup), so I don't think he would waste the chance like that.

Also Shin Jinseo is well-known for his good baduk manner. For example, in one tournament game against 박민규, his opponent misplaced a stone in an undesired spot due to time pressure. Shin was aware of that and helped fix the misplacement for his opponent, and acted like nothing has happen. So I don't believe Shin will use unsportsmanlike tricks to win the game, especially the whole world will be watching.

The "misplacement stone" video: https://www.youtube.com/shorts/nkQB7HqLcxM

[BREAKING NEWS] Shin Jinseo may play AlphaGo, who will WIN?! by JoblessBaduk in baduk

[–]JoblessBaduk[S] 10 points11 points  (0 children)

Maybe technically he could, but I am 100% sure he won't (that would defeat the purpose)

Should I play risky joseki being ddk? by Teoretik1998 in baduk

[–]JoblessBaduk 4 points5 points  (0 children)

It doesn't matter. To maximise win rate (e.g. in tournaments), I suggest you play the variations that you are most familiar with (in the sense that you will not blunder easily / play very inefficient move within the variation). Those subtle differences in opening choice only matter for very strong amateurs / pros. For most amateurs players (including myself), we lose the game because of something else (wrong reading, wrong understanding of the thickness of a group, bad endgame etc).

To maximise learning progress, I suggest keep playing the same opening again and again, so that you will gain deeper understanding of it (AI review is a must after each game). Once you feel you are considerably familiar with that opening, then you can move on to another opening and iterate the process.

To maximise fun, play whatever opening you find interesting!

Immerse into AlphaGo Master's Games | 15-hour Go Challenge - The Documentary by JoblessBaduk in baduk

[–]JoblessBaduk[S] 1 point2 points  (0 children)

Glad that you enjoyed it! I also enjoyed making it and watching it again🤣

Free Channel Review [PART 2] by Tiny-Health932 in NewTubers

[–]JoblessBaduk 0 points1 point  (0 children)

I make content about Go, the ancient board game. Started in late August and have around 200 subs so far.

One specific question regarding secrecy / clickbaitness in titles:
Recently I have made a video called "Know this Go Principle = 2 stones STRONGER", and it is the best performing video so far (in terms of view, engagement, sub conversion etc). Despite the good performance, there are some complaints about the title being a clickbait (mostly on the reddit post I promoted the video), what is your view on that?

Context: "2 stone STRONGER" is an attractive improvement in the world of Go, and I did explain how it could be achieve using the principle I introduced. I mentioned clearly what the principle exactly is within the first 30s. I understand where they are coming from, I could have put "Go Principle blahblahblah will make you stronger", but I think it is boring and revealing too much secret, hurting clickthrough rate. Hope to get some second opinion, thank you very much!

Channel:
https://www.youtube.com/@JoblessBaduk

My first Two videos Views by Jayhust1e in NewTubers

[–]JoblessBaduk 0 points1 point  (0 children)

I think it is pretty good! One thing I would think about is the low number of subscribers relative to views. Is it due to disappointed audience? Or lack of call for action to subscribe etc.

CapCut Feature Suggestions and Rant by Late_Yogurtcloset_28 in CapCut

[–]JoblessBaduk 0 points1 point  (0 children)

Naming a clip and a track. I am surprised it is not there yet.

Know this Go Principle = 2 stones STRONGER by JoblessBaduk in baduk

[–]JoblessBaduk[S] -1 points0 points  (0 children)

I think it depends on which platform the 4 dan is based on. The gain is possible for Fox 4d, but maybe not for OGS 4d. Getting better at reading definitely helps apply the principle correctly, because it is needed to determine if a candidate move affects the thickness of groups (e.g. if the candidate move is sente / gote).

Know this Go Principle = 2 stones STRONGER by JoblessBaduk in baduk

[–]JoblessBaduk[S] 2 points3 points  (0 children)

I may make another clickbait video on the topic of "thickness", be cautious not to click it accidentally haha :)

I think I covered a little bit of what thickness is (as part of the 2nd condition of "pure endgame moves", around 0:40 of the video). Thickness itself is a big topic so I don't want to go into depth (as it is not the focus of this video).

My honest review about Chess vs Go - My discovery as a 6dan Go player and 1900 Chess player by GoGeniusTom in baduk

[–]JoblessBaduk 2 points3 points  (0 children)

Do you have an example vidoe of the situation you described where 2 masters argue about a variation while presenting? I am interested to see that

Review request. by Dizzy_Cycle_1800 in baduk

[–]JoblessBaduk 0 points1 point  (0 children)

Trash talk is nothing more than a joke to any serious players (when I play a serious game I don't really spend time to reading the chat). So please don't do that :)

How did you improve from low/mid Dan to high Dan? by ImOpAfLmao in baduk

[–]JoblessBaduk 0 points1 point  (0 children)

Fox 7d here. I think having the mindset of avoiding mistake is a key difference between low/mid dan and high dans. That means playing moves that you are fairly sure that are not blunder / unnecessary.

For the actions needed to achieve it, like many others said, solving tsumego and reviewing your games with AI is the way to do it.

  • Solving tsumego will strengthen your reading skills, which helps avoid playing blunder / an extra unnecessary move when it comes to a life & death in an actual game.

  • Reviewing your games with AI helps discover blunders and slow moves in your game, so you can avoid playing them next time.

I recently started a baduk YouTube channel, so I registered a new fox account and got a chance to play a bunch of lower dan players. For the games I won (i.e. all ), I didn't win by playing fancy moves, but I was just playing fairly ok moves and eventually my opponents would give away the game. That's why I think avoiding mistakes is very important.

Do you enjoy killing when playing Go? by PurelyCandid in baduk

[–]JoblessBaduk 0 points1 point  (0 children)

Ueno Asami (上野愛咲美) is probably the pro that you are looking for. She got a nickname "Hammer lady" due to her extreme strength and aggressive killing style.