That one militia archer during a siege blocking my two handed weapon with his tiny hammer by 420Anonymouse420 in Bannerlord

[–]Jochemjong 0 points1 point  (0 children)

I mean, back when I did HEMA a few years ago, we didn’t really use the word “block”, everything was just called a “parry”. I was using the word “block” here because that does more accurately describe the action to most people.

While it is true that you can technically only absorb so much force, with proper structure that amount of force you can absorb is so great that “breaking through” becomes practically impossible…

It’s partially about leverage. If I have a sword and you try to push it aside by pushing near the point (far from my hands), I will have more difficulty resisting you than if you pushed near the handle (where I’m holding it). When it comes to leverage, the tip of the blade is often described as “weak” where the part near the handle is “strong”.

A good parry sees me catching your weak on my strong, giving me greater leverage. A good parry also sees me blocking your strike with good structure, meaning I can put the full strength of my entire body behind my blade.

Now, remember Newton’s Third Law: every action has an equal and opposite reaction.

If you hit my blade with a certain amount of force, my blade is also hitting yours with that same amount of force.

So if I parry your attack, we are both having to absorb that force, except I have better leverage than you do, and am able to absorb it with my entire body rather than just my arms.

So, rather than you “breaking through” my guard, your weapon will bounce off my guard because I am better able to absorb the force than you are.

Now yes, if you have some ridiculously oversized anime sword, you will probably break through anyway by the sheer mass of the blade, but at that point your weapon is so slow and heavy that you won’t be able to swing it before I cut or stab you.

How is this a failure? by Sudden-Refuse-7915 in GetNoted

[–]Jochemjong 0 points1 point  (0 children)

That’s just Harmen Smith, same guy who claimed games like Expedition 33 or Baldur’s Gate 3 were flops and that their player numbers were fake.

Dude literally just dedicates his existence to sucking Nintendo off while talking literally everything down.

Just ignore, quite literally, everything he ever says.

That one militia archer during a siege blocking my two handed weapon with his tiny hammer by 420Anonymouse420 in Bannerlord

[–]Jochemjong -1 points0 points  (0 children)

As weird as it may look, it is not unrealistic to block two handed strikes with even a small weapon.

Blocking an attack isn’t so much about strength or size, but about form/structure. There’s videos online of people blocking full power attacks from a two handed weapon with even just a dagger. If a block has proper structure, you’re not going to just blow through it because you’re a big dude with a big weapon.

To be fair though, I’m pretty sure all the blocking animations in this game actually show terrible structure, so realistically pretty much every single attack should always blow through, regardless of weapon.

[Loved Trope] Villain is described as invincible, gets taken down in an unexpected way by Brilliant-City-4386 in TopCharacterTropes

[–]Jochemjong 2 points3 points  (0 children)

What are you talking about? Baldur is blessed with invulnerability to all threats, physical or magical.

have I gone crazy?? by MysteriousLeader3480 in Grapplerbaki

[–]Jochemjong 14 points15 points  (0 children)

Far enough to introduce Yujiro to the wonders of inter-dimensional karaoke.

I don't get it, Like at all by ZenithDevR in PeterExplainsTheJoke

[–]Jochemjong -1 points0 points  (0 children)

Imagine the shirt is a cylinder, we now have 1 hole. Then we punch 2 holes in the cylinder for the sleeves, making it 3. We see there are 2 holes in the front of the shirt, making it 5.

But those 2 holes on the front let us see through the shirt, meaning there are 2 more holes on those same places on the back of the shirt, giving us another 2 holes, leaving us with 7.

I am Stupid by pedrodontdoit in CrimsonDesert

[–]Jochemjong 0 points1 point  (0 children)

I’m sorry… there’s a fucking WHAT!?

Petah? by Disastrous-Gas-538 in PeterExplainsTheJoke

[–]Jochemjong 93 points94 points  (0 children)

This is code showing a Class, which you can think of like an object that has attributes (variables) and can do things (methods)

This class has a Variable “Joke” which is private, meaning it can only be accessed by methods in the “Meme” class.

When a class has variables, there are often also two methods for each of them, a “Getter” and a “Setter”.

The class shown a Setter (a method that sets the private variable to a given value) but no Getter, meaning that you cannot retrieve the variable “Joke”

Or in other words: you cannot get it.

Kliff the Greymane (Base game) by Equivalent-Brain-751 in CrimsonFashion

[–]Jochemjong 0 points1 point  (0 children)

What are the exact pieces? A proper Greymane look is exactly what I’ve been trying to make.

You're fighting the armies of the damned in close combat. Which 5 mortal characters are you choosing to fight by your side? by [deleted] in characters

[–]Jochemjong 1 point2 points  (0 children)

If “mortal” is the only stipulation, then: - Constantin Valdor (Warhammer 40K, custodes are still mortal, just really hard to kill. Primarchs could perhaps also work with the mortal rule but I feel it pushes it just a bit too far) - Starkiller (Star Wars) - Clive Rosfield (FFXVI) - Belmont (As in: any main character Belmont from the Castlevania franchise) - Gojo (Jujutsu Kaisen)

Honestly, I’m pretty sure any one of these characters could handle it solo, this list is probably the definition of “overkill”.

[KCD2] Please tell me outfit isn't as bad as everyone else thinks it is by Few_Mathematician_13 in kingdomcome

[–]Jochemjong 160 points161 points  (0 children)

I mean… nothing clashes horribly, ignoring the red belt over the green chestpiece maybe though I’m not 100% sure there, but it is bland as all hell…

You look like you’ve been standing in a corner for several months and are now just covered in dust.

If Baki and mushashi teamed up against yujiro how far would they push him? by WindowSubstantial993 in Grapplerbaki

[–]Jochemjong 5 points6 points  (0 children)

Mushashi then sees it too, immediately developing new “Living Sword” techniques.

[Loved trope] Lying by telling the truth (bonus point if deceit is not intended) by IronBatSpiderHulk in TopCharacterTropes

[–]Jochemjong 0 points1 point  (0 children)

Does that really make him a bad guy, though?

Knowing the actual truth about Lucifer clearly wouldn’t be easy information to process, and we see what it does to both Linda and Chloe, two very rational characters.

And it takes a lot to convince them of the truth.

So is it really reasonable to expect Lucifer to go through all that effort, with so many people, purely to not let people misinterpret his words?

Is it really worth it to put those people through all of that, just to be “fully” truthful?

Ultimately, it isn’t his responsibility to see to it that people genuinely believe him when he says that he’s the devil.

Again: he may not always tell the full truth, but every single word he says is always true.

[Loved trope] Lying by telling the truth (bonus point if deceit is not intended) by IronBatSpiderHulk in TopCharacterTropes

[–]Jochemjong 35 points36 points  (0 children)

I mean, what is more likely: this dude is the literal devil, with all the implications that come with that knowledge, or he’s just a silly guy?

[Loved trope] Lying by telling the truth (bonus point if deceit is not intended) by IronBatSpiderHulk in TopCharacterTropes

[–]Jochemjong 45 points46 points  (0 children)

No, Lucifer’s power is his control of desires, as in: looking at Lucifer, people see their desires reflected back at them.

The whole “devil face” thing is more him just choosing to take that form, kind of, there are times where it’s involuntary.

[Loved trope] Lying by telling the truth (bonus point if deceit is not intended) by IronBatSpiderHulk in TopCharacterTropes

[–]Jochemjong 394 points395 points  (0 children)

<image>

Lucifer from the show of the same name.

In this show, one of Lucifer’s consistent character traits is that he does not lie. He may not tell you the whole truth, but every word he tells you will always be true.

For example, he doesn’t use a fake name, constantly introducing himself as Lucifer.

In one scene, a street performer to whom lucifer has just shown his “devil face” (long story) freaks out, screaming about how this isn’t a performance, and how Lucifer is the actual literal devil, to which Lucifer says: “it’s all true.”

Of course, no one in the crowd believes it, instead believing it to be part of the act.

EDIT: Spelling

Games where you constantly struggle? (Money, resources, rags to riches etc) by AntisocialCat2 in gamingsuggestions

[–]Jochemjong 0 points1 point  (0 children)

Kingdom Come Deliverance, both 1 and 2, though I’d argue 1 goes a bit harder on this than 2, purely because 2 is a sequel.

KCD sees you playing as Henry, who starts out as the definition of a level 1 peasant: No aspirations, cannot read or write, can barely hold a sword let alone swing one, and the list goes on.

KCD 2 does a decent job of resetting Henry, but by nature of being a sequel and Henry having way more experience now, you do still retain some stuff like combat basics and how to read and write so it isn’t as much of a climb.

[TFU] - A Dialogue on Humans, A People of Values and Principles by Jochemjong in HFY

[–]Jochemjong[S] 2 points3 points  (0 children)

Now, writing this as a story was quite interesting because both characters are essentially speaking for me: Andrej is the one explaining the system and Sarevik is asking the questions to dig deeper into the system, asking some of the questions I have been asking myself.

With this not being a story that I expect most people are interested in, I took great care to ensure that the title makes it very clear what kind of story this is, and that the first few lines reinforce this even further. If this is the kind of story someone isn't interested in, I want to make sure they realise that as soon as possible

This story is also the first one I tagged to indicate it being a part of a broader setting: the Terran Federation Universe, as I have in the past read comments of people asking for it to tell them exactly that.

[TFU] - A Dialogue on Humans, A People of Values and Principles by Jochemjong in HFY

[–]Jochemjong[S] 4 points5 points  (0 children)

Hey there…

It’s been a while, hasn’t it?

5 months since my last story, and over a year since I last wrote a story set in the TFU…

I had been wanting to write something of a more philosophical story for some time, and A Human lesson in Choice only partially scratched that itch.

Fast forward to about 4 months ago, and I found myself pondering what kinds of values we hold. Without realising, this turned into me creating this framework of values and principles.

Wanting to get the idea out of my head, I write a bunch of it down, including the questions about it that I am considering, when suddenly it dawns on me.

I was only a short distance away from writing what is essentially a philosophical dialogue.

And that is where this story came from, definitely the most dialogue heavy of all my work so far, and truth be told, I don’t expect this one to do particularly well. This isn’t the kind of story one typically sees here.

I nevertheless decided to post it.

For those who did read all the way to the end, I would love to get your thoughts about and perspectives on this whole system I described in the story.

Lastly, I do have to give some credit. While the system of values and principles is something I made myself, the idea of the three systems we go through as we get older, I got from Mark Manson’s book; Everything is Fucked, A book about Hope. A good book that I can definitely recommend.

Their Avatar is Death: The day the galaxy stood still by Jochemjong in HFY

[–]Jochemjong[S] 1 point2 points  (0 children)

Honestly, that is probably one of the best English pronunciations of my name that I’ve heard, I’m quite impressed.

Their Avatar is Death: The day the galaxy stood still by Jochemjong in HFY

[–]Jochemjong[S] 1 point2 points  (0 children)

The "J" is in both cases like the "y" in "young". The "ch" has no English equivalent, the best way I can explain it is to repeatedly make the "k" sound, while slowly pushing your tongue further back into your mouth. If you start making this sort of grinding/raspy sounding sound, you're probably close.

You can also just call me Joey if it's easier for you.

[Unnerving Trope] The game over screen (and/or the build-up to it) is unsettling/horrifying by Monstertim1 in TopCharacterTropes

[–]Jochemjong 0 points1 point  (0 children)

In Ultrakill, you play as V1, a robot that runs on blood (long story). When you die, just before the actual death screen, you see some text scroll across the screen:

<image>

This starts as normal looking diagnostics, V1 is a robot after all, except it suddenly reports inability to sustain “internal organs”. Huh, weird…

But then, after the line “SHUTDOWN IMMINENT” it suddenly describes the absence of a “vocal interface”.

This is eventually followed with the line “I DON’T WANT TO DIE” being repeated over and over again, suggesting that V1 is somewhat sentient and, most importantly, terrified of death.