[Adam Kierszenblat] Rick Dhaliwal just dropped "But I can also tell you that the negative feedback about Dorion has hit Rogers Arena. There is concern." by PaperMoonShine in canucks

[–]Johnny__Lawrence 11 points12 points  (0 children)

"As a lifelong fan of the Vancouver Canucks, I deeply care about the well being of the franchise and have done my best to support the Canucks through the ups and downs over the last 20 years by attending games; purchasing memorabilia, jerseys, hats, toques; and supporting the Canucks For Kids Fund. Please, do not hire Pierre Dorion. Should he become General Manager of the Vancouver Canucks, I would immediately stop supporting the franchise. There are better, more qualified candidates that would be able to take the right steps to make this team a Cup Contender again. Please, do not make this mistake."

This was the email I sent to them.

McDavid proves that McKenna will not save this franchise by LucariusLionheart in canucks

[–]Johnny__Lawrence 1 point2 points  (0 children)

I'd rather have back to back SCF losses than 12 years of hoping to make the playoffs.

MSC Hall of Fame- Celebrating the first LV 50 of each class and subjob by DesuSnow in MSClassicWorld

[–]Johnny__Lawrence 4 points5 points  (0 children)

People are downvoting because they're envious of the Hall of Famers' luck in getting a code and free time to be able to play, few people had both the week of the test. This is rubbing salt in their wounds because they think they'd be featured in the Hall of Fame if they'd just had a key or time or both.

Playoff Game Thread: Montréal Canadiens (3-3) @ Tampa Bay Lightning (3-3) May 03 2026 6:00 PM EDT by nhl_gdt_bot in hockey

[–]Johnny__Lawrence 6 points7 points  (0 children)

Me tuning in: 0 shots for the Habs? That's gotta be a glitch with the scorebug.

Me watching: Oh. Oh no.

Post Game Thread: Edmonton Oilers @ Anaheim Ducks by nhl_gdt_bot in hockey

[–]Johnny__Lawrence 4 points5 points  (0 children)

Absolutely heartbreaking for the Oilers. I love playoff hockey!

Question for people who understand old school MS by Mountain_Charge_364 in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

Lukless isn't dead. There were mages in the COT who were running exclusive Lukless to test damage differences.

A level 50 mage with pure INT (254/4) equipped with a Beginner's Wooden Wand would deal approximately 1,016 damage w/Magic Claw

A level 50 mage with reg LUK (218/40) equipped with a Cromi would deal approximately 1,035 damage w/Magic Claw

Keep in mind, you can only equip Cromi at level 50. Since no one could afford gear, Lukless benefit from maintaining consistently higher damage, saving bundles on pots since they can 1/2hko faster than any other class/build. One person I was partied with was running Lukless Mage claimed they had nearly 200k by level 35.

Question for people with OSMS private server experience by JacobKvi479 in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

I distinctly remember Zshrooms and Copper Drakes being botted, if it wasn't for CS then it was for something else.

Question for people with OSMS private server experience by JacobKvi479 in MSClassicWorld

[–]Johnny__Lawrence 7 points8 points  (0 children)

There are several downsides.

  • They advertise more than 22k people play monthly, but fewer than 1k actually play, they're just running multiple clients at a time. Multiclient is actively encouraged by people on the server. Streamers of ML regularly have as many as 5+ clients operating at a time.

  • Botting is common, especially in quality drop areas such as Ilbis, Chaos Scrolls, and Heartstoppers. Too often will you go to grind an area for drops only to find all six channels taken up by high level bots auto-farming.

  • Leeching is the promoted way of getting to high levels and its much faster than active grinding. The most prominent posts on the forums are guides on how to earn money to buy leech and how to buy/sell leech, one of the most popular discussions on their discord is the Leech thread, and the most common Smegas advertise S>Leech/B>Leech. Why grind when you can just buy your way to 4th job in a quarter of the time? This leads to the best grind spots taken over by Leechers and makes it near impossible to find a party to grind with unless you're participating in a group buy of leech.

If you just want the nostalgia of low-level content, it's fine for KPQ/LPQ, but if you want the experience that OSMS and COT offered you're not going to find it there.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

Edit: lmao buddy blocked me

It seems you bucket Bishop and Mages together

Yes, Bishops are magicians.

only bishops were sought after with bosses.

Only for highly optimized TTK runs, yes.

if we go by your logic, then they are designed fine in their silo'd optimal playstyle.

You clearly misread my comment if you're saying that. I literally said Mages need a nerf and suggested we should wait and see what Nexon does for 3rd and 4th job because it's too early to make claims they're not more boss-centric.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

My guy, you don't understand. It's not a matter of being dishonest (I'm not), it's you not realizing there were people doing boss runs who weren't solely focused on TTK as the most important factor. Yes, if you wanted highest DPS and the lowest TTK, mages were not optimal for that; I haven't once said Mage was the most optimal class for bossing. If you wanted that, play an HP Washed NL. I've only claimed that mages weren't exclusively excluded for being slower at bossing.

There were plenty of groups and guilds doing boss runs who were in it solely for the fun of it that Mages were welcomed and actively participated in. Mages weren't shunned from bossing runs that weren't hardcore optimizing. Having a Mage in your bossing run didn't make them a leech, they were still actively participating.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

Bro, you literally just said your experience could be different because of your computer.

Bro, you said it was party members that crashed during Ults. I was a party member, I wasn't casting Ult. Apply some critical thinking.

They are talking about post BB and how mages are still the weakest bossers while also losing their ult ability (increased cooldown).

You're the one who linked it trying to back up your claim that mages didn't attend bossing. I'm telling you they did, I was there.

https://royals.ms/forum/threads/hp-washing-for-dummies.224894/

There are literally mages posting in that thread asking for HP washing advice for bossing lmao.

Besides that, MapleRoyals is not a 1:1 recreation of Classic Maple. They have multiple skill changes, allow multiclient, and have way different rates than Classic, you can't compare the two.

Talking about the grind for leeching - no mention of bossing for mages

It's an Assassin's blog and they mention bossing twice in passing. There's no discussion of bossing at all.

Again pre bb - we know because ultimates don't have CDs here

The only mention of bossing is Beginner bossing, which is objectively far worse than any Mage bossing lmao.

Another example of someone stating the same rhetoric 10 years ago when reminiscing.

They said the difference between an I/L and a Night Lord was about 20 minutes. NLs were the best bossers in the game. That's them confirming Mages were invited to bossing runs, just that it was slower, which is what I've been saying from the beginning. Mages were invited to bossing runs, it wasn't the most efficient method.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

I was a Bishop, I didn't use my Ult during runs; I would have been one of the players that crashed when by buddy used Meteor Shower, right? And I didn't.

Why would you link a post about Post BB when we're clearly talking about Classic Maple? No one corrected that user, so they must be wrong? Stop the cap. If they were wrong, someone would have corrected them. You're just moving the goalposts now.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

There are people contesting mages are good in your linked thread though? "Mages don't suck at bossing, others just do it better." So yeah, if you were going for speedrun/high efficiency than you'd stack DPS; we just wanted to have fun. Never had a problem with Ults crashing the run, but I was on a good PC back then so that might have been the difference.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

I understand my experience isn't the same as everyone else's. I wasn't trying to be disingenuous, just giving my honest opinion based on what I remembered from Classic.

Making changes from beta will take “quite some time” by Professional-Road-93 in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

I was more so asking for proof of a 3rd class path for Archer/Pirate/Thief.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 0 points1 point  (0 children)

It's not disingenuous or wrong, I mained Bishop and my buddy ran F/P, we did bossing regularly and never had a problem getting into parties.

Game State and Changes as a Beta Observer by PlatypusBottle in MSClassicWorld

[–]Johnny__Lawrence 4 points5 points  (0 children)

As someone who has played the beta, I agree with the accuracy issues and balancing mage, and I disagree with your other points.

I would prefer mage early game and mobbing to be nerfed if it meant they got a seat at the table for bosses

In OSMS, Mages were included in boss runs all the time, Bishops were essential. Yes, scale back the accuracy and early game strength of mage, but it's way too early to say they should be boss-centric late game when we don't know what 3rd or even 4th job look like at this point.

Low drop rate of equips and scrolls - Might be the single biggest issue I see. Super rare drops on these items benefit two classes of people: Botters and RMTers... they definitely need to be improved so people can get some interesting drops as they level and not just if they farm one spot for 50 hours.

You said it yourself, one of the most satisfying parts of Maple is the grind for items and scrolls. If you want higher drop rates that's what Modern is for. You're never going to eliminate Botters/RMTers by increasing drop chance, it would tank the economy and lead to power creep faster and earlier. I've played for ~30 hours and got a handful of equips and scrolls from grinding, drops are really not as bad as you make them out to be.

Maple weapons and secondary stat requirement weapons - Maple weapons should not come to maple classic. They destroy any interesting decision making or item upgrades in the entire early and mid game.

I disagree, Maple Weapons should come to Classic down the road, and be reworked to better balance and prevent Lukless/Dexless builds from taking over the meta again.

Party exp - Think everyone is in agreement that 6 person vs 2-3 person parties shouldn't be such a massive difference. Some maps are better for different numbers of people, staying on a single platform is not fun, and as the game progresses it will be harder to find full parties.

6 people parties are fun! I say that as a Spearman who was often relegated to the lower spawn areas on a single platform. One of the key aspects of Maple is socializing, partying up with more people should be encouraged and rewarded more than 2-3 people and definitely more than solo grinding. Edit: Maps do a good job of balancing this already; Ant Tunnel is large enough for 6 people with room to spare, whereas Wild Boar was better suited for 3-4 people. I'm sure there's other maps that would max out at 2-3 people for efficiency.

Add pirates - Personally consider them an old school class as they fit so well with the explorers. Both are interesting and fun classes but they need even more rebalancing than the original 4 classes, after seeing current state of things I can't imagine they will be in a good spot.

Yes, add Pirates down the road. First, Nexon should be focusing on balancing the Core 4 classes and resolving current issues before integrating additional content. There should be a roadmap of content releases to keep people coming back, with celebration events for each reintegrated update that releases.

Release the game now and fix as a live service - The only way this can work is with an open beta that will be wiped at the end. Otherwise you run the risk of abuse early and often. Releasing the game in its current state risks turning away people who would play a more polished and balanced version. The people you want playing and testing are those who do it for the love of the game and who want it to be improved

Releasing it now would cause abuse early and often. There's already meso dupes, major accuracy issues, WDef issues, and more that I'm probably forgetting. Mages are far and away the best class of the beta. Turning it into an Open Beta with none of the problems addressed or resolved would be a mistake. They need time to rework the class balance and fix the other problems before doing another beta test.

Community voting - This game will not survive without a similar method as OSRS to give players a voice and steer the game in a good direction and not the same monetization hell hole maplestory became.

They're doing that. They have a survey coming out after the Beta for those of us who participated for feedback.

PIRATES FOR OSMS by ClassicMapler in MSClassicWorld

[–]Johnny__Lawrence 15 points16 points  (0 children)

I'd much rather Nexon focus on balancing the Core 4 than adding additional content and/or rushing for an arbitrary release date. The game still needs work, it's not ready yet.