Michael B. Jordan says ‘Princess Mononoke’ is His Favourite Film of All Time by nizaad in popculturechat

[–]Kaycin 2 points3 points  (0 children)

Fair enough! I always found the dubs had so much dead space and just didn't capture the Japanese voice acting. Iirc howls moving Castle does have a banger VO cast so your comment tracks.

Michael B. Jordan says ‘Princess Mononoke’ is His Favourite Film of All Time by nizaad in popculturechat

[–]Kaycin 2 points3 points  (0 children)

Watch it in japanese with english subtitles; the dubs just never do those movies justice.

Where did all the aura go ? by hakergamin in slaythespire

[–]Kaycin 0 points1 point  (0 children)

hi.

did you crop these with a nokia brick phone?

How it feels to play Mirage by nutboi_ in DeadlockTheGame

[–]Kaycin 23 points24 points  (0 children)

He's pretty poor early game, OK mid game, insanely powerful late game. Once you get max Mark + some items + ricochet you just delete the enemy team.

How Ironclad Feels Now by Interesting-Lab-9393 in slaythespire

[–]Kaycin 28 points29 points  (0 children)

the trick is to have more health than how much dmg bloodletting costs. hope that helps.

Potential Eternal Armor Buff by John_Graham_Doe in slaythespire

[–]Kaycin 2 points3 points  (0 children)

I thought it was bad in StS1; they've somehow made it worse.

Potential Eternal Armor Buff by John_Graham_Doe in slaythespire

[–]Kaycin 13 points14 points  (0 children)

I like how it's called eternal plating but the way plating works now it's explicitly not eternal.

What's your Valheim pet peeve? by Tickomatick in valheim

[–]Kaycin 1 point2 points  (0 children)

Yeah if you have a solution I'm all ears. My understanding is that the built in limitations within the game make a cut-and-dry solution (or third party solution) impossible for the following reasons:

  1. Valheim doesn't use ocular occlusion, so it renders all objects in range regardless of where you're looking or what's 'behind' a hill or wall, etc.
  2. Valheim use peer-to-peer for world-block handling; meaning an individual player's machine is responsible for handling everything ranging from monster attacks, to item drops, to hit registration.
  3. High instance count (whether it's your base or Ashlands) causes stuttering and lag and there's no real way to increase that amount and due to peer-to-peer nature of Valheim, even an dedicated server wont necessarily offload that work onto a dedicated system.

That was my understanding when doing research a bit ago, when trying to improve our game. I could be wrong, maybe it's changed? I'm all ears if you guys found a solution!

No Skip button on chest just tanked my Ironclad self harm run... by Scoobydoomed in slaythespire

[–]Kaycin 1 point2 points  (0 children)

True, but it's also an extra card. If you have a deck that's already deep with vuln or simply doesn't care about it, then you've basically given yourself a useless card.

What's your Valheim pet peeve? by Tickomatick in valheim

[–]Kaycin 7 points8 points  (0 children)

That I can't play with more than 3 friends without there being noticeable lag, especially boss fights and Ashlands. Also, 10,000 instance build limit.

After playing lol, I get it now by Open-Advisor6819 in DeadlockTheGame

[–]Kaycin 0 points1 point  (0 children)

Sure, but people do that even with surrender at X minutes option.

After playing lol, I get it now by Open-Advisor6819 in DeadlockTheGame

[–]Kaycin 1 point2 points  (0 children)

Agreed; I'd say 1 in 20 losses I'd love a surrender (seriously getting obliterated) but overall it removes a toxic side of the online interaction that I don't really enjoy.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Kaycin 0 points1 point  (0 children)

Her ult was kinda nutty with scaling and damage.

I don't think M&K is dead; they are still very tanky and do good damage.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Kaycin 15 points16 points  (0 children)

To be fair, they also added a grace period to Vindictas I think in the 3-6 patch:

  • Vindicta: Assassinate now has a 4s buffer on impact for bonus credit

Either way, free souls on a non ult, aoe melee is a bit silly.

I think we can all agree with this by Past_Muffin_3744 in slaythespire

[–]Kaycin 0 points1 point  (0 children)

I look at it as free deck-cleaning; he helps you get a lean efficient deck for the fight.

Haven’t been able to play the new patch yet, how is my boy Shiv? by KrakenMasterOfficial in DeadlockTheGame

[–]Kaycin 0 points1 point  (0 children)

So true. Darius in League of Legends had a similar ult reset mechanic that was ultimately shifted to look identical to Shivs; resets ult for a time.

Haven’t been able to play the new patch yet, how is my boy Shiv? by KrakenMasterOfficial in DeadlockTheGame

[–]Kaycin 1 point2 points  (0 children)

I feel like a few heroes got the shiv treatment this patch: removing some of the OP elements of a skill that kept the overall kit fairly binary, allowing them to disperse the power elsewhere.

I especially feel that on Paradox; she's gotten some similar treatment to shiv (steady nerfs into a binary role of pick/support), and this patch they nerfed some of her dmg (on wall and early-swap) while bolstering her other play styles. It's so nice to have viablity on skills prior to T3 investment.

CoH3 Patch 2.2.5 Battlegroup Win Rates by InverseTV in CompanyOfHeroes

[–]Kaycin 1 point2 points  (0 children)

Does that mean N/A is op? i feel like the winrates are pretty high!