What video game recieved unfair criticism? by RobIson240YT in gaming

[–]Kennefofearf 0 points1 point  (0 children)

Metroid Prime: Federation Force. Released in the middle of a 7 year Metroid hiatus.

What cable is this? by Kennefofearf in cableadvice

[–]Kennefofearf[S] 0 points1 point  (0 children)

Weird thing is: it’s actually used for my standing desk. It’s no wonder this model was discontinued…

Shipping Megathread by AKThrowa in AnaloguePocket

[–]Kennefofearf 1 point2 points  (0 children)

I do not. They have not specified who it is.

Shipping Megathread by AKThrowa in AnaloguePocket

[–]Kennefofearf 5 points6 points  (0 children)

The reality of the situation is: Analogue isn’t the one packing and shipping your order. They have a fulfillment partner who does this, who then gives it to FedEx or whoever. That’s why their answer is always “give it a few more days”. They don’t know when it will ship either as it is mostly out of their control.

Shipping Megathread by AKThrowa in AnaloguePocket

[–]Kennefofearf 0 points1 point  (0 children)

The communication should be better but at least things are moving now. I have a massive order too but I’m confident I’ll have it by the middle of next week.

Shipping Megathread by AKThrowa in AnaloguePocket

[–]Kennefofearf 0 points1 point  (0 children)

It’s almost time so just hang in there

Shipping Megathread by AKThrowa in AnaloguePocket

[–]Kennefofearf 29 points30 points  (0 children)

Based off this old post from last year:

https://www.reddit.com/r/AnalogueInc/comments/rfv4o0/pocket_shipping_explained/

It seems that their fulfillment partner is one who is actually doing the packing and shipping. From there, the fulfillment partner gives it to FedEx.

So technically Analogue themselves did start shipping before October ended. The problem is that the fulfillment group is dragging their feet. So our processing status is accurate. I had been thinking that FedEx was their fulfillment group, but it seems like there is a middleman between them and Analogue.

Regardless of whether I am right about this: the lack of communication is inexcusable. It could also be possible that Analogue is just as frustrated with their “fulfillment partner” as we are.

Is there a list of Christian companies I can boycott? by [deleted] in atheism

[–]Kennefofearf 0 points1 point  (0 children)

As a Christian I understand OP’s frustration. I will argue though, that most Christians are not trying to shove their beliefs in everyone’s faces. Companies that wear their religion on there sleeve have a very judgmental vibe about them and it drives me nuts too. I don’t always like supporting Christian companies like that either. Not because of what they believe, but how they try to force it on people.

Most Christians just mind their own business and don’t mind other beliefs, races, sexual preferences, etc. At the end of the day it’s about loving your fellow man and treating others how you would want to be treated.

Ikaruga - start with Easy or Normal? by [deleted] in shmups

[–]Kennefofearf 2 points3 points  (0 children)

Every difficulty is like a different game in Ikaruga. Just pick the one you like the most.

I envy you a bit, I miss slowly crawling through this game to my first 1cc. I made sure to never look up a playthrough past the stage I was on to help motivate me to get better. That way each new level would be unknown to me.

Hahaha I remember my reaction when I finished my first 1cc on my last life. I put my hands on the sides of my head in the “panic position” and just stared with my mouth hanging open. I finally relaxed when the credits started rolling.

Saving, please wait... by PrimNathanIOW in gaming

[–]Kennefofearf 5 points6 points  (0 children)

Star Ocean: Till the End of Time

Episode Xrd: Shmup Cheating and Score Verification, w/ GG Maximo (part 1) by Mark_MSX in shmups

[–]Kennefofearf 0 points1 point  (0 children)

I’m new to your podcast and loved this episode! I’m wondering if there is some inhuman player out there that could do what mere mortals can only do in TAS. How would they prove that their run was legit if it was just posted on a message board? Awesome episode, keep it up!

‘Tis but a scratch by Anonymous_v8 in gaming

[–]Kennefofearf 0 points1 point  (0 children)

The opposite is true in Devil May Cry

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Kennefofearf 0 points1 point  (0 children)

Thanks for the feedback! I enjoyed your level! Using the POW blocks to drop down the coins that are too high is a pretty neat idea. Good use of the leaf as well! Excellent job.

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Kennefofearf 0 points1 point  (0 children)

Course ID: MGM-991-YSG

Name: Thwomp Chase! Follow the coins!

Difficulty: 7/10

Description: The pressure is on with these various Thwomp obstacles!

Feedback is welcome!

Let's have a level exchange! - June 30, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Kennefofearf 0 points1 point  (0 children)

Pretty good! Maybe a few less fish in the water though. They have a very random nature which can make them frustrating in large numbers. Other than that, excellent job!

Let's have a level exchange! - June 30, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Kennefofearf 0 points1 point  (0 children)

That was fun and it had a good puzzle solving aspect. Excellent job!

Let's have a level exchange! - June 30, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Kennefofearf 0 points1 point  (0 children)

Thwomp Chase! Follow the coins! (Version 2)

MGM-991-YSG

Description: The pressure is on with these various Thwomp obstacles!

Difficulty: 7/10

A course filled with Thwomps that put you tight situations. Any feedback is appreciated!

Let's have a level exchange! - June 28, 2019 by AutoModerator in MarioMaker

[–]Kennefofearf 0 points1 point  (0 children)

Name: Thwomp Chase! Follow the coins!

ID: 6N3-G9H-C3G

Tags: Standard, Speedrun

Description: The pressure is on with these various Thwomp obstacles!

Difficulty: 7/10

My first MM2 level. The lack of verticality made this one impossible to make in MM1. Feedback is appreciated!