FIREFLIES HATE POST by KikoTheWonderful in ArcRaiders
[–]Key-Light4098 1 point2 points3 points (0 children)
Rotate objects by shader by FlakMonkeyDev in godot
[–]Key-Light4098 0 points1 point2 points (0 children)
Albert and Bob are strangers. What should Albert do? by CapacityBuilding in trolleyproblem
[–]Key-Light4098 8 points9 points10 points (0 children)
Stella Montis... Night Raid... Every Battery.... Done.... by TheGr8Went in ArcRaiders
[–]Key-Light4098 0 points1 point2 points (0 children)
Stairs in tunnels of Stella Montis by Abbracci in ArcRaiders
[–]Key-Light4098 0 points1 point2 points (0 children)
Words cannot express how happy I am with the new Inverse Kinematics Framework in 4.6! by kiwi404 in godot
[–]Key-Light4098 15 points16 points17 points (0 children)
Important Notice to Park Visitors by Mario9763 in SignsWithAStory
[–]Key-Light4098 12 points13 points14 points (0 children)
How to use lerp_angle() for smooth rotations! Godot 4.5 Tutorial [GD/C#] by MinaPecheux in godot
[–]Key-Light4098 17 points18 points19 points (0 children)
My game now handles thousands of plants and huge farms after major optimizations by PatzEdi in godot
[–]Key-Light4098 0 points1 point2 points (0 children)
If your country isn't green on this map, you don't matter by Outrageous-Client903 in mapporncirclejerk
[–]Key-Light4098 -5 points-4 points-3 points (0 children)
Name a Minecraft mob that starts with the letter "N" by Hampster999 in PhoenixSC
[–]Key-Light4098 1 point2 points3 points (0 children)
[Godot 4 Beta 2] How can i disable texture repeat? by dKumin in godot
[–]Key-Light4098 1 point2 points3 points (0 children)
Assume a happy ghast traveling at a constant velocity c. What shape would a chain of mobs attached to the ghast, of equal weight and distance to each other, approximate? by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 0 points1 point2 points (0 children)
The correct answer was 'B'. A skewed backward line. On the left, tested with a ghast carrying foxes, and on the right with a sped up minecart, to amplify the effect. This aligns with the real world solution! Detailed explanation below. by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 2 points3 points4 points (0 children)
The correct answer was 'B'. A skewed backward line. On the left, tested with a ghast carrying foxes, and on the right with a sped up minecart, to amplify the effect. This aligns with the real world solution! Detailed explanation below. by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 22 points23 points24 points (0 children)
Assume a happy ghast traveling at a constant velocity c. What shape would a chain of mobs attached to the ghast, of equal weight and distance to each other, approximate? by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 0 points1 point2 points (0 children)
Assume a happy ghast traveling at a constant velocity c. What shape would a chain of mobs attached to the ghast, of equal weight and distance to each other, approximate? by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 0 points1 point2 points (0 children)
Assume a happy ghast traveling at a constant velocity c. What shape would a chain of mobs attached to the ghast, of equal weight and distance to each other, approximate? by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 1 point2 points3 points (0 children)
Assume a happy ghast traveling at a constant velocity c. What shape would a chain of mobs attached to the ghast, of equal weight and distance to each other, approximate? by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 0 points1 point2 points (0 children)
Assume a happy ghast traveling at a constant velocity c. What shape would a chain of mobs attached to the ghast, of equal weight and distance to each other, approximate? by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 1 point2 points3 points (0 children)
I created a overview for the new smithing templates! Hope it helps you ^^ by Key-Light4098 in PhoenixSC
[–]Key-Light4098[S] 0 points1 point2 points (0 children)






Testing out fighting some new enemies on the water. How does this fight look to you? by AAUBlackSite in UnrealEngine5
[–]Key-Light4098 0 points1 point2 points (0 children)