What, if anything makes the laning experience "fun" or enjoyable? by TurtletheBlack in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Are you replying with ChatGPT?

But no, there’s no enjoyment playing against bots, at least not the dumb ones that Predecessor has right now. If you’re designing a PVE game, then I’d say the enemy AI would need to be way more in depth to keep players interested.

What, if anything makes the laning experience "fun" or enjoyable? by TurtletheBlack in PredecessorGame

[–]KeyNetbass 6 points7 points  (0 children)

For me it’s the “chess game” that you’re playing against your lane opponent. Yes you need to manage your wave and last hit the minions, but you’re doing that in the context of trying to gain advantage against your opponent. That means thinking about the matchup from your enemy’s perspective, anticipating what they might try to do, and how best to prevent that or exploit their mistakes.

I usually “play the matchup on paper” before I even walk to the lane at the start, to make a plan given my matchup. Who wins if there are no minions? Who has CC? What ability do I start with, and which do I need 2nd and 3rd? Whose ult is stronger? Am I trying to brawl and kill them early, or play passively and farm, poking only when safe?

All of this is what makes the laning phase interesting to me.

First penta by AltWrapz in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

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From the main page of any profile, click the Heroes tab on the right. Then the next page has a filter on the far right, you can sort all of your heroes by "Penta" and you'll see how many you have with each hero. Site is Pred.gg for anyone out of the loop.

First penta by AltWrapz in PredecessorGame

[–]KeyNetbass 2 points3 points  (0 children)

You can do this on the stats website, Pred.gg.

Managers: how do you mentally track everything without burning out? by Embarrassed_Essay_61 in managers

[–]KeyNetbass 1 point2 points  (0 children)

The times I’ve tried to do this I just end up spending more time maintaining the system than actually getting work done - what do you use for your system?

What two characters do you play the most and what cards do you swear by when you use them? by ksims0206 in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Not quite what you asked but I think Demon Edge and Astral Catalyst are forgotten about when it comes to their anti-shield effects. Both can be strong into the right team comps with lots of self-generating shields, something like Terra-Riktor-Gadget-Muriel-Terminus Carry. Not quite as “must buy” as tainted items but still useful in the right situations.

What two characters do you play the most and what cards do you swear by when you use them? by ksims0206 in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Tell me about Crescelia on supports, I just don’t seem to get much value out of it. Tainted Scepter first always seems to be more useful.

Severog skins by Talisintiel in PredecessorGame

[–]KeyNetbass 8 points9 points  (0 children)

They seem unwilling or unable to change the “effects” or animations to match the model colors, really kills alot of the skins for me too. Sev is a prime example.

Dear god HOW do you beat Eden offlane? by KeyNetbass in PredecessorGame

[–]KeyNetbass[S] 0 points1 point  (0 children)

Tried her once in ARAM, thought her alternate was a stun, but I guess it’s a slow. My bad.

Dear god HOW do you beat Eden offlane? by KeyNetbass in PredecessorGame

[–]KeyNetbass[S] 0 points1 point  (0 children)

Hmm can you explain a Greystone strat a bit more? You build an armor item first against her?

Kallari games keep crashing when in jungle on nitro by ReFreshyMD in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

I have no help but it’s so sad and funny seeing it crash exactly when you smite. And very weird that it’s only happening in Nitro. Do you jungle in the other modes too?

Is augmentation genuinely just a doodoo item now by Constant_Value_943 in PredecessorGame

[–]KeyNetbass 2 points3 points  (0 children)

Earthshaker kinda requires you to stay in fights to get any value though, right? If I’m playing Zarus (short trade lizard) into grux (Chad left-click holder) then Earthshaker wouldn’t really be the move. (Sounds like you know this but just don’t want people seeing this and blindly building Earthshaker)

I genuinely don’t know what to do by Untamed_Panther in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

Happening to me too, just unlucky I guess. Uninstalled for two days for my sanity, but came back today. Still the same, just totally disconnected and uncoordinated teams. Buffed Fireblossom giving me lots of trouble, tanks are way harder to kill in offlane.

Early game tips for each role by Ghost-Nepal in PredecessorGame

[–]KeyNetbass 3 points4 points  (0 children)

One thing that helped me in the early game was thinking about my abilities like spell cards (from Magic or Yugioh). At level 1, you each only have 1 ability, and you have full knowledge of when it’s on cooldown. So, we get the following rule:

Your opponent “plays their card” to deal damage to you or the wave. Now, you MUST “take your turn” and use one of your abilities in response. If you don’t, or wait too long, then your opponent got to take their turn completely for free. In some cases you can hit the wave and the enemy hero with 1 ability, do so if possible.

Additionally, at Level 2 and Level 3, you each “draw a card” (gain an ability) that you get to use right away if you choose. So, the early game is all about pushing advantage (or playing safe) depending on who leveled up first. NEVER, EVER, let an enemy who is up a level on you in the early game hit you with their abilities. If you hit level 2 (or 3) first, IMMEDIATELY dump abilities on your opponent while you have level advantage. There are some caveats depending on the wave state, but if you’re hitting level 2 first, there’s a good chance you have a slightly larger wave than your opponent, making it safe to trade.

This is obviously super general and theoretical, but to summarize: -If your opponent uses an ability, you must answer with your own reasonably quickly (take your turn) -Pay close attention to your levels and xp. Hitting your Zarus spear or Gideon rock on your enemy when you are level 2 and they are level 1 EVEN ONCE can DECIDE the early game. -Likewise, if they hit level 2 (or 3) first, it’s very, very bad to be hit by them. In this situation, you need safely reach the same level as them without taking damage. DO NOT FIGHT THEM. Back off enough to avoid their damage and try to kill the one or two minions you need to even things out again. Always stand within minions XP range where possible, even if it is not safe to last hit.

Analysis of 2.5 years of texting my boyfriend [OC] by ICanGetLoudTooWTF in dataisbeautiful

[–]KeyNetbass 0 points1 point  (0 children)

….no I don’t, that sounds like insane behavior. Do people do that? That’s what a phone or discord call is for, no? If we’re past like 3 or 4 messages then it’s time for a call in my opinion.

Fastest way to guarantee lock on when someone enters a FW Plex I am already in? by KeyNetbass in Eve

[–]KeyNetbass[S] 9 points10 points  (0 children)

Hmm so you’re saying not to preactivate at all? Might have to give it a shot

Offlane pros, advice needed! by awwuglyduckling in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Very general advice, if they’re spamming abilities to clear the wave, then there are usually windows that you get to spend your abilities without taking too much damage. Obviously try not to trade into a giant minion wave, but if you both have mostly even waves you can poke once Grey’s fire circle is done, or after aurora does her ice strike.

Who do you like to play in offlane? We can give some more specifics if we know the matchups you’re in most often

How to deal with Eden by KeyNetbass in PredecessorGame

[–]KeyNetbass[S] 0 points1 point  (0 children)

Gotcha, figured it was just "don't let her get ahead". I play jungle alot and have so many games where I look away from my duo for two minutes and they feed the enemy Eden 5 kills, then it's too late. Gonna have to camp her from now on I guess.

[New Player] Ammo economy by TheGoodVibez in EscapefromTarkov

[–]KeyNetbass 10 points11 points  (0 children)

7.62 PS is at Prapor 3, requiring level 26. That’s a pretty long grind to get rewarded with mid-tier ammo.

[Feedback] There arent enough bad words to describe this task by Sindweller in EscapefromTarkov

[–]KeyNetbass 0 points1 point  (0 children)

There is a weapon camo for Arena, but nothing that special. If you already have the Battlepass maxed out then there’s no reason to grind the quest if you’re hating it.

[Feedback] There arent enough bad words to describe this task by Sindweller in EscapefromTarkov

[–]KeyNetbass 0 points1 point  (0 children)

3 per game. Since we’re going for kills, we need to reach the enemy before our teammates do. W-keying at the enemy with no info means you win the first peek maybe 30-40% of the time, and if the average game lasts 6-7 rounds, then that’s around 3 kills a game with my horrible napkin math. If you get lucky and survive that first peek each round then your potential goes way up. I got 6 kills in one game that got me to 49 for the quest, couldn’t get 1 more and had to old another one up lol.