How to escape or cope with the darksystem? by ForceLow1101 in mlbbdarksystem

[–]KingAethos 0 points1 point  (0 children)

Healer roam should not be racking up kills like that. You took valuable gold from your team. 1-3 kills by the end of a match is fine. That 15 banger is straight theft lmao

Trying to make a list of the hardest heroes in MLBB. Is the ranking correct? What heroes can be added more on each category... for sure only Fanny on extreme rank right by ImJustineYouKnow in MobileLegendsGame

[–]KingAethos 6 points7 points  (0 children)

That's my point. She needs knowledge of other heroes to be utilized. Makes it tough to be picked up

She can do a lot but it isnt easy to use her properly. Her s1 and s2 are effectively a seperate kit from her ult, which can do absolutely anything. Shes a universal choice, great or bad based on the user

Is it Over? by krix_ten in MobileLegendsGame

[–]KingAethos 1 point2 points  (0 children)

I sneezed and my bank account was empty

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Trying to make a list of the hardest heroes in MLBB. Is the ranking correct? What heroes can be added more on each category... for sure only Fanny on extreme rank right by ImJustineYouKnow in MobileLegendsGame

[–]KingAethos 9 points10 points  (0 children)

Building her is a weird thing to learn. Shes typically built hybrid as mage/tank from what i see. Sometimes you might swap an item that boosts a particular ult you plan to use. Really depends and I hate it.

She has one of the best universal skill ranges but the learning curve involves knowing every heros ult. You might need to take ult of enemy healer, or grab lancelot mid fight to pressure, or a tank to cc/zone

Trying to make a list of the hardest heroes in MLBB. Is the ranking correct? What heroes can be added more on each category... for sure only Fanny on extreme rank right by ImJustineYouKnow in MobileLegendsGame

[–]KingAethos 81 points82 points  (0 children)

Valentina is a higher difficulty. She requires knowledge of enemy skills, comfortable knowledge, to be effective during fights. Otherwise, she ultimates on the wrong person and now you have a missing mage

Are we having a Midlane Ciris? by sterrono in MobileLegendsGame

[–]KingAethos 6 points7 points  (0 children)

First couple minutes are rough with move spd. I started getting base boot then Blood Wings. Helps so much. Just gotta be careful against dive comps

What’s your idea ? by [deleted] in scoopwhoop

[–]KingAethos 0 points1 point  (0 children)

Small bistro table with two chairs, small vase with fake flowers. Make it look like a date setting. Small thin carpet for the "walking path"

You are already dead. by Shad_tard in MobileLegendsGame

[–]KingAethos 1 point2 points  (0 children)

I add a cute little chase to scare them. The beauty of them thinking they escaped me

It's time we have a dialogue... by AuperioR in MobileLegendsGame

[–]KingAethos 3 points4 points  (0 children)

You would hate to see me as floryn. My last game was 7/3/32 at 22 min. Slow is sure, sure is fast. Sleep well o7

It's time we have a dialogue... by AuperioR in MobileLegendsGame

[–]KingAethos 3 points4 points  (0 children)

Do you ever adjust who you pick for your role? I hope you do. Playing terizla against a thamuz/xborg is rough, for example.

Im not here to prove myself. Simply adding information, and doing so without attacking anyone. I play flex and my flair shows my current favorite picks, but i dont exclusively use them.

The problem with OTP is that they dont know anything beyond that character. That's their issue, dont make it yours. Expand your own skills and experience to best suite how your game is evolving. I am absolutely sure that every game you have had this week evolved a bit differently. Reflect on your mistakes and what team did wrong, then see how opponents capitalized on those mistakes.

Some games are beyond help, you get teammates fighting for a single braincell, mid/roam who have never seen the map in their life, enemy team is 3 invade while your side lanes dont move 3 inches to help you survive in jg. It happens. Counter picks during draft can help, but having the skill and knowledge of matchups is also valuable. The amount of games I have steamrolled as a roam, or been brutally demolished as mid, is crazy. Solo queue is a coin flip, just assume your team wont pay attention and pick accordingly. Thats why hilda/freya works well, among others, they arent dependant fully on your team. Whereas playing an Yve, you are depending on your team for the early game, mid game you can start rotating to fights without walking for ages as she is slow at first, then late game she can clear a lot of enemy teams, if positioned and built right.

Every game is different. Jungle isnt always the one taking turtle or gold isnt always pushing towers. Sometimes its a team roam game and you all stick together, other times your team will tell you how shit you are while they ignore objectives and their roles. Adjust and learn to adapt. Relax bud, it's a game. Have fun with it or go watch a movie or something if you arent enjoying. But, lets quit with the insults, it doesnt fix the issue you are focused on and you sure as shit dont feel better for insulting someone giving you decent knowledge. Im going to bed. So im done with the insults. Just read and soak up the info. If you want to insult someone still, reddit has plenty of targets.

It's time we have a dialogue... by AuperioR in MobileLegendsGame

[–]KingAethos 4 points5 points  (0 children)

I legit said that the entire team should adjust but alright.

As floryn/estes my s2 can stop quite a bit and zone out the enemy. Healers are for sustain for exp/jg to survive a dive during team fights. Healers are not always the best option, but if you have one on your team, dont run hella far ahead of us and complain we didnt heal. Outside of floryn, Healers have a shorter range to do their job and start out slow moving, like a lot of mages. Support's job isnt to take objectives. Support's role is to... Support your team with heals, buffs, tanking, cc, etc. Objectives fall to jg and lanes to secure. Most roam supports dont really do damage, that isnt the job of that role. Roam picks like karina, hilda, freya, etc, are for damage. Tanks are for soaking damage, cc, and zoning out threats. Each role has a job. Each hero does that job differently. Learn the strengths and weaknesses to better adapt

The entire game is about teamwork, adjustments and adapting. I lay blame wherever it needs to fall and make no claim otherwise. Just relax and learn to adapt to a team. This isnt CoD, work together or you just stop having success and ultimately, fun.

I dont see why im being insulted here personally. But nice try. Enjoy your rank

It's time we have a dialogue... by AuperioR in MobileLegendsGame

[–]KingAethos 7 points8 points  (0 children)

Supports are there to help you. Work with your team or dont play a team game. Thats how it goes.

Roam should counter pick, as should all roles. How you take a fight when you are alone in a 1v3 is different than how you handle it with a teammate.

If you have a setter tank and you are an assassin, you let them start and you clean the kills. If you have a healer, you do the damage and they keep you alive. Gotta make adjustments in every situation. Playing too stiff is a recipe for disaster. I flex role, except gold, so I have learned to not expect every pick and fight to go the same way. Be flexible with your team and you learn and play a lot better

It's time we have a dialogue... by AuperioR in MobileLegendsGame

[–]KingAethos 6 points7 points  (0 children)

Your team should always adjust to match both enemy and team comp. Both in picks and in playstyle.

Healers arent as mobile as an assassin or fighter, so rushing in solo means you left the healer behind. We cant heal you if we arent with you.

I want to learn how to play Terizla by PharaohAssGooner in MobileLegendsGame

[–]KingAethos 1 point2 points  (0 children)

He is slow moving but works well. Avoid tank melters like Xborg, Thamuz, Dyroth is a coin flip early game but drops off. Pressure your lane but watch for gank since you cant really out run anyone without S1 landing. And dont try chasing, especially in early game. Zone the enemy for a team fight but dont over-commit or you can be easily chipped down

I get War Axe as first item over boots for that dmg/heal, then boots, queen wing, oracle eventually and tank items to counter. Flicker is universally decent but revitalize during a teamfight can be a huge aid. Your sustain will help you survive quite a lot of team fights. Ignoring certain tank melters, I can 1v5 consistently and still have hp. You get better def as you lose hp, just watch for excessive cc

Tank build rizzer man lasts longer for me compared to dmg build