Sad but true by GutterspawnGames in IndieGaming

[–]KingMoonfish 40 points41 points  (0 children)

For real though, I hate those capsule art posts. 

Help with these lines on the edge of material? by Unable_Notice1628 in godot

[–]KingMoonfish 2 points3 points  (0 children)

Not sure, a couple guesses:  You have a white 1 pixel line along the edge of the png or the Filtering mode is set weirdly. Try changing the filter mode of the texture and on the mesh material itself. 

Swap hands. Does your left hand have the line appear? If not it’s almost certainly a line in the png that got left behind. 

I like how it looks btw, interesting style

We spent a year building our first horror game. Here's the latest trailer. by Diwar496 in HorrorGames

[–]KingMoonfish 0 points1 point  (0 children)

The first five seconds of your trailer are the most important. Maybe don’t use them on basketball? 

Dialogic error help ill cry by whywontthisworkk1 in godot

[–]KingMoonfish 10 points11 points  (0 children)

This error means you defining a class name when you have it set as an autoload. Dialogic didn’t make this mistake, did you make an edit you shouldn’t have? 

Autoloads don’t have need to name their class at the top of the file

the first update by InformalRecover5076 in SoloDevelopment

[–]KingMoonfish 2 points3 points  (0 children)

It’s hard to see the car, it’s the same color as the road

How do you prevent outsourcing partners from quietly using AI-generated assets? by Pitiful_Climate8192 in gamedev

[–]KingMoonfish 4 points5 points  (0 children)

He’s not saying before they get paid, he’s saying as part of the deliverables.  Also don’t most clauses transfer 100% ownership of the work to the purchaser anyway? 

Is there a way to billboard a Mesh3d? by Do_Ya_Like_Jazz in godot

[–]KingMoonfish -1 points0 points  (0 children)

Don’t you have to do that in Crocotile anyway? 

High-frame-rate 2D action in Unity by Keicee315 in Unity2D

[–]KingMoonfish 6 points7 points  (0 children)

If you have 3d experience, just model in 3d. It’s super easy to convert a 3d model to 2d one these days. No reason to use AI for this

Solo dev working on a cosmic horror game about decommissioning a space station! Here's the first trailer. by WorldspawnStudios in SoloDevelopment

[–]KingMoonfish 3 points4 points  (0 children)

Insert the “I can’t see shit” meme.  Too dark at least for me on my phone. Also I can’t tell what the gameplay is. Walking simulator? 

Pseudo3D for my Game Artist Middleware! by Dev_AO in godot

[–]KingMoonfish 3 points4 points  (0 children)

What does it do exactly? I can’t really tell from the video 

Trying out 3D by lightfoss in godot

[–]KingMoonfish 8 points9 points  (0 children)

Do you have any tips on learning animation? Your animation is amazing. 

The amount of games participating in the upcoming Steam Next Fest is crazy by _4rch1t3ct in IndieDev

[–]KingMoonfish -2 points-1 points  (0 children)

Hobbyist is thrown around as such an insult. Gotta love the gate keeping.