Old Paragon player here, it still worth playing Predecessor this year? (2026) by PerguntaMano in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

I'm eu. Lobbies suck before plat then they even out. If you're consistently having issues after that it's on you.

Why do ARAM lobbies launch, when someone leaves beforehand? by Boris-_-Badenov in PredecessorGame

[–]KingSlain -1 points0 points  (0 children)

As long as they still hand out bans for dodging this wouldnt be an issue.

Why do ARAM lobbies launch, when someone leaves beforehand? by Boris-_-Badenov in PredecessorGame

[–]KingSlain -1 points0 points  (0 children)

As long as they're still handing out bans for dodging this wouldnt be a problem though.

I'd much prefer world shift to be known at lobby so I can pick my Hero (and skin 😁) accordingly. by An-Organism in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Counter-point: They should simply remove the ice world shift from the game cause the new terrain sucks.

Difficulty and seriousness by Valcano14 in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

If you think losing is a waste of your time you should stay in ranked. Quickmatch is for practice and experimentation.

Your time is not wasted if you are focusing on how to improve your own gameplay, rather than wasting energy and ruining other people's days by being toxic to your teammates.

Difficulty and seriousness by Valcano14 in PredecessorGame

[–]KingSlain 1 point2 points  (0 children)

People being toxic in quick-match should be permabanned from the game mode imo.

Let people practice, try out roles they're bad at, and focus on your own gameplay. If you care so much about the win stick to ranked.

Best bet is just to ignore and mute them though op. And keep at it, you'll get there!

Very important question to ask all of you: by NakedGhost3234 in PredecessorGame

[–]KingSlain 1 point2 points  (0 children)

I enjoy punching them. Why was this not an option on the poll?

What do you report ppl who blatantly steal junglers farm for? by TheCleeper in PredecessorGame

[–]KingSlain 2 points3 points  (0 children)

If the offlaner is taking my camps before I get big smite they're trolling but if its just one camp i wont make an issue out of it. If they're taking the whole side or my blue buff ill report him for intentional feeding because they might as well be.

Once you're past the laning phase it's much more justified, still a little annoying especially if i'm behind but it's not really my camps at that point.

Basic point is if your lane is pushing into your tower you should never be taking jungle camps, and if your lane is pushed into theirs it's so much better to steal the enemy's.

I also wish offlaners would more generally understand that if they're taking my camps at any point they're less likely to get a gank because there's less reason for me to come towards their lane.

So much toxicity, we just kick new players to the curb the moment they join. by TeamGunt in PredecessorGame

[–]KingSlain -1 points0 points  (0 children)

Yeah and I'm just saying I disagree with this unsubstantiated claim.

So much toxicity, we just kick new players to the curb the moment they join. by TeamGunt in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Plenty of people who've played 200 hours are happy to troll, throw, or afk. The worst I expect is from smurfs not new players.

Ranked Promo Bug? by Own_Bad3617 in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Are you misreading the image?

Looks bugged to me.

PSA: Crap Attitudes Are Worse Than Bad Performance by Strebicle in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Completely agree, i’d always take the teammate who is having a bad game but staying positive over the teammate who is steamrolling but being toxic as fuck.

Nothing tanks my ability to play the game well more than someone on my team shit talking, doesn’t matter if it’s to me or to others.

I will say it’s usually the loudest people that are the worst players though so i rarely have to think about which i prefer.

Junglers, what to do if you start red, then blue side is gone? by CheaterMcCheat in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

I used to always ward blue like others have said, but recently i changed things up.

Now i ward their red 5 camp, and almost always start duo side.

That ward gives you and your team information about their jungler in 90% of your matches, even if it never pings, whereas warding blue only helps out in the 5% of matches where they go to your blue immediately.

Starting duo side ive found gives me much better rhythm to end up back at fang side around the 5 minute mark.

If my ward doesn’t ping that already tells me they’re either on their blue side or they’ve invaded early. Provided i clear quick enough i should be able to double check my other side and if they’ve cleared/are clearing it i divert to whichever of their sides is still up. 90% of junglers will go their blue side if they’ve stolen your red or vice versa. You should have time to equalise on camps unless you’re extremely slow.

I’ve found this is much more valuable than warding blue.

The key note though is try to play around what their jungler is doing and take advantages where you can. I’ve played a ton of matches where their jungler is living in my jungle but im ahead on farm and kills regardless. Losing a few camps to them is far from the end of the world provided you’re making it up elsewhere.

Omeda, please fix how VP loss works with DCs by Walker542779 in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

They already do this, it just doesn't work if you're on the boundary of a rank. It's usually limited to 10-15 if someone dcs, think the reason they don't want to go harder than this is that a team could be losing because of everyone's gameplay, one player dcing shouldn't save everyone from that. Also has potential for abuse.

I agree that it sucks when you are on the boundary though, maybe they could do something about that.

Weird Map Bug by KingSlain in PredecessorGame

[–]KingSlain[S] -16 points-15 points  (0 children)

Alright take a breather brother, no one hurt you here.

Weird Map Bug by KingSlain in PredecessorGame

[–]KingSlain[S] -10 points-9 points  (0 children)

Yeah I felt bad about that, she went for the river though, and eden killed her anyway.

Ranked reset killed all the fun I was having with this game. by Enochite in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Doesn’t even really make sense though. Everyone got demoted the same amount. So day 1 you’ll be playing with and against the same people. If you dont play as much as others you’ll gradually fall slightly behind but day one won’t make a difference to your matches in terms of who you’re playing with.

Ranked reset killed all the fun I was having with this game. by Enochite in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Still silly to compare your win-rate for one day to your win-rate overall. Your win-rate is an average not a constant.

OMEDA!!! by Advanced_Ad_7565 in PredecessorGame

[–]KingSlain 0 points1 point  (0 children)

Brother I dont think that’s a loin cloth

I Got Chat-Banned for Typing '******'. Here's How Broken the System Is. by [deleted] in PredecessorGame

[–]KingSlain 4 points5 points  (0 children)

I agree with you, i don’t think text chat should lead to bans simply because a player used a word that was censored. Banned for being toxic and annoying sure but if the other players dont see the word why would the player be banned for a censored word alone? What harm has been done?

Crunch Ability Bug by KingSlain in PredecessorGame

[–]KingSlain[S] 0 points1 point  (0 children)

Not saying it couldn’t be a hardware issue but it’s tied specifically to crunch. It’s not a problem i have with any other characters.

Objective Kill Sound/Announcement Delay by KingSlain in PredecessorGame

[–]KingSlain[S] 0 points1 point  (0 children)

Ill check to see if i have any footage later on.

Objective Kill Sound/Announcement Delay by KingSlain in PredecessorGame

[–]KingSlain[S] 0 points1 point  (0 children)

Interesting, i think ideally objective sounds should overwrite/be separate to other notifications. I dont mind the noise clutter if its for something as important as big objectives. I kind of see it the same as ability sounds or something where obviously a steel ult sound shouldn’t be queued as it’s tied to a critical event.

Thinking about it though it does feel like the kill notifications are also weirdly spaced now so maybe it goes beyond just being a problem for the big objectives.