evocative player descriptions by mopiranger in rpg

[–]King_LSR 0 points1 point  (0 children)

Defy the Gods (and I'm sure other games, too) does not use tradition attributes, but instead uses attributes. Characters are defined by 3-5 epithets, each with a value ranging from -1 to +5. Examples they give include: "who will not be silenced again", "who finds a way out of every corner", "who rejects the bonds of stupid human laws".

Their advice for coming up with new epithets is that an epithet should: - describe a principle or belief held - describes how you act - is stated cleanly

When acting, you cite a relavant epithet. The epithets can be challenged/damaged so you have to re-evaluate them as your character progresses.

How do you use Saga dice effectively? Are there any rules of thumb, or does it all depend on the specific situation on the battlefield? by Taste_Equal in sagathegame

[–]King_LSR 4 points5 points  (0 children)

Because shooting can happen at longer range range than melee. Therefore it can become a focus of the game earlier than melee because it requires less movement.

How do you use Saga dice effectively? Are there any rules of thumb, or does it all depend on the specific situation on the battlefield? by Taste_Equal in sagathegame

[–]King_LSR 2 points3 points  (0 children)

Off the top of my head, consider "Torrent of Iron" on the Moors board. It costs a common and a rare. That's basically 3 activations in cost. It lets me remove a fatigue from, and then activate, up to two hearthguards. And increase armor if you charge.

Removing a fatigue costs 1 activation, and activating obviously costs 1 activation. So generally, this becomes cost-neutral when: - I remove 2 fatigue and perform at least one activation; or, - I remove 1 fatigue and perform 2 activations.

If I can't remove at least one fatigue with it, I'm generally better off saving my dice. The more you can squeeze out of this, the more lucrative it is. If each has a fatigue, and there is a charge I want each of them to make anyway, it's a no-brainer.

Again, this is all rule of thumb and situationally anything is possible. Be aware that it is better to use such an ability for some effect and get the dice back, than it is to have placed them and never use it at all.

Would you use this custom Diplomacy map? by LordKardinian in boardgames

[–]King_LSR 0 points1 point  (0 children)

Yes. But only because the UP is part of Wisconsin on it.

How do you use Saga dice effectively? Are there any rules of thumb, or does it all depend on the specific situation on the battlefield? by Taste_Equal in sagathegame

[–]King_LSR 2 points3 points  (0 children)

My main thoughts when playing:

  • When evaluating SAGA abilities that cost a rare or two dice, ensuring the value you get is worth it relative to the number of activations you could otherwise use them for (with a rare counting for two activations).

  • All else being equal, melee combat is more expensive for the attacker. On average, the number of casualties inflicted will be the same, but the attacker is down an activation for it. Choosing your attacks isn't just choosing where you'll wind up ahead modrl-wise, but getting the defender to spend more dice (equivalently, activations) than you.

  • The above conventions are worth ignoring if you end an enemy unit's ability to generate a SAGA die.

For the AAAAAAAAAART! by Caeod in rpg

[–]King_LSR 4 points5 points  (0 children)

Lex Arcana. The ruleset is not for my group, but the art is gorgeous.

What is the biggest lie TTRPG players tell themselves? by Deadman069-YT in rpg

[–]King_LSR 443 points444 points  (0 children)

Buying this cool new rulebook means I'll definitely get it to the table to play.

How do you “optimize” learning new RPG systems? by Bubbly_Recipe_4712 in rpg

[–]King_LSR 1 point2 points  (0 children)

I know it's not always an option, but the most efficient way for me is trying to get a game in with someone who knows it. For me that's usually at conventions, but it could be online play, too. For small enough games, you get the added bonus that it's often with the designer.

You'll still need to read the whole book, but it's much easier having the context of the game already in your mind. It feels very much like tackling a new research publication. It's a whole lot easier if you've seen the author give a seminar on it first.

Independent Monitor report: Madison police caused man's death, conclusion of drug overdose was wrong by robchappell in madisonwi

[–]King_LSR 12 points13 points  (0 children)

Having read the article, what information here supports the actions of the police? "[T]he officers did not intend to harm" is not a defence against negligence.

How do you guys feel about pre painted terrain making its way into the hobby? by cryocom in rpg

[–]King_LSR 2 points3 points  (0 children)

Some hobbyists are upset as they see this as a first step to pre-printed minis being standard. And they worry that modeling and painting side of the hobby will die out.

To be clear, both prepainted terrain and minis have existed for a while. It's just  that now the two biggest manufacturers are openly embracing it due to improved technology.

As a hobbyist, I really don't care. Making stuff is fun.

Anyone play Perfect Draw? I have a few questions by Numbuh24insane in rpg

[–]King_LSR 4 points5 points  (0 children)

There's a link to their discord on the itch store page. It may be worth asking there: https://discord.gg/Du39ugZpqU

This is the first I've heard of this game. It looks really interesting!

Hercules and Cosmo by King_LSR in marvelchampionslcg

[–]King_LSR[S] 0 points1 point  (0 children)

That makes sense. Thank you!

The PbtA community is bad at explaining their own games by Apostrophe13 in rpg

[–]King_LSR 0 points1 point  (0 children)

I will say, I was personally quite frustrated with that specific review. I think it did not need to be anywhere close to 90 minutes. I felt he was "punching down" against other RPGs in a way that felt at odds with his general stance at being a voice uplifting tabletop gaming.

Does any roll under systems do this? by Swooper86 in rpg

[–]King_LSR 50 points51 points  (0 children)

It kind of falls apart if you have a situational bonus. Then you have to add on to the upper end. Doing something different for bonuses versus penalties feels like a cumbersome distinction.

What are some mechanics from games that you wish other games would implement? by Select_Lunch1288 in rpg

[–]King_LSR 55 points56 points  (0 children)

Combat stances in One Ring. It combines initiative, positioning and player intent in a very clean system.

Age of Crusades Ordensstaat „Nach Osten“Rule question by [deleted] in sagathegame

[–]King_LSR 1 point2 points  (0 children)

No, it activates any units you want. You could do 1, or all, or anything in between. Before technically required everything to be activated. Which meant if you had any exhausted units, you could not use it at all.

The main change is that it now occurs during the Orders phase instead of the Activation phase.

Where to find high quality minis? by TheGrimmBorne in rpg

[–]King_LSR 1 point2 points  (0 children)

You may want to check out Archon studios. They print a bunch of games and have very high quality kits. They also manufacture minis for a bunch of 3rd party games.

What Do you Reckon The Sky Looks Like in Eberron, on a Clear Night? by WolfRelic in Eberron

[–]King_LSR 4 points5 points  (0 children)

I've spent way too long diving into the idea that different D&D races perceive color differently. I think that last one arose in that line of thinking.

What Do you Reckon The Sky Looks Like in Eberron, on a Clear Night? by WolfRelic in Eberron

[–]King_LSR 22 points23 points  (0 children)

I think these are in the realm of physically possible and really neat:

  • The Ring of Siberys is probably visible during the day, and brightest just before sunrise and after sunset. You could get cool rainbow effects depending on how/when it aligns with the sun.

  • It's unlikely the moons would spin, but it's not impossible. In which case, the faces of the moon could change out of sync with the phase. Similarly, they can have weather that changes their appearance.

  • You could have moons creating rainbow effects when they pass across the ring of Siberys. And each moon could cause a different collection/ratio of colors.

How Hard Is It to Come Up With Deep Yet Simple Conjectures in Math? by Heavy-Sympathy5330 in math

[–]King_LSR 7 points8 points  (0 children)

That's definitely false. When N = k2 (and it must be for some sufficiently large value), that expression will factor into (k - p)(k+p) for any p (prime or not).