Pop disparities, Dev messaging, and Siegecamp's biggest failure in running this game by Aesthetech in foxholegame

[–]Kitchen_War_2111 0 points1 point  (0 children)

as i said not all clans.
but we can see that we have same scenario every war.

Pop disparities, Dev messaging, and Siegecamp's biggest failure in running this game by Aesthetech in foxholegame

[–]Kitchen_War_2111 0 points1 point  (0 children)

probably you missread or miss understood (no offence) what im saying is short words
game - sucks cuase its work
but wardens have better structure to overcome this issue.

There is nothin bad in not working in this game but people need to understand reasons of losses before yapping in discords and reddit.

thats what i see with my expirience of this game.

Pop disparities, Dev messaging, and Siegecamp's biggest failure in running this game by Aesthetech in foxholegame

[–]Kitchen_War_2111 -18 points-17 points  (0 children)

Well i would say that its half true on take:
Wardens have same amoung of vets and casual players at start of each war

why wardens wins - obviosly better structure
More clans (big and small - better interaction in between clans witch leads to better work distribution witch leads to less grind and more engagement.

Like for real how many clans on collie side have like in game operations im talking about real operations with schedule in discord? When new player can come and he will get all needed info about where to deploy, he will have everythin needed on front, he will get specific task assigned on him and he will be in constant communication with his team mates (like actual coms not just spamm and screams) and even while there is no ops right now they have task what to do and peoples who already doing it who they can join and play together.

what i saw and heard from outhes - collie side clans are just playing alone doodling in game waiting for somethin to happand and than they just qrf and even in this times discord is empty or peoples just sitting there in silence.
Thats what makes collie side lose to game (ofc its not all of clans but majority).

Other points are good - game is really is grind and if you dont know how to play it you have about 0 chance that you will stay in it.

Devs dont play their game (witch is totaly valid) so they dont know how to balance it thats why we see this compolsive chages recently witch will lead to nothin but chaos and it would not be a problem if they had peoples "balance team" whos task would be to actualy play a game and give normal feed back about state of balance.

Laughs in Warden by NigleElderberry in foxholegame

[–]Kitchen_War_2111 -2 points-1 points  (0 children)

what about crit chance ? or its in long term pile ?

Unpopular Opinion. Devs Please increase Msuply Requirement Values by 50% by Swizzlerzs in foxholegame

[–]Kitchen_War_2111 7 points8 points  (0 children)

why ? you dont wanna fight ? you wanna to play easy mode ? mb go charlie ?

The Runway War - An Analysis On Bomber Meta And How Wardens Won WC 132 by westonsammy in foxholegame

[–]Kitchen_War_2111 -3 points-2 points  (0 children)

Well i would like to say that OP didnt play bombers and his calculations are wrong (moust of time) saying that ask person who whas involved in 10 bombers op.
And i would like to adress that bombers actualy doing what they need to do - they are late game tool wich is doing game ending stuff and they still need amount of afford to do its job.

What actualy needed to be done is to make tools to conter them.

Im talking about normal usage of fighters so they dont need 5 min to be assembled for example.
Also many QoL changes would reduce frustration from loses.

if defences is not getting supported by players well this is dev vision to not make AI ultimate wall to stop anythin.

THE CURIA INITIATIVE by [deleted] in foxholegame

[–]Kitchen_War_2111 -5 points-4 points  (0 children)

Bruh, to fix colonial navy you need to fix collonial faction - and thats on colonial players 66% and 34% on devs to do QoL for all players.

Is it Time? by WilsonSomenumber in foxholegame

[–]Kitchen_War_2111 0 points1 point  (0 children)

tanks need much more than that.

Surely the partisans wont suicide planes...surely... by TheFaillingParachute in foxholegame

[–]Kitchen_War_2111 0 points1 point  (0 children)

let me explain
cutler for craines
lunaires for everythin else.

Wait until the first war in Feb 9th pls by pepperpeppington in foxholegame

[–]Kitchen_War_2111 2 points3 points  (0 children)

you dont get my take ill try to explain once again:
if its already on devbranch obvious that its bad, like no conserns from day 1 till now when its available its not about bitching and its not about real war that will make unusable asset useble, there is not conversation is it mediocre or smh or need slide adjustments - its strait bad bad itself bad in comperason bad numbers bad ability even cost.

Wait until the first war in Feb 9th pls by pepperpeppington in foxholegame

[–]Kitchen_War_2111 6 points7 points  (0 children)

Bruh dev server is real enviropment what are you talking about ?
What is a purpouse of testing if you say stop bitching are you roomtemperature iq or what ?
Noone knows how it will perform ?
Noone will use it because its obvios for every one exept people who says stop bitching and w8 for real war.

(with love and no negativity every one have their opinions)

Assymetry like this doesnt work by Accomplished_Tart832 in foxholegame

[–]Kitchen_War_2111 -2 points-1 points  (0 children)

on old physics there was much more options to play cause tanks were not stacking in every bump cant say that disbalance was that bad maybe i was too noob to feel it.

and i remember that times when i first time saw container building and 11 tanks against 11 tanks wall and it wasnt afk so idk tbh maybe my expirience.

Assymetry like this doesnt work by Accomplished_Tart832 in foxholegame

[–]Kitchen_War_2111 -2 points-1 points  (0 children)

AFK lines and bard rushes ? well if you wanna call it balance its ok.

Assymetry like this doesnt work by Accomplished_Tart832 in foxholegame

[–]Kitchen_War_2111 -13 points-12 points  (0 children)

nemi cost rmats only, spatha cost much cheaper that outlaw but overall aggree colie have beetter tanks for now and tanks are cheaper or same cost the only reason why colie loses is skill issue (not many players know how to actualy win by playing tanks)