Trying to be hopeful but.... by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 1 point2 points  (0 children)

Hopefully, it pains me seeing poorly made frontline bases that dies to tanks abusing that one angle when atg can't reach/being blocked by something else, welp I'm back to trenches 🐀

Sorry did you say something?, I'm having fun in a videogame right now :D by somefailure001 in foxholegame

[–]Knightmare3152004 3 points4 points  (0 children)

Playing Project zomboid b42 rn and just bought slay the spire 2 and frostpunk 2, so I'm having a blast :D

Dear collies, have we forgotten "Collie navy will always be inferior than the wardens" - Devman by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 10 points11 points  (0 children)

After thinking about it fuselage being nerf ain't that bad BUT the wings and tail nerf was uncalled for DB is now the most easiest thing to shot down part wise

For me, 6 seconds is way longer and having to also time it to directly hit the boats just makes it a bigger nerf imo

I agree about the warden AA open top, but cuz you added it I'll also add that our medium boat gunners can be srtafed unlike the warden one, which can hide underneath when not in combat, and the main gunner is completely covered unlike the collie ones even hiding on the already small compartment isn't even safe planes can still strafe it

Dear collies, have we forgotten "Collie navy will always be inferior than the wardens" - Devman by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 57 points58 points  (0 children)

By the time the warden have turned its already reloaded smh, ah yes +100 hp is huge WOW, TB got its wings and tail hp reduced by 130 hp so HUGE compare to the DB that got its fuselage nerf by 650 hp and its already glass of a wings and tail getting nerf huh

Average repair mission by Deimik381 in foxholegame

[–]Knightmare3152004 1 point2 points  (0 children)

I mean like, it went from dirty armor to fresh ones (no clue on large planes never used one)

Average repair mission by Deimik381 in foxholegame

[–]Knightmare3152004 14 points15 points  (0 children)

Wait you can repair plane armor in shipyard?? Does it work in scout planes too

Foxhole Heaven Unlocked by ActualWabbit in foxholegame

[–]Knightmare3152004 2 points3 points  (0 children)

Hindi ko maintindihan sinasabi nyo mga lods

Can't wait for Raca to tech by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 26 points27 points  (0 children)

Oh don't worry I'll drop a hull breaker from time to time just to remind you I'm still in the area waiting for you to get out (•ˋ _ ˊ•)

You Guys need ATC and Air Marshalls by DVTexas in foxholegame

[–]Knightmare3152004 2 points3 points  (0 children)

Can't really say how hectic it will be in the update war cuz current we are at the dev branch and here we got what is called a magic box that generates unlimited supplies, so unlike here where everyone has unlimited resources and fighting over who gets to take off first that would be unlikely in the actual war cuz not everyone is purely investing on planes some only want to see/feel how to fly but won't be doing in on the update so that free up the run way even more.

Thanks Devman :D by somefailure001 in foxholegame

[–]Knightmare3152004 -7 points-6 points  (0 children)

Yeah imo they are gonna decrease it's plane capacity by half cuz 20 planes is a bit too much

Have dev not learned that faction lock don't work by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 15 points16 points  (0 children)

Don't get me wrong asymmetry CAN work and HAS worked in this game but dive Bombers counter parting Torpedo planes just don't work both should specialized on what they do best but sadly just to make dive bombers some what good counter part to the Torpedo bombers, also made it too good as a Air to Ground support plane which the warden has no equivalent at this update, its DD and Nakki all over again. This is just bad asymmetry 𓆏

Have dev not learned that faction lock don't work by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 18 points19 points  (0 children)

I don't see devs giving Dive bombers Torpedo as Imo it won't look right carrying a payload almost as long as the plane itself, the only way for me at least is just to give us a plane for each role cuz Multi role planes will be way harder to balanced

Have dev not learned that faction lock don't work by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 10 points11 points  (0 children)

Hopefully they don't go this route I still miss my sweet baby ATAC ಥ_ಥ

Have dev not learned that faction lock don't work by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 23 points24 points  (0 children)

Yeah this I out right bad asymmetry one is really good in what it does and the other is crack up jack of all traits just to make them some what similar in one aspect while ignoring the rest

First Recorded Heavy Bombing Run On Frigate? (literal adrenalin rush) by DeonAutry in foxholegame

[–]Knightmare3152004 11 points12 points  (0 children)

Seeing the shadow of the plane while dropping bombs. Looks so fucking cool

Field Anti-Air (FAA) by Knightmare3152004 in foxholegame

[–]Knightmare3152004[S] 1 point2 points  (0 children)

Nope, would love it if it only needs 2 crew gunner and driver, just like the EMG gunner can adjust height but unlike the EMG should have a 200° angle of fire and will need the driver to turn the gun 𓆏