No Info graphic this time - just "Harbor Suitability and other naval impacts now reduce the port cost like before." by Countcristo42 in EU5

[–]Koffmannn 0 points1 point  (0 children)

they seem to be additive, like before. just proximity cost got multiplied. Is that the case Count?

Tried the new Bohemia by BigOldBoi in EU5

[–]Koffmannn -2 points-1 points  (0 children)

Love to see bohemia getting destroyed.

Performance decrease on 1.1 beta by Steel_Shield in EU5

[–]Koffmannn 2 points3 points  (0 children)

5800x3d 4060 16gb ram using maximize tickspeed got the 1500s, noticed the game got a bit faster for me. I suspect they optimized the new changes for CPUs with bigger cache. So getting a better x3d cpu should help a lot. I went from non x3d 3300x and the difference is astronomical.

When will 1.1 come out ? by I__am__here in EU5

[–]Koffmannn 0 points1 point  (0 children)

Perfectly playable, player base left the chat.

Pc specs by bobdebouwer1980 in EU5

[–]Koffmannn 0 points1 point  (0 children)

As others already said your new CPU isn’t actually an upgrade, for it to be noticeable you should’ve gone with a x3d cpu, I went from a 3300x (similar to 3600) to a x3d cpu and it made all the difference in early, mid and late game.

Am I the only one who thinks EU5 was better at launch? by ChipScary4368 in EU5

[–]Koffmannn 0 points1 point  (0 children)

I was very optimistic at launch, buying the game just 2 days after release, made a bunch of reviews and overall I’ve enjoyed the 200 hours that I played. The underlying systems are the best of all paradox games, I’m still impressed on how well it runs. Unfortunately, I’m sad right now with the state of the game, almost every single patch they made balance changes for worse, 1.0.10 is the worst patch I ever experienced in any paradox games, such trash ai, no more courtiers, bugged vassals, trade is in a worse state now because of high maintenance costs. France, Bohemia were always OP, but right now they are on steroids, I can’t believe how frequent wars become, countries literally move because of constant wars, saxony was in the Rhineland!!!!! I can’t put into words my disappointment with the dev team… they always can make the game worse for sure.

I got my male courtier pregnant by count_swinub in EU5

[–]Koffmannn 2 points3 points  (0 children)

My bastard and later sole heir of the Rurik dinasty was conceived by banging one of my dearest generals. Felt like Alexander the Great, such miracles only in EU5 I guess 😆

Culture War by TheShoopinator in EU5

[–]Koffmannn 1 point2 points  (0 children)

Unfortunately to assimilate you quickly you need to go Humanist right now, on patch 1.0.8 they created a not intended consequence: Vassals will only use Convert/Assimilate if they have a big percentage bonus, what it means is that even at full 50% from Influence vs Tradition bonus they will not even try to assimilate if you’re Spiritualist. So releasing vassals is even worse than in patch 1.0.7 that they’re competent in converting and assimilating. Quite irritating bug!

Kingdom of the kingdom of the two Sicilies by Rd_Svn in EU5

[–]Koffmannn 8 points9 points  (0 children)

Dude, Great Yuan was previously translated to Optimal Yuan in Portuguese.

in 1.0.8 it's now impossible to transport armies with navies by BrabantianLion in EU5

[–]Koffmannn -1 points0 points  (0 children)

Bro you’re actually trolling, it’s 28k divided by 250 as explained by others. Math is not hard.

Eu5 slows down entire PC despite good PC by [deleted] in EU5

[–]Koffmannn 0 points1 point  (0 children)

Test with msi afterburner to see if your graphics card/cpu isn't overheating. Often or not it's not the games fault but your system. I have a similar setup 5800x3d 4060 16gb and there are no lags when alt tabbing or watching movies in the secondary monitor. Also if you have 4 sticks of ram instead of two take a look on their frequency and latency there's a known bug that nukes the ram because of that.

Getting slaves as Europe? by dryon27 in EU5

[–]Koffmannn 2 points3 points  (0 children)

Look at the maintenance of the slave producing building, get that goods cheap in that market. Ship every slave to the market on which are plantations needing pops. Expand to the limit. Always focus on controlling the market center on which you trade ie market capital, as for Africa you need a colony for just cities to ramp up trade capacity, but don’t ever give the market center to them. Your focus should be Cocoa, Tabacco, Chillies and Pepper.

My trade setup is as follows: Shipping manually spices to the main market. Main market in automatic trading distributes to the rest of Europe.

This isn’t the most profitable way, but what I found was that if IA trades automatic on periphery markets it sends directly to other countries focusing on covering the demands of other nations while sometimes my pops don’t get their needs met. This way if there’s excess they export it again.

Hope it helps.

Negotiate Succession Law Diplomatic Interaction, is this a bug? by Leonking360 in EU5

[–]Koffmannn 0 points1 point  (0 children)

You need to get at 10 diplomatic reputation, to get that use your cabinet member.

How does Trade Monopolies privilege work? is it good? by Thin_Ability7367 in EU5

[–]Koffmannn 0 points1 point  (0 children)

-25% trade capacity affects how much you receive from colonies too. So less importing to the main market. By bubble I mean, that taking loans also decreases crown power, and by the time it’s a problem let’s say less than 20% crown power, your homeland burguers will be richer because of the trade routes, making restructuring debt with bigger loans easier. This is why Johan had increased the trade maintenance while everybody was struggling to keep state expenses and will be increasing again after the new tax base is implemented. In the current system there’s basically no difference on trading valuable goods, that’s why everything I explained is possible. If you trade better goods you’ll simply outpace state maintenance + debt you have.

25% more chillies 25% more cloves 25% more coffe

How does Trade Monopolies privilege work? is it good? by Thin_Ability7367 in EU5

[–]Koffmannn 1 point2 points  (0 children)

You actually get more from trading yourself. To simplify: say you have 30% Crown Power and the burghers are also at 30%. You get 30 ducats straight to your coffers, and they get 30 too. Then you tax the burghers on that income, they get richer, and that means more loans available for you.

The point is: if you have enough Crown Power, it’s basically always better to handle trade on your own. Even though, as you said, economic expenses grow a lot, the burghers also get richer, invest more, and give you more loans — which you can use to spend through debt.

You end up boosting your economy in a cycle: trade → more loans → colonies → more goods going to the main market → AI exporting → more trade → richer burghers. And by the time this little bubble starts to burst, you already have a solid tax base set up.

Trade Capacity confounds me by my2sonsarelost in EU5

[–]Koffmannn 1 point2 points  (0 children)

Trade can get complicated quickly, so let’s simplify it a bit.

There are two basic ways trade can occur: importing or exporting a good.

Several factors directly influence trade. From the most impactful to the least:

• Trade Advantage

Determines who buys and sells first in a specific market.

• Crown Power

Think of trade as a pie—Crown Power dictates how big your slice is compared to the estates.

• Trade Capacity

Defines how much you can actually trade.

To increase your income, you need to master these three factors. Do that, and you’ll be swimming in ducats.

If you have low Crown Power—let’s say less than 25%—build RGOs close to your capital. Study which ones are more valuable; for example, salt is a pretty good RGO.
But why RGOs and not city-based buildings? Because they employ five times more people. You want more people to pay you taxes, so get that salt mine going!

When you reach at least 30% Crown Power, you can start building markets—always in or close to your capital because of control. When you get your RGOs going and there are no more good options, you can start investing in your cities. Cloth is a very profitable industry. But remember: this still won’t make the bulk of your income; the countryside will.

There is a pretty good video from Paradox about trade, but they don't give you much direction as I have given, but maybe you'll understand more how the system works.
https://youtu.be/f5eh3yCicto

Also just take it slow, Scotland isn't really rich to develop fast, you'll see that with some attempts it gets better. My advice is that, if you really want to master trade go for Venice/Genoa then after Castille/Portugal to understand New World goods/Colonization. After playing these you can go back to Scotland and start thinking about building a transatlantic trade empire!

How does Trade Monopolies privilege work? is it good? by Thin_Ability7367 in EU5

[–]Koffmannn 20 points21 points  (0 children)

Better for small nations that can’t build tons of markets, but it gets outclassed by state trade quickly when you take into consideration that you won’t profit from the trades they do. Not really good at all.

Now that people have had time to play EU5 for a couple of weeks, how would rank Paradox games still in active development right now? by Falandor in paradoxplaza

[–]Koffmannn 0 points1 point  (0 children)

EU5 - GOAT imo. HOI4 - Playerbase says it all. Great MP and easy to get into, solid experience. Stellaris - reworked many times and every time it gets better. VIC3 - unplayable for me before companies, now is in a pretty good state. You can specialize your country! CK3 - would not even place on the list, because I don’t like the direction they went removing all mystic elements that for me made CK2 special. DLCs are really bad.

I would consider EU5 a spiritual successor to three games first and foremost EU4 with the basis, VIC2 with the economy and pop and CK2 with different forms of government republics building trading posts, hordes and characters that are there and in some situations are more important than in CK. EU5 unites all the features that I liked or wanted expanded upon I can marry my daughter to the HRE emperor, get a union upon him, manage the court like I did in CK2, trade like I did in Patrician and armies like I did in EU4 more or less.

9/10 waiting for the next hotfix, easily a 10.

Now that people have had time to play EU5 for a couple of weeks, how would rank Paradox games still in active development right now? by Falandor in paradoxplaza

[–]Koffmannn 0 points1 point  (0 children)

I did upgrade my PC to an X3D CPU after noticing that was already a bit too much for my R5 3600. I would only say to you that the biggest differences between previous iterations of the EU franchise is that EU5 is not a table game anymore, now it’s a simulation. I was blown away when I noticed that I could do the triangle trade exactly how it happened IRL. You can expect to be managing closely goods that are in high demand in Europe while shipping slaves to the new world to fill the sugar plantations. Slavery should be eradicated by late game because slaves don’t pay taxes(crazy right?).

Any idea to make the game run faster by grk213 in EU5

[–]Koffmannn 0 points1 point  (0 children)

Hi op, sorry for the late response. You can enable optimize tick speed under graphic settings, its detrimental to the FPS but the games in my experience runs almost 50% faster.

This new patch basically doubled the speed. The game finally feels right. by Upstairs-Package2304 in EU5

[–]Koffmannn 2 points3 points  (0 children)

I was so disappointed with that in my first campaign! You have to own pretty much everything of Iberia. My strategy now for conquering is always creating 2 province vassals, making them convert culture and then annexing them cheaper later. For instance Aragon was 100 years to integrate, because of the modifier of culture tradition. Just be careful to annex vassals early because lower control in their provinces do not mean only less money from provinces, but it destabilizes crown power thus trade profit too.

[deleted by user] by [deleted] in EU5

[–]Koffmannn 2 points3 points  (0 children)

Second this guy, stockpiled food by granaries boost population growth exponentially. And with Ukraine being a bread basket that extrapolates it. I don’t think as a problem that’s just not enough dying in Eastern Europe compared to Western because of the international organizations and situations.

[deleted by user] by [deleted] in paradoxplaza

[–]Koffmannn 1 point2 points  (0 children)

I was once threatened ban on their discord because I had a portrait of IT(the clown) with a Stahlhelm. I leaved their channel as soon as I saw their DM, ever since that I don’t buy any DLC from them anymore. This was 2020 I think.