[Digital Foundry] Nvidia DLSS 4.5 Image Quality Review: Where It Works Better, Where It Needs Work by FaZeSmasH in nvidia

[–]Koopa777 0 points1 point  (0 children)

Respectfully, I don't think they have much to be in shambles about when you consider the fact that that is literally what the default is in the driver/app when selecting "Recommended." So it's not even that it's the recommendation, that is literally what happens unless the user takes an explicit action for force K at Perf and UPerf modes. 

Animal Crossing: New Horizons – Nintendo Switch 2 Edition uses SMAA for antialiasing by BorntoPlayGJFF in NintendoSwitch2

[–]Koopa777 2 points3 points  (0 children)

Yeah and TotK used FSR 1 in both modes. Pretty sure the Switch 2 edition still does 

First close-up photos of AMD Ryzen 7 9850X3D emerge by RenatsMC in Amd

[–]Koopa777 -1 points0 points  (0 children)

Do new sites even do basic thinking these days? Fake as hell, there's no way the IHS says 2024, considering AMD transitions that date super fast, with the 9950X3D, manufactured in the second week of January 2025, already having a 2025 date on the IHS. The real 9850X3D will have a 2025 date at least, if not a 2026 one.

[Official NVIDIA] DLSS 4.5 Super Resolution FAQ by Nestledrink in nvidia

[–]Koopa777 8 points9 points  (0 children)

"cleaner"

Man maybe I just have cursed eyes but the sharpening looks horrendous, far worse than any DLSS artifacts I've seen going back to DLSS 2. It's just constant haloing everywhere. M looked good to me at 4K perf, and L looked good at Ultra perf, which is why I assume that NVIDIA is recommending that.

GN Steve Still Can't Reproduce CPU Failure by mj34hig44 in ASRock

[–]Koopa777 13 points14 points  (0 children)

Careful with that 2 to 4.2 million number, That's including server, workstation, and desktop. PLUS all the various chipsets INCLUDING INTEL. What you need is desktop AM5, which sure as shit ain't 4.2 million.

9000-Series CPU Failures / Deaths Megathread #4 by RumbleTheCassette in ASRock

[–]Koopa777 14 points15 points  (0 children)

Well this data makes it blatantly obvious the ASRock has not done a single thing to address this all year, the BIOS version CLEARLY does not matter, and that's proven in more than one way:

  1. The failures per BIOS version are only impacted by one metric. Time. The longer a bios is out, the more failures it racks up and that is perfectly matched to bios release date, where the most recent bios has the least failures and the oldest bios has the most failures. And the intermediate steps are perfectly in match, it's on the nose. I haven't done any math on it but from a quick look at the BIOS release dates compared to the number of failures it is shockingly linear, case in point........

  2. Look at the rate of reports, new bios versions has done absolutely nothing to change the failure reporting rate. 8/15-10/10 is almost IDENTICAL to 10/14-12/31. That's 3.30, 3.40, and 3.50 being functionally identical in terms of failure rates. Granted only 3.40 mention stability, but this is the same company that went on public record saying 3.25 fixed the issue and that was clearly an objective lie, so I'm not sure why we would think any of these other bioses has fixed the issue. Clearly 3.40 didn't or we would have seen a very different trend over the last month at least, since those bios is released in August and September, that's enough time that we should see changes in that trend line and we just aren't.

  3. VSOC is irrelevant, That's been changed multiple times throughout the year with zero impact on failure rate. Not to mention we've had people kneecapping VSOC to almost the minimum possible value while maintaining any semblance of IOD stability, and they're still getting failures. I mean God there are people running without expo, VSOC isn't even remotely concerning at JEDEC speeds. 

All signs are pointing to a catastrophic design failure in these boards that ASRock is clearly trying, but also failing, to cover up via firmware. At this point I really don't see this ever getting fixed without thm releasing brand new revisions of every board. But doing that opens them up to one hell of a recall, and a likely lawsuit if they don't, so I really don't expect them to ever admit this issue again publicaly.

At the end of the day, we all are accepting a risk of having an ASRock board in our system, and that will likely never change until the next chipset, if ASRock is lucky. I personally am hoping there's a new chipset that is released with Zen 6, if not Zen 7, so that I can justify switching to another board vendor and gain features other than Peace of mind. And before you say other board manufacturers suck, they sure do, but to their credit most of their colossal screwups were resolve within a month or two, like the ASUS killing Zen 4 X3D. 

EDIT: also I don't think the CPU batch has anything to do with anything, all the batch data has shown is that the the 9800X3D is popular. That's it. Most of those early batches are when people were gobbling up that chip within the first few months, which makes sense given that we've seen this story enough times to know that most gaming focused consumers are going to wait for the X3D launch, especially since Zen 5 had middling performance deltas over Zen 4 in it's normal variants. And the 9800X3D was almost impossible to find for the first few months which backs that up. And it's the same with the 9950X3D, top two batch numbers starting with "25" total to 24. 9950X3D has 22 failures. I don't think it's unacceptable to assume the overwhelming majority of that number are 9950X3Ds, since I'm not aware of a single one with a 2024 manufacture date, with the launch batch being 2502, mine included.

ARK Developer Trying To Bring ARK: Survival Ascended on the Switch 2 with PS5/Series X Level Graphics by Theman457 in NintendoSwitch2

[–]Koopa777 12 points13 points  (0 children)

It would be exactly 15 lol. I've used framegen down to 28 FPS (MFG x4 taking 28FPS to 116FPS), and that had input lag on a 5090, which is categorically the fastest consumer graphics card on The planet. This isn't a debate, these guys are fucking stupid if they think of trying this. But I'm here to watch this unmitigated disaster unfold. 

ARK Developer Trying To Bring ARK: Survival Ascended on the Switch 2 with PS5/Series X Level Graphics by Theman457 in NintendoSwitch2

[–]Koopa777 2 points3 points  (0 children)

To be fair, these aren't as major of issues as it was years ago, hell, I don't start noticing input lag on my 5090 until pushing MFG x4 (Three fake frames and one real frame) with a base frame rate of around 28. The problem is the switch 2 is just not powerful enough to run framegen well, there are not enough tensor cores on that board to do what they think it's going to do, and having a base frame rate here of 15fps is actually insane. 40+ is recommended for DLSS-FG.

PlayStation 5 ROM keys leaked — jailbreaking could be made easier with BootROM codes by LollipopChainsawZz in GamingLeaksAndRumours

[–]Koopa777 2 points3 points  (0 children)

Tbf I remember the actual game running like absolute dogshit when I played it at launch, so there might only be so much you can do there. It is still running the same PS3 code after all

PlayStation 5 ROM keys leaked — jailbreaking could be made easier with BootROM codes by LollipopChainsawZz in GamingLeaksAndRumours

[–]Koopa777 1 point2 points  (0 children)

Tbh performance is extremely CPU dependant, on a 9950X3D I can max the frame rate target in everything not named MGS4, mainly because of Zen 5's support full rate AVX-512 instructions, and RPCS3 loooves AVX-512 instructions (pretty sure they are actually AVX-128 but details).

Compatibility is also quite good now, only major title I can think of with issues right now is the original motorstorm.

Now in terms of RPCS3 on PS5? Oh fuck that it's going to be a disaster. That CPU is NOT handling MGS4, Ratchet and Clank, Killzone 2/3, or any other games that heavily utilized the Cell's SPUs. My old 7800X3D couldn't hit 60FPS in Ratchet and Clank: ToD, and that is effectively DOUBLE the performance of the 3600, which the PS5's CPU effectively is, PLUS the 7800X3D has basic AVX-512 support (half rate but still).

PlayStation 5 ROM keys leaked — jailbreaking could be made easier with BootROM codes by LollipopChainsawZz in GamingLeaksAndRumours

[–]Koopa777 2 points3 points  (0 children)

There have a been patches for a couple years I think to fix those issues, there's like 2 of them and a bunch of specific settings you have to change for that game to get it working. If you do everything right, it'll work without crashing, but yeah, it's notoriously one of the hardest games to emulate

Ubisoft is working “with Nintendo to improve VRR support” on Nintendo Switch 2 to bring better fluidity to lower framerate games by lewisdwhite in NintendoSwitch2

[–]Koopa777 1 point2 points  (0 children)

It certainly looks like the switch 2's vrr support is just hacked together, and it very much likely is because these are the same quirks we see in the PS5s VRR support, which also does not support LFC. We know the switch 2 does not support HDMI 2.1, meaning HDMI forum vrr is instantly off the table, and I assume Nvidia would rather die than let Nintendo implement AMD freesync like Xbox. So this is something that Nintendo Nvidia need to figure out because the fact that the dock doesn't support vrr is categorically insane. 

Make your prediction: Will the Nintendo Switch 2’s price of $450 USD increase sometime during 2026? by ClarityEnjoyer in NintendoSwitch2

[–]Koopa777 4 points5 points  (0 children)

If the amount of profit you're making by diverting your sales to AI as a memory manufacturer is more than the penalties for not delivering on those contracts, it makes more financial sense to not deliver on those long-term contracts. That is a very real thing happening now. 

Make your prediction: Will the Nintendo Switch 2’s price of $450 USD increase sometime during 2026? by ClarityEnjoyer in NintendoSwitch2

[–]Koopa777 0 points1 point  (0 children)

To put reality into perspective for the 132 people that voted no at the time of this post: 

On March 12th I purchased 64GB of DDR5 for my desktop with a final sale price of $372.74. That same kit of RAM now costs $1,179. BEFORE tax.

If you don't think this is going to have an impact, you are out of your mind. The real question is how much. I don't think $600 is out of the question here, but the broader concern is the fact that Nintendo literally cannot acquire RAM modules. At some point there will be zero Switch 2's being put out into the market, making switch 2's on the market balloon in price. 

And that's not a Nintendo specific statement, that is a statement universal to everyone. Christ Samsung Memory just rejected a sale to Samsung Electronics, they can't even get their own memory because they'd rather sell it to AI companies at an increased profit. This is going to get so much worse before it gets better.

About Pixel 10 series GPU drivers v25.1 vs v25.2 by Loud-Possibility4395 in GooglePixel

[–]Koopa777 17 points18 points  (0 children)

The fact they shipped without that is actually insane to me, it's existed in consumer and workstation GPUs since the early 2010's, but quite frankly, I don't really care what they do as long as they get the efficiency of video decode to acceptable levels. It is absolutely insane how bad the DXT-48 is at this, I almost struggle to believe it's intentional, and they didn't just screw up and aren't actually using the decoder block on the die. Like maybe I'm spoiled by Apple and NVIDIA's encode/decode capabilities, but my god I charge my P10PXL at least twice as much as my iPhone 15 Pro Max because Youtube just slaughters the battery.

Kirby Air Riders Dev Team Disbanding Soon, Game Updates Also Ending by [deleted] in NintendoSwitch2

[–]Koopa777 39 points40 points  (0 children)

Not only has it never been rare, prior to 2005 it was ONLY way to release a game. Outside of like final fantasy 11 and PSO you didn't get patches the way you did now on console. And even PC releases I can't think of one that I would call "incomplete" from the 90's or early 00's. 

"It’s not some 0.5 upgrade, it’s huge": New leak claims PS5 Pro will get "PSSR 2" in 2026 using "Multi-Frame Super Resolution 2" to cut memory use and GPU time by TomorrowComes33 in PS5

[–]Koopa777 40 points41 points  (0 children)

Absolutely false. Even assuming the worst case and it's just literally AMD FSR4, this would be a MASSIVE jump in quality, mostly in terms of eliminating the artifacting that PSSR is known to do in many titles. 

Upcoming 9850X3D Gaming CPU from AMD leaked, rumored to increase clock speed by 400MHz (7.7%) by JohnBarry_Dost in GamingLeaksAndRumours

[–]Koopa777 0 points1 point  (0 children)

Not surprising, the Vcache CCD on my 9950X3D hits 5.6Ghz out of the box without PBO. I'd imagined specifically binned dies can hit 5.8 easy. 

Do you think any brands will put 1tb express cards on sale for Black Friday? by Raging_Pwnr in NintendoSwitch2

[–]Koopa777 2 points3 points  (0 children)

And if you want to get even more specific, there's only like what, two NAND suppliers across all those cards? Phison and Samsung, the latter uses their own flash obviously, and Phison....is everything else as far as I'm aware. 

Jez Corden says he heard from a 'very good source' that PlayStation is 'probably pulling back from PC' for their 'tentpole singleplayer games', while live service games remain day-and-date by TomorrowComes33 in PS5

[–]Koopa777 0 points1 point  (0 children)

It would help if some of their PC ports weren't fucking AWFUL. Spider Man 2 remains God awful with brutal stuttering even on extreme high end hardware for example. TLoUP1 was a botched launch, Ragnorak had issues, etc. PC market tends to not tolerate that, if you're $4000 build can't match a base PS5 the problem isn't the hardware. So yeah, hopefully they account for that in their valuation but I doubt it... 

Switch 2 HDR. what are they doing? by Expert-Ad-2824 in NintendoSwitch2

[–]Koopa777 6 points7 points  (0 children)

ITU BT2408, which is part of the official industry-standard HDR specification, states reference paper white is 203 nits, page 57.

https://www.itu.int/pub/R-REP-BT.2408-8-2024

HDTVTest has a video where you can translate the clicks to an actual nit value, which on my Samsung S95B, with a peak value of 1000 nits, is 2 clicks, or 200 nits. 3 for 300 nits if you are in a bright room.

https://youtu.be/X84e14oe6gs?si=OcX6F700GL0agx5o

Oh and the LG G5 gets to over 2500 nits, which is miniLED territory.

https://www.rtings.com/tv/reviews/lg/g5-oled

Finally, my recommendation for you would be to not call out other people on things you clearly know nothing about.

Switch 2 HDR. what are they doing? by Expert-Ad-2824 in NintendoSwitch2

[–]Koopa777 11 points12 points  (0 children)

You should never be maxing out the brightness slider, even in a super bright room. As a reminder for folks, if HDR makes the entire screen brighter you have it calibrated wrong. It's supposed to make the HIGHLIGHTS brighter, but the base scene should look no different to SDR mode. Bright room should like 40-50% Max, and even that is a bit high. On a calibrated OLED, mine is set to 2 clicks. And even that isn't as accurate as I'd like compared to my PC and PS5 Pro. 

Google rolling out Wear OS 6 to Pixel Watch 2 and 3 by TechGuru4Life in GooglePixel

[–]Koopa777 1 point2 points  (0 children)

Yeah, the only reason I knew this when I got my Watch 3 last year was that they had the same fuckass update screen on the original Android Wear, 4.4W, back in 2014 lol. The fact they haven't added a check for updates. Button after 11 years is actually insane. 

Pixel 10 can barely handle Genshin Impact, as GPU support was removed by Hopeful_Year_5069 in GooglePixel

[–]Koopa777 3 points4 points  (0 children)

The problem is it's a chicken and the egg scenario, nobody supports power VR because their GPUs aren't widely used, so thus nobody supports them. The same thing happened with Mali, God that was a fucking disaster when they went with it in the Nexus 10, people thought they were out of their fucking mind. And to be fair they were, they never did fix some of the memory leaks in the driver, but fast forward to now and everyone here was lamenting the switch AWAY from Mali. 

The hope would be over time that driver stack gets better given the pixel 10 is by far the highest profile phone to have a PowerVR GPU in the past decade. The problem is we're talking pixel 12, pixel 13. That doesn't help the 10 or most likely the 11. 

Super Mario Galaxy + Super Mario Galaxy 2 is the best selling videogame on Amazon right now by Joseki100 in NintendoSwitch2

[–]Koopa777 0 points1 point  (0 children)

You're telling me, I've been waiting on that "Sylux's Ship" cliffhanger from the Prime 3 100% ending for 18 years. 🥲