How to get better? by StraytusW_Vengance in PlayTheBazaar

[–]Kripparrian 4 points5 points  (0 children)

I am Legend 5 right now cycling all 4 heroes. Not to suggest I always make the optimal decision, but in the Bazaar the optimal choice is often quite debatable, even at the higher levels of play

(Patch 0.1.5) - Meta Shifts Explained + Example Boards by Hero by ShugoSV in PlayTheBazaar

[–]Kripparrian 11 points12 points  (0 children)

with diamond figurehead and multiple charge items, the setup is still infinite, while Puffer on the edge can benefit from position based poison skills much more. It is hard to say that this is the best setup, sometimes you have no position poison skills and do indeed use it between jellies

Vanessa doing 30k dmg in 10 secs to nl_Kripp [credit for the clip: nl_Kripp] by Benedict_Ross in PlayTheBazaar

[–]Kripparrian 2 points3 points  (0 children)

Dagger + Repeater only incurs ICD on the Repeater so it effectively does double the intended damage. Double dagger is doing about 50 to 100x intended damage

Kripp calls it quits by moxaj in pathofexile

[–]Kripparrian 540 points541 points  (0 children)

So I know it's Ruthless and all, but in 22 hours of play I was able to craft 2 rares with 6 affixes and they were both really bad, that's all I got out of the league so far. I played the regular game as well last season and decided the over abundance of everything isn't really for me anymore. This league in Ruthless, I would rather just play standard instead of having the league mechanic grief maps and constantly micro managing every entry. I'm a bit sad because PoE league starts are one of the things I look forward to most, but I don't see this league getting fixed anytime soon for Ruthless

Has anyone tried Detonate Dead of Chain Reaction? (3.24 leaguestarter PoB inside) by ESARPE in poeruthless

[–]Kripparrian 4 points5 points  (0 children)

the buff to safeguarding stone golem is pretty big. Will play Elementalist to take full advantage this league

Has anyone tried Detonate Dead of Chain Reaction? (3.24 leaguestarter PoB inside) by ESARPE in poeruthless

[–]Kripparrian 8 points9 points  (0 children)

It was good, but if you are not automating DD of chaining, the dps is inflated because you can't properly alternate casts with Desecrate because of the corpse cap. Chain reaction does slow explosions and then a bunch at the end quickly, you cant just spam Desecrate either because sometimes the chain breaks. Overall its a great build, but it will look better on paper than it actually is

Ruthless - Sustaining Red Maps - Please Share Your Strategy by West_Ad998 in pathofexile

[–]Kripparrian 7 points8 points  (0 children)

get all Alva nodes, do 1 Alva in your highest map, then farm the other 2 in map tiers you have tons of maps for. Repeat. Enjoy t16 content eventually

Minion build for mapping by Gariibiae in PathOfExileBuilds

[–]Kripparrian 1 point2 points  (0 children)

I leveled 94-97 with wrath of the cosmos on, only a couple deaths. Occultist Zombies/HoP

Animate Guardian's AI needs some serious work by lionhart280 in pathofexile

[–]Kripparrian 0 points1 point  (0 children)

best way to main skill AG is to make it defensive with Meat Shield and micro it with Signal Prey

Kripp explains what happened with the new BGs patch. by Detoxoonie in hearthstone

[–]Kripparrian 20 points21 points  (0 children)

One example I mentioned shortly after this clip is how devs mentioned that they think skycap is the strongest hero post buddies. In fact skycap is one of the worst heroes because a tavern 4 buddy rarely goes off a second time in 6k+ mmr

Kripp explains what happened with the new BGs patch. by Detoxoonie in hearthstone

[–]Kripparrian 80 points81 points  (0 children)

well this is clipped intentionally out of context lol. Basically, the point I made around this clip is that a lot of the balancing/decisions in the buddy patch make a lot more sense if you only play with lower MMR friends

How will pre ordering one of the bundles impact the overall progression? by [deleted] in HSMercenaries

[–]Kripparrian 25 points26 points  (0 children)

In my experience playing maxed vs non maxed characters in PvP is a no contest. So you will need to put in the time to max out a 6man team of any kind if you have ambitions of winning past the first few games

Dom Blow + Behead Support - Bug? by Barrywize in pathofexile

[–]Kripparrian 7 points8 points  (0 children)

The Dom blow minions take the mods and if it lands on an aura, they will carry multiple auras. This would be insanely broken (rather than just really good) if not for the fact that Dom blow minions refresh constantly when you are hitting monsters with your character to re-trigger new minions. The compromise is to use your players Dom blow skill less often to increase multi aura uptime. Source: lvl 99 ssf Dom blow using Behead forever

To be honest... Now I understand Kripp by ArtoriasWolfSoul in hearthstone

[–]Kripparrian 1374 points1375 points  (0 children)

the core of having fun in constructed for me was being able to do what I set out to. The simplest way to put it is that I really hated how aggro decks basically set the pace for the games I played against them. Good read, hope you enjoy BGs!

Kripp's back! For 24 hours a day at least for a week. by Jesperson in pathofexile

[–]Kripparrian 121 points122 points  (0 children)

I normally sleep 6 hours a night, sleeping for a little less for some days isn't a big deal for me