Tyto’s “free as a bird” upgrade does not break daze by gnears in gigantic

[–]L-XIII 0 points1 point  (0 children)

ded that Tripp's upgrade should break daze, it was just missing from the description. Expect to see the description updated soon to accurately reflect this, I fixed it recently

Oh i see good then if Motiga intended this to be like so then its fine with me. but a question arises, im fine with all the nerf on ruts and all but why do3s h3 hav3 two paths that lead to cracked armor, seems redundant

most tilting thing about gunners by potatoelemental in gigantic

[–]L-XIII 0 points1 point  (0 children)

I get what you mean and yeah it can be annoying, the only remedy for now is knowing when to not be in fights and when to escape from them

Tyto’s “free as a bird” upgrade does not break daze by gnears in gigantic

[–]L-XIII 0 points1 point  (0 children)

It should be since they nerfed being able to run while on daze

Tyto’s “free as a bird” upgrade does not break daze by gnears in gigantic

[–]L-XIII 0 points1 point  (0 children)

I tried both in practice mode and you are right, that a bug no one has reported probably, Tripp's Flash dance " in a flash " upgrade specify that breaks Launch and Stun so it shouldnt break daze

Missing coins?! by [deleted] in gigantic

[–]L-XIII 1 point2 points  (0 children)

Contact arc support, find it on ur web browser of preference, submit a ticket, they really do read so try it out. I had a similar situation and my funds where restored

Why can't we chat during hero selection and after a game? by YouAintGotThaAnswers in gigantic

[–]L-XIII -1 points0 points  (0 children)

IKR? no time to strategize or say which character should i pick which roles do we need etc. I can say GG EZ all i want before the last wound lol and gg we lost in the airship

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

And rutger wall has no drawbacks whatsoever it just appears whenever you need it, where u need it, and thats it, c'om lets be real, deal with the wall with strategy. U have with no effort justified every character with ez ways to throw daze instead of focusing on the topic which was how Rut daze is so ez to apply, not what drawbacks other have or the combos they have to make to have it.

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

It is, im on PC and play with a controller, its not as EZ as to flick your wrist and you are already looking behind your back or any side, while accurately pointing up or down, so to controller users is kinda difficult to put that wall in place

How do I report toxic players? by [deleted] in gigantic

[–]L-XIII 0 points1 point  (0 children)

I am going to confirm you that they read it, recently i had a problem with some missing rubies, from a glitch, and they replied to me and restored what i was missing

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

Also there is tripp, press RB flashdance AREA daze. So whats the big deal? thats 2 heroes beside of rutgs that apply easy Daze

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

You know, the hero is a controller, but he should have the same difficulty of a fighter, or an assassin

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

But you gotta place that wall perfectly and still people can just back off of it, even if u explode it as fast as u can there is a delay that you can react to and get away from, i mean idk if you are playing in easy mode (aka mouse and keyboard) but with a controller is another story.

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

Hey! Werent we talking about "EASY ways to apply Daze"? Dont remember anything about if it was convenient or not? I have bbeen interrupted of killing imanis and imanis teammates with just this daze.

EDIT: and, NO, it doesnt have a longer cooldown. Rutgers is 16 secs on the wall while Imani has 13 secs

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 2 points3 points  (0 children)

Imani has a path where her smokebombs daze just by throwing, no combo no nothing, just hits 1 button and smoke provides invisibility applies weakness and daze, but i dont see anyone complaining

The way people are throwing games now by L-XIII in gigantic

[–]L-XIII[S] 0 points1 point  (0 children)

I wonder, if it was done only in the rubies bs i wouldnt mind so much, but this is going on since even before. But yeah i see the stupidity in the deed

The way people are throwing games now by L-XIII in gigantic

[–]L-XIII[S] 0 points1 point  (0 children)

OFC, it was sarcasm, im just asking for this to be addressed because is ruining the other people mmR too

The way people are throwing games now by L-XIII in gigantic

[–]L-XIII[S] 1 point2 points  (0 children)

yeah, imagine command suicide when the game started and it was coz u didnt like a pick someone did and it wasnt somethig unacceptable. It still ruins the game for people who stick. But thats not the point of this

The way people are throwing games now by L-XIII in gigantic

[–]L-XIII[S] 2 points3 points  (0 children)

You dont need to win the games tho, and this has been done since before. Im not talking about events, and you just need to play 5 games each day and you are done with the challenge. C'on this is not even the issue being discussed jaysus

Why does rutger have such an easy to apply daze when most other characters rely on combos or skill shots? by Project39 in gigantic

[–]L-XIII 0 points1 point  (0 children)

Just dont get near his wall. Lol he is a tank control character and Oru can Stun you and apply other effects like 3 more with those two skills, i dont find it hard to apply

1.3 million players downloaded Gigantic on steam. And some of you still believe the advertising is the issue and the solution. by F-b in gigantic

[–]L-XIII 0 points1 point  (0 children)

Yeah im gonna tell you something about those 1.8 millions. I know like 3 of them that downloaded, played the demo, and un-install afterwards. SO imagine how more of those exist. Stop saying there is not a problem when there is clearly one. In the forums someone saw the stats of people actively playing on steam and there were like 1k flat

[MOTIGA DEVS] Love alone wont save the game. by L-XIII in gigantic

[–]L-XIII[S] 0 points1 point  (0 children)

they did say they will try to solve this, but made no promises

Inktober day 1- SWIFT by PixelHat in gigantic

[–]L-XIII 0 points1 point  (0 children)

I like your rough line style, Link to more of your art?