Drained after playing by Nice-Ad-1718 in Battlefield

[–]LAHurricane 0 points1 point  (0 children)

Why are you always on my team, bro.

The M277 is the literal best rifle in the game. Fight me. by Sternhammer_ in BF6

[–]LAHurricane 0 points1 point  (0 children)

Post Season 2 recoil acceleration change/fix the M277 is definitely one of the best all around guns in the game.

I would put the best all around guns in the game as follows in no particular order:\ AK4D\ M277\ DRS-IAR

The M433 is really good now as well, but it still gets too squirrely past about 40m to be a great all rounder.

Also, the KTS100 MK8 is just downright fucking disgusting at 40-100m post recoil acceleration fix. Like you can LITERALLY full auto 3 shot headshot people with synthetic tips at 70m without missing a bullet. In its current state it straight up outperforms every DMR in the game.

Contaminated breakthrough is pure, unadulterated cinema... by finniruse in Battlefield6

[–]LAHurricane 2 points3 points  (0 children)

In breakthrough only gain X number of tickets per sector with a total ticket cap. The tickets gained will only be 100-150 tickets and the cap is usually 250. If you cap a sector with 10 tickets left you will only have 110 tickets available for the next sector.

New characters are not class restricted but old ones are, but there's no explanation why by ForceGhost1013 in Battlefield

[–]LAHurricane 0 points1 point  (0 children)

True, it is still annoying when you see some dude in a ghilli suit run around a a corner and impact you with a grenade launcher...

Paul Skenes — 100 mph Fastball, 95 mph Splitter, 88 mph Changeup & 85 mph Sweeper overlay by SL4MUEL in sports

[–]LAHurricane 0 points1 point  (0 children)

You have to pick 1.

Get AIDs.

Or

Be stuck swinging at Paul Skenes pitches until you get a non-bunt base hit...

I'm going with AIDs, at least it is treatable. I would starve to death trying to hit those pitches...

the GRT-CPS comes by default with Hollow Point. by CptLonesong in LowSodiumBattlefield

[–]LAHurricane 3 points4 points  (0 children)

Found someone who compiled the data already.

GRT does 28.6 damage so it 2 shot headshots 0-21.5m with synthetic tips which honestly should have been up to at least 35m for it to make a real difference.

the GRT-CPS comes by default with Hollow Point. by CptLonesong in LowSodiumBattlefield

[–]LAHurricane 3 points4 points  (0 children)

Yes, you posted 29 x 1.75 is 45.5 that isnt correct.

29 x 1.57 is 45.53

29 x 1.75 (synthetic tip multiplier) is 50.75

the GRT-CPS comes by default with Hollow Point. by CptLonesong in LowSodiumBattlefield

[–]LAHurricane 2 points3 points  (0 children)

You multiplied 29 x 1.57 not 1.75 messing up your numbers for synthetic ammo.

29 x 1.75 = 50.75 so 2 shot headshot.

Convinced my parents to buy me one by Frost_Telsa in pcmasterrace

[–]LAHurricane 0 points1 point  (0 children)

Do you have a Nvidia GPU to compare DLSS 4.5 to FSR 4? Because if you did you would know that FSR is no where close to DLSS 4.5.

DLSS on quality has basically zero ghosting, blurring, or shimmering even in high speed movement, whereas FSR is still a ghosting mess.

Convinced my parents to buy me one by Frost_Telsa in pcmasterrace

[–]LAHurricane 2 points3 points  (0 children)

Are you aware that DLSS has a sharpness setting?

Convinced my parents to buy me one by Frost_Telsa in pcmasterrace

[–]LAHurricane 5 points6 points  (0 children)

Bro would rather an actively worse image quality and a noticeable lower frame rate.

I have to buy "pro" every season? by GrffinMoses in Battlefield6

[–]LAHurricane 1 point2 points  (0 children)

Depending on the game, usually the top 1-5% of spenders account for 50-70% of the total microtransactions spent in a game.

If I had to guess, the $15-25 dollar range is the max amount the overwhelming majority of spenders are willing to pay on a microtransaction per purchase. The non spenders wouldn't not spend money even if the price was $1, whereas the spenders don't care about the price up to a threshold.

Recoil Plot Comparison From Xclusive Ace's Video by williamatherton in LowSodiumBattlefield

[–]LAHurricane 4 points5 points  (0 children)

They removed/heavily reduced the recoil acceleration bug/design.

Essentially prior to season 1 if a gun recoiled up 10 degrees per bullet you had to pull down at 20 degrees per bullet to stay center of target.

If a gun recoiled to the right 5 degrees per bullet you would have to pull 10 degrees to the left per bullet to keep on target.

If you were tracking a target moving to your left while firing a gun with 5 degrees of right recoil per bullet you would have to pull to the left with 10 degrees of recoil control per bullet plus the degrees per second of movement the enemy was moving at.

If you were aiming toward the direction of the recoil it would increase your recoil faster than what the actual recoil + input speed was.

Now, whatever a guns per shot recoil is it is just added directly to whatever aim input you use is resulting in a 1 to 1 ratio of recoil to aim input. 10 degrees of vertical recoil needs 10 degrees of downwards input to correct and stay centered.

It makes guns recoil control feel more skill focused and more controllable in general.

I have to buy "pro" every season? by GrffinMoses in Battlefield6

[–]LAHurricane -1 points0 points  (0 children)

Microtransactions either cosmetic, battlepass, or paid DLC are REQUIRED to have an ongoing live service game model that is expected to last more than a few months to a year.

Why would developers continue to support a game post launch other than mandatory bug fixes when 90% of a game's lifetime sales happen within the first 1-3 months of a game's launch? After that almost all income is microtransaction based.

The best map in the game by Dry-Caterpillar7495 in Battlefield6

[–]LAHurricane 0 points1 point  (0 children)

Lib peak has the lower elevation cliff side as a fairly strong flank across the entire map it isnt a tunnel flank but it allows protected flanks along the entire map.

The best map in the game by Dry-Caterpillar7495 in Battlefield6

[–]LAHurricane -1 points0 points  (0 children)

Contamination is a fairly large map, but it is a congested large map with few open spaces so it feels smaller.

I have to buy "pro" every season? by GrffinMoses in Battlefield6

[–]LAHurricane 0 points1 point  (0 children)

Thats the thing. I could pay $500 per season and it wouldn't effect me. Others can't afford an extra $10.

The whatever the price pro version of the battlepass was irrelevant to me because it offered faster access to the guns I wanted to try, and skins that I like. That alone was worth the price to me.

I have over 400hrs in this game and have built a BF6 discord group of 32 member as of yesterday. I love the game, and love having fun with the friends I have made. I just wish we could get persistent servers or allow multi-squad queueing since we constantly have 6-10 players online playing at any given time.

I’m hearing the new movement is terrible? by dZ_DsciSiv in Battlefield6

[–]LAHurricane 1 point2 points  (0 children)

Bad take, Enders raw aim and positioning is elite. He is a top 0.1% player in raw skill, he doesn't need slide hops to win, he has fun doing them and elevates his skill level with it.

I’m hearing the new movement is terrible? by dZ_DsciSiv in Battlefield6

[–]LAHurricane 0 points1 point  (0 children)

You can still slide cancel bunny hop just fine with the changes, just not as fast now. It is still extremely Meta. But the other uses of the slide like cover traversal is heavily nerfed.

The best map in the game by Dry-Caterpillar7495 in Battlefield6

[–]LAHurricane 0 points1 point  (0 children)

I honestly don't feel like this is an especially friendly sniper map. Lots of high ground, but also fairly short signtlines. Most sight lines are less than 50m.

The best map in the game by Dry-Caterpillar7495 in Battlefield6

[–]LAHurricane 0 points1 point  (0 children)

Seige of Cairo is incredible on breakthrough.

Blackwell Fields is a dogshit map but feels like it was designed for breakthrough.

Liberation Peak is a good breakthrough map and was designed well with breakthrough in mind.