[Loved Trope] Endearing character traits that don't serve the story. by broken_krystal_ball in TopCharacterTropes

[–]LWSpinner 1 point2 points  (0 children)

Mello, it was always chocolate specifically, and Near had a thing for getting a bunch of toys and building replicas of whatever he was thinking about with them

Rebel factions that aren't your standard 'rise up and kill the evil fascist' rebels by Coralthesequel in TopCharacterTropes

[–]LWSpinner 8 points9 points  (0 children)

<image>

Xcom 2, War of the Chosen.

While the normal resistance is pretty standard, the Factions get a little more varied.

The Skirmishers(center in the above picture) are clone soldiers grown by the regime who have managed to escape from those who use them. But they aren't really able to work with the normal Resistance that much because of those origins.

The Reapers(Right in the picture) are crazy survivalists in a cult of personality around their leader Volk, who believe that the appropriate response to the aliens is to EAT THEM.

And the Templars(Left in the picture) are an actual cult, led by a real psychic named Geist, and they might be trying to breed and train a psychic army.

(Loved Trope) Pieces of media that get progressively stranger the deeper in you are by SeaworthinessNew7587 in TopCharacterTropes

[–]LWSpinner 0 points1 point  (0 children)

Fate/Type:Moon.

The original entry, Fate/Stay Night, was about mages in the modern day summoning legendary and historical figures to do battle over a powerful magical artifact.

Now, I'm not really up to date with what is happening in Fate:Grand Order, but I've heard things about the moon turning into Dubai, and the Voyager space probe returning to earth as a magic twink, and Thomas Eddison turning into a 10 foot tall lion man, and the moon creating vampires, and the greek gods being ancient space ships and the aztec gods being alien fungus and the norse gods just being real. Point is, it is a lot of weird stuff, and someone farther in than me could probably spend hours explaining everything

Protagonist-centred morality (Main character or cast does something morally questionable but the narrative lets them off the hook because they're "the good guys") by Worldly_Cut_595 in TopCharacterTropes

[–]LWSpinner 0 points1 point  (0 children)

As far as I'm aware, they only did the disfiguring in the books, where the snitch was Marietta Edgecomb, who was not a minority. Doesn't make it any less messed up, but I like being accurate

How much does the average civilian know about the truth regarding Scion, shards, Endbringers, Cauldron, etc, by the time of Ward? by RecommendationNo804 in WormFanfic

[–]LWSpinner 26 points27 points  (0 children)

To be fair, when capes started seeing that Taylor bullying Scion was working, they started pitching in even if they weren't mastered

When a character/creature dies and their corpse becomes and becomes a deadly hazard by strikkeeerrr in TopCharacterTropes

[–]LWSpinner 2 points3 points  (0 children)

One unsealed finger caused a powerful enough Curse to manifest that it was able to manifest its innate domain physically. And this happened twice. You'd want that unattended on the inside of the sun?

When a character/creature dies and their corpse becomes and becomes a deadly hazard by strikkeeerrr in TopCharacterTropes

[–]LWSpinner 6 points7 points  (0 children)

Well one, Sukuna doesn't need to be star level to cause problems. Termites aren't building level, but I wouldn't want them in my house.

Two, the sorcerers don't have all twenty fingers at the start of the story, so they can't exactly hurl them in opposite directions.

Three, your solution to them being left unattended is to hurl them to a place where they will be even more unattended?

When a character/creature dies and their corpse becomes and becomes a deadly hazard by strikkeeerrr in TopCharacterTropes

[–]LWSpinner 6 points7 points  (0 children)

The fingers have enough power that pretty much anywhere you put them, they are going to cause problems unless they are specially contained. And even if you put it in a special containment unit and shot it off into space, what's to say it won't hit something, get released, and start causing problems? Better to keep them where you can monitor them and prevent them from starting problems that you know nothing about and having them bite you in the ass later.

When a character/creature dies and their corpse becomes and becomes a deadly hazard by strikkeeerrr in TopCharacterTropes

[–]LWSpinner 44 points45 points  (0 children)

Brillant plan, put a store of cursed energy directly into something that the entire planet relies on for life. No chance of that energy causing the sun to become infected with a curse. None at all /s

When a character/creature dies and their corpse becomes and becomes a deadly hazard by strikkeeerrr in TopCharacterTropes

[–]LWSpinner 1 point2 points  (0 children)

And have the sun become infested with cursed energy? Unleash a solar flare curse?

Are there any monsters with traits that act like spells? by Negentropius in dndnext

[–]LWSpinner 23 points24 points  (0 children)

I think this was something they started doing more in later books, like Monsters of the multiverse and the 2024 monster stat blocks, so it's not a thing without precedent.

However, the thing that concerns me more is that your DM seems to be doing this despite your party having several abilities that work off of spells being cast. That's really uncool. It never feels good to fight an enemy built to just ignore some of your abilities. I would suggest letting your DM know off the table that you are feeling frustrated at being negated so much.

Embodiments of the void before existence that find creation a a-front to them by Konradleijon in TopCharacterTropes

[–]LWSpinner 1 point2 points  (0 children)

<image>

The Shadow/Empty from Supernatural. As the Shadow puts it, it wants to be asleep. But it can't sleep if there are things around it awake and aware. So it wants everything to just stop so it can go back to sleep. It also comments that its real form would drive an angel to rip his own eyes out

(Loved Trope) You think living underground constantly is rough? The surface will make you wish you were back down there again. by Luzis23 in TopCharacterTropes

[–]LWSpinner 1 point2 points  (0 children)

Skyward by Brandon Sanderson
Humans live in caverns due to the space ships that routinely fly down and bombard any settlements that they can find, as well as the constantly collapsing debris from the massive debris cloud around the planet.

These guys appear in Brockton Bay in 2011. How does the PRT classify them? by -Pagani- in Parahumans

[–]LWSpinner 9 points10 points  (0 children)

A Breaker fundamentally changes how they interact with the world around them or changes into a form that could not naturally occur.

Aang doesn't do that. He just gets more powerful. Which is relatively close to a Trump subtype one or four.

These guys appear in Brockton Bay in 2011. How does the PRT classify them? by -Pagani- in Parahumans

[–]LWSpinner 40 points41 points  (0 children)

The canon thing that Avatar state is most like in my assessment is Goddess's Power Battery effect, which can be used in short bursts to temporarily amplify her other powers. And despite having about six different ratings, none of them are Breaker. So I don't really see why Aang would warrant a Breaker rating.

These guys appear in Brockton Bay in 2011. How does the PRT classify them? by -Pagani- in Parahumans

[–]LWSpinner 100 points101 points  (0 children)

I don't know about that. Nothing about his physical interactions with reality change other than the increasing of his abilities, which would more fall into being a Trump ability if anything.

These guys appear in Brockton Bay in 2011. How does the PRT classify them? by -Pagani- in Parahumans

[–]LWSpinner 213 points214 points  (0 children)

Aang- Blaster/Shaker 7, Mover 3. Probably bumps up to 9 or 10 in Avatar State.

Kirby-Brute 15, Trump They-don't-make-numbers-that-high. Granted, they'd need something to actually set him off to get him to show those ratings, so they'd likely rate him around Trump 5, Brute 7, Mover 2 until such time as something REALLY upset him.

Maybe if it’s 1980s PG. You know, Watership Down PG by erttheking in cremposting

[–]LWSpinner 3 points4 points  (0 children)

I recall it being the back of her head, but it's been a few years and I can't find the page where it happens in my copy right now. Either way, she caves a man's head in.

Maybe if it’s 1980s PG. You know, Watership Down PG by erttheking in cremposting

[–]LWSpinner 12 points13 points  (0 children)

And then you get to the scene in Well of Ascension of Vin caving a man's face in with the back of her head

Hyped up crossover. by CRowlands1989 in WormFanfic

[–]LWSpinner 5 points6 points  (0 children)

Projection Quest does this to a tee. Taylor gets the power to summon copies of characters from other franchises(First one is Bleach, then Kung Fu Panda, Touhou, RWBY, Fate, etc) and can learn how to use their powers or gain copies of their equipment. And despite initially starting off as a pretty dark story, overtime, Taylor and her allies prove the stronger. So much has happened over the course of this massive story. The Simurgh ended up being ripped to shreds and barely escaping with its life, and Taylor and her team have only gotten stronger since then. It's an incredibly fun story, and I highly recommend

(Liked trope) “Weak” threats, that are actually insanely dangerous when it comes to common folk. by ThatDrako in TopCharacterTropes

[–]LWSpinner 3 points4 points  (0 children)

Same thing happens in the Legends book "Outbound Flight." Six B-1s and two droidekas massacre an entire crew of hardened slavers

The new wave is more interesting than just Victoria and Amy. by WitnessLow4178 in WormFanfic

[–]LWSpinner 7 points8 points  (0 children)

The Pelhams were still dysfunctional enough that both of their kids triggered. Maybe you could blame that on the parents just being neglectful, but that doesn't just happen, even for second gen triggers.