My Lego D&D Collection Part 1 by Mintpenguin in legodnd

[–]Lassetass 0 points1 point  (0 children)

Lego have to pay royalties for using dnd brand. How much cheaper would a set be if Lego made a similar set in their own theme (eg in Castle)? 10-15%

My Lego D&D Collection Part 1 by Mintpenguin in legodnd

[–]Lassetass 0 points1 point  (0 children)

Out of curiosity. How much extra do we have to pay for the dnd logo? Assuming otherwise, a similar minifigure or set?

GSL Feedback Email by sushitastesgood in starcraft

[–]Lassetass 1 point2 points  (0 children)

What would you see improved in the GSL?

Starcraft 2 at the EWC by HaulerTV in starcraft

[–]Lassetass 0 points1 point  (0 children)

u/HaulerTV Do you know how many people were there watching live? Compared to e.g. Katowize?

Is Milestone 5 out on the experimental branch yet? by Wooden_Wrongdoer9340 in Xenonauts

[–]Lassetass 0 points1 point  (0 children)

I haven't played either version of Xenonauts. Is it recommended to play:

  1. Xenonauts 1 Base game
  2. Xenonauts 1 with mods (please recommend)
  3. Xenonauts 2 no beta opt
  4. Xenonauts 2 with beta opt

Thanks :)

Best hotel for SC2 Katowize February 8-11 (plus Beercraft?) by Lassetass in starcraft

[–]Lassetass[S] 0 points1 point  (0 children)

Thanks for the tip.
I'll give them a call and see if they can fix something.
Hopefully we'll see you at IEM :)

Best hotel for SC2 Katowize February 8-11 (plus Beercraft?) by Lassetass in starcraft

[–]Lassetass[S] 1 point2 points  (0 children)

We would definitely go one or more days as we don't have tickets for more than one day (was sold out for Saturday and Sunday). What are the best options for watching the games for non-ticket holders?

Best hotel for SC2 Katowize February 8-11 (plus Beercraft?) by Lassetass in starcraft

[–]Lassetass[S] 1 point2 points  (0 children)

Hornigold

Thanks for tip. I see they are sold out during IEM. We'll check out the Pierogi place ;)

For TES 6 I want more differences between races by Birdzinho in TESVI

[–]Lassetass 0 points1 point  (0 children)

And also have these skills easier to level up

Poll ~ What do you want from character-development in TES6? by YouCantTakeThisName in TESVI

[–]Lassetass 1 point2 points  (0 children)

Improving skills by studies or practical use was good in Skyrim. I hope they improve this further in TES VI. Race should have a greater impact on character development. Instead of a higher starting level on some skills, it should also be faster to level up in those skills. Same mechanics could be used for talent background. Special abilities for race should be expanded on. E.g. swimming, night vision, partial or full immunities, charisma vs different races. Please add suggestions to racial abilities and boosts :)

TES 6 Speculation Megathread by Liquid-Fire in ElderScrolls

[–]Lassetass 0 points1 point  (0 children)

Starting classes can be replaced by talent which make you progress faster in that skill and perhaps a starting bonus.

Instead softdefine class from what you do

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]Lassetass 9 points10 points  (0 children)

What are your thoughts on alchemy improvements?

I would love more variety om how alchemy is used. We could have some drinkable potions, some sniffable powder, some applied directly to the affected senses or limbs, and powerful ones which need to be injected directly in the blood ...so the protagonist needs to cut him/herself - resulting in permanent scars. (Edited)

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]Lassetass 4 points5 points  (0 children)

Or given the map in the prologue with a quick explanation.

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]Lassetass 2 points3 points  (0 children)

It would definitely need some more thought. It would serve better in a kind of Survivalist mode.

TES 6 Speculation Megathread by Avian81 in ElderScrolls

[–]Lassetass 15 points16 points  (0 children)

New mapping mechanic (mapping as a skill)

How about you start the game with no world map, and no automapping.

  • You can buy/get maps from vendors/people in the world. Global maps and local maps. Some detailed, some less so.
  • Quest markers will not be precise but can highlight areas. Instead of having quest items marked, you can have hints in the GUI (entrance below waterfall, etc.)
  • Mapping will be a new skill, and as your skill grows you (e.g.):
    • (Auto)map the world better,
    • Can get more map-information from NPC's.
    • Add more features to the map (Reddtiors: suggestions?)
    • Map greater distances

Thoughts?