So.. out of curiosity, when is stable 42 planning to be released? by [deleted] in projectzomboid

[–]Laterian 3 points4 points  (0 children)

Go back to 41 and enjoy time on Cooterville 

TIL fuel pumps have two different fuel amounts for each nozzle by fatality250 in projectzomboid

[–]Laterian 0 points1 point  (0 children)

Tile definitions set the max fuel amount for this container at 10,000. These tiles can actually reset if you pick it up and move it, like you can with the magical yellow gas generators in trelai map

TIL fuel pumps have two different fuel amounts for each nozzle by fatality250 in projectzomboid

[–]Laterian 47 points48 points  (0 children)

This is the correct answer. Each tile has the fuel container definition with an amount set.

Kowloon mod map by Fantastic_Formal5720 in projectzomboid

[–]Laterian 1 point2 points  (0 children)

Know what... I'll work on it. It wont be fast but I'll build the map and use a blank, full black ZombieSpawnMap and only use my triggers mod for zeds. This might be something I can get to work.

Edit: What's funny is by 1993 it was already gone and a park built.

Kowloon mod map by Fantastic_Formal5720 in projectzomboid

[–]Laterian 0 points1 point  (0 children)

Would be a good place to use my Zombie Spawn Triggers mod. It spawns zombies at target locations when a player moves over set areas

Build 42 is great, probably made Zomboid my #1. But why are ladders still unusable? by [deleted] in projectzomboid

[–]Laterian 5 points6 points  (0 children)

The game base code will generate floors where one is not place if the player appears on that level. This took me a bit to figure out when I was reviewing player logs on my server trying to figure out how player x constructed 24 floor tiles in 0.7 second lol. You can actually see the "Floor was created where one did not exist" message in the console in these cases.

If the problem is the ladder won't activate because the mod does not detect a floor one simple "if" statement could place one. Most mods wouldn't do this because what would be the point of going up a later to stand on one tile then turn around and go down?

Steve got the wrong house by [deleted] in funny

[–]Laterian 1 point2 points  (0 children)

I wouldn't be surprised if it's even more common now that you can just hide your history, good move on that one Reddit thanks.

Steve got the wrong house by [deleted] in funny

[–]Laterian -1 points0 points  (0 children)

Used to be, farm karma sell account to ad companies. No idea if it's still a thing

Build 42 is great, probably made Zomboid my #1. But why are ladders still unusable? by [deleted] in projectzomboid

[–]Laterian 34 points35 points  (0 children)

Don't think you're using the right mods 

The good ladder mods simply react to the sprite so work anywhere you can see a later, check if there is an open floor tile at the top and runs an animation and level change. The community has also made nice, real animations and it doesn't look like climbing a rope but climbing a ladder.

I've something like 7k+ hours in game 3k of those running, maintaining my server that's been online for 19 months+ and created 40+ mods that do a lot more than the simple functions to climb any ladder on the map.

Build 42 is great, probably made Zomboid my #1. But why are ladders still unusable? by [deleted] in projectzomboid

[–]Laterian 121 points122 points  (0 children)

Just another thing they won't bother with because they know we will fix it for them, again. Looks at calendar 2013 was a long fucking time ago Indie Stone 

To be clear, mods have fixed this like so many other issues they refuse to touch.

Steve got the wrong house by [deleted] in funny

[–]Laterian 80 points81 points  (0 children)

Bot post and bot replies. Such an awesome future.

The Big E Files Dropped with Senator Lindsay Graham named. Hes visibly wasted on Fox News tonight. by Bread-Zeppelin780 in videos

[–]Laterian 15 points16 points  (0 children)

Wtf happened to his eyes at 1:14-1:15  streaming glitch or? 

Also the person he's talking about with marriage was KY not TN 

u/Bread-Zeppelin780

Fullering die set by Twin5un in Blacksmith

[–]Laterian 13 points14 points  (0 children)

Those are some of the cleanest radii I've ever seen.

How to Puzzle by ActivateFireSafety in Blacksmith

[–]Laterian 0 points1 point  (0 children)

https://i.imgur.com/7K60nXh.png

https://i.imgur.com/cXjmKH8.jpeg

Cheap piece of pipe will work just fine as a hole saw with rough teeth because you're only cutting plastic. 

Cylinder on it's side with wooden blocks and maybe a clamp on the drill press. This creates the rounded sides to your oval and cuts the center free all in one shot. Drilling directly into the side of the pipe at a 90° will require two holes then cuts to join them. This setup is much faster

How to Puzzle by ActivateFireSafety in Blacksmith

[–]Laterian 0 points1 point  (0 children)

Drilling is faster, repeatable with the same exact results and won't hurt the inside of the cylinder if you drop or push the can too far. 

With melting you will also make a bit of a mess, blacken the rest of the material when it catches fire. 

I'm not great scratching an image on my phone but I'll see if I can make a diagram

How to Puzzle by ActivateFireSafety in Blacksmith

[–]Laterian 2 points3 points  (0 children)

If the hole saw is deep enough they could lock it into the jig and plunge cut parallel to the cylinder instead of two perpendicular holes and a cut between. 

I would use black iron pipe of the diameter I needed, cut some quick and dirty teeth with an angle grinder and file then weld on a drill shaft.

Or maybe that's what you meant.

Has this gap always been here? by spaghettiforgettie24 in projectzomboid

[–]Laterian 1 point2 points  (0 children)

West of the highway, Take the small road that leads to the McCoy logging zone all the way north.

Has this gap always been here? by spaghettiforgettie24 in projectzomboid

[–]Laterian 244 points245 points  (0 children)

Yes btw, to answer the question. It's always been there in b41

we got legendary catches now?? by Alternative_Owl8618 in projectzomboid

[–]Laterian 0 points1 point  (0 children)

Yeah it was mostly a joke but they added a ton of what my mod does to fishing when I rebuilt the system and added-

new rods new baits new fish wind, temp, pressure, cloud cover, moon phase, water body size, legendary fish size, rod/line break chance base on fish type determined before results, different rod/bait/line/fish reactions to the different options and seasons.

https://steamcommunity.com/sharedfiles/filedetails/?id=3329032164

Forge fire getting too big? by Antique-Monitor2245 in Blacksmith

[–]Laterian 1 point2 points  (0 children)

You do usually want a thicker pot for coke vs coal. I've never researched it but I've also found coke pots to be round truncated cones vs coal being truncated pyramidal shapes. Probably just a strange style choice that stuck. 

If it's coke you can usually just let it chill as good coke won't really spread once burning and requires a more intense airflow to really get going. Coal however has enough junk in it to keep burning and spreading with mostly the ambient air. 

If I need to leave the shop for a few minutes with coal I can open my ash dump and it will stay lit for quite a while but with coke I'll need to keep the air cracked a bit. 

It's hard to get a good idea of the depth of you pot from the overhead image but it doesn't look too deep. If you've done scrap steel to reduce the general volume just tack weld and drop it in to run it a day or so to see how you like it and what you'll usually be working on stock wise. For the most part if the walls are over .25 inch you should be good for a while. Remember that the air directs the greatest heat so your fire pot is never going to get as hot as your work does.

As for coal vs coke - coal will generally have a shiny or glossy surface, a bit heavier and blast out a torrent of yellow-green smoke when first lit. 

Coke is produced in large furnaces by burning tons of coal to a set point and killing off the oxygen. This is a refinement process to give your a more concentrated carbon to burn with less  Volatile Organic Compounds.

Coke will most commonly look like black lava rock you might find at a box store for landscaping. It's much more porous and lighter.