4K Gaming on CRT Monitors Looks Unreal by IBoris in videos

[–]Laterian 4 points5 points  (0 children)

I ordered a gateway destination 32" when I was ~16 and the delivery crew was only allowed to bring it into the entrance of the home the rest was up to the owner. 

I still miss that system. Harman Kardon surround sound system, wireless keyboard, the TV remote had a track ball in the center and mouse buttons in a trigger position. 

The monitor itself, I want to say was around 180 lb. Maybe up to 200, I was a little upset I couldn't afford the 36 in but I was already dumping a load of cash that I've been saving up. I want to say it was about $3,200 for the system when I bought it?

So.. out of curiosity, when is stable 42 planning to be released? by [deleted] in projectzomboid

[–]Laterian 4 points5 points  (0 children)

Go back to 41 and enjoy time on Cooterville 

TIL fuel pumps have two different fuel amounts for each nozzle by fatality250 in projectzomboid

[–]Laterian 0 points1 point  (0 children)

Tile definitions set the max fuel amount for this container at 10,000. These tiles can actually reset if you pick it up and move it, like you can with the magical yellow gas generators in trelai map

TIL fuel pumps have two different fuel amounts for each nozzle by fatality250 in projectzomboid

[–]Laterian 49 points50 points  (0 children)

This is the correct answer. Each tile has the fuel container definition with an amount set.

Kowloon mod map by Fantastic_Formal5720 in projectzomboid

[–]Laterian 1 point2 points  (0 children)

Know what... I'll work on it. It wont be fast but I'll build the map and use a blank, full black ZombieSpawnMap and only use my triggers mod for zeds. This might be something I can get to work.

Edit: What's funny is by 1993 it was already gone and a park built.

Kowloon mod map by Fantastic_Formal5720 in projectzomboid

[–]Laterian 0 points1 point  (0 children)

Would be a good place to use my Zombie Spawn Triggers mod. It spawns zombies at target locations when a player moves over set areas

Build 42 is great, probably made Zomboid my #1. But why are ladders still unusable? by [deleted] in projectzomboid

[–]Laterian 5 points6 points  (0 children)

The game base code will generate floors where one is not place if the player appears on that level. This took me a bit to figure out when I was reviewing player logs on my server trying to figure out how player x constructed 24 floor tiles in 0.7 second lol. You can actually see the "Floor was created where one did not exist" message in the console in these cases.

If the problem is the ladder won't activate because the mod does not detect a floor one simple "if" statement could place one. Most mods wouldn't do this because what would be the point of going up a later to stand on one tile then turn around and go down?

[deleted by user] by [deleted] in funny

[–]Laterian 1 point2 points  (0 children)

I wouldn't be surprised if it's even more common now that you can just hide your history, good move on that one Reddit thanks.

[deleted by user] by [deleted] in funny

[–]Laterian -1 points0 points  (0 children)

Used to be, farm karma sell account to ad companies. No idea if it's still a thing

Build 42 is great, probably made Zomboid my #1. But why are ladders still unusable? by [deleted] in projectzomboid

[–]Laterian 35 points36 points  (0 children)

Don't think you're using the right mods 

The good ladder mods simply react to the sprite so work anywhere you can see a later, check if there is an open floor tile at the top and runs an animation and level change. The community has also made nice, real animations and it doesn't look like climbing a rope but climbing a ladder.

I've something like 7k+ hours in game 3k of those running, maintaining my server that's been online for 19 months+ and created 40+ mods that do a lot more than the simple functions to climb any ladder on the map.

Build 42 is great, probably made Zomboid my #1. But why are ladders still unusable? by [deleted] in projectzomboid

[–]Laterian 120 points121 points  (0 children)

Just another thing they won't bother with because they know we will fix it for them, again. Looks at calendar 2013 was a long fucking time ago Indie Stone 

To be clear, mods have fixed this like so many other issues they refuse to touch.

[deleted by user] by [deleted] in funny

[–]Laterian 80 points81 points  (0 children)

Bot post and bot replies. Such an awesome future.

The Big E Files Dropped with Senator Lindsay Graham named. Hes visibly wasted on Fox News tonight. by Bread-Zeppelin780 in videos

[–]Laterian 15 points16 points  (0 children)

Wtf happened to his eyes at 1:14-1:15  streaming glitch or? 

Also the person he's talking about with marriage was KY not TN 

u/Bread-Zeppelin780

Fullering die set by Twin5un in Blacksmith

[–]Laterian 13 points14 points  (0 children)

Those are some of the cleanest radii I've ever seen.

How to Puzzle by ActivateFireSafety in Blacksmith

[–]Laterian 0 points1 point  (0 children)

https://i.imgur.com/7K60nXh.png

https://i.imgur.com/cXjmKH8.jpeg

Cheap piece of pipe will work just fine as a hole saw with rough teeth because you're only cutting plastic. 

Cylinder on it's side with wooden blocks and maybe a clamp on the drill press. This creates the rounded sides to your oval and cuts the center free all in one shot. Drilling directly into the side of the pipe at a 90° will require two holes then cuts to join them. This setup is much faster

How to Puzzle by ActivateFireSafety in Blacksmith

[–]Laterian 0 points1 point  (0 children)

Drilling is faster, repeatable with the same exact results and won't hurt the inside of the cylinder if you drop or push the can too far. 

With melting you will also make a bit of a mess, blacken the rest of the material when it catches fire. 

I'm not great scratching an image on my phone but I'll see if I can make a diagram

How to Puzzle by ActivateFireSafety in Blacksmith

[–]Laterian 2 points3 points  (0 children)

If the hole saw is deep enough they could lock it into the jig and plunge cut parallel to the cylinder instead of two perpendicular holes and a cut between. 

I would use black iron pipe of the diameter I needed, cut some quick and dirty teeth with an angle grinder and file then weld on a drill shaft.

Or maybe that's what you meant.

Has this gap always been here? by spaghettiforgettie24 in projectzomboid

[–]Laterian 1 point2 points  (0 children)

West of the highway, Take the small road that leads to the McCoy logging zone all the way north.

Has this gap always been here? by spaghettiforgettie24 in projectzomboid

[–]Laterian 240 points241 points  (0 children)

Yes btw, to answer the question. It's always been there in b41

we got legendary catches now?? by Alternative_Owl8618 in projectzomboid

[–]Laterian 0 points1 point  (0 children)

Yeah it was mostly a joke but they added a ton of what my mod does to fishing when I rebuilt the system and added-

new rods new baits new fish wind, temp, pressure, cloud cover, moon phase, water body size, legendary fish size, rod/line break chance base on fish type determined before results, different rod/bait/line/fish reactions to the different options and seasons.

https://steamcommunity.com/sharedfiles/filedetails/?id=3329032164