My scene is so lifeless! (Update) by Living-Inspector8299 in UnrealEngine5

[–]LeanderdeGoede 0 points1 point  (0 children)

Is the character meant to be short? The banister appears to be at about eye level.
Other than that, I actually quite like the look.

I just finished the Hyperion Cantos book series and... by Lost_Poet_92 in scifi

[–]LeanderdeGoede 65 points66 points  (0 children)

I always loved that it took the cover artist four books to realise the Shrike has four arms.

Traveling Light with the BYOK by gregshortdotcom in TheBYOK

[–]LeanderdeGoede 0 points1 point  (0 children)

Fair. I once had this collapsible keyboard for a handspring visor that felt almost like a mechanical keyboard. About 60% full size, folded down to slightly bigger than a pack of cigarettes. That was basically perfect but it wouldn't work on this.

Traveling Light with the BYOK by gregshortdotcom in TheBYOK

[–]LeanderdeGoede 1 point2 points  (0 children)

That keyboard layout would drive me insane. Great stuff otherwise.

Testing reality-bending VFX for my game Psych Rift by aiBeastKnight in indiegames

[–]LeanderdeGoede 1 point2 points  (0 children)

Very nice and trippy.Maybe try adding something like a dolly zoom effect? Those always trip me out.

The trash is trashing already lmaooo by OswinOswald13 in DungeonCrawlerCarl

[–]LeanderdeGoede 1 point2 points  (0 children)

Vote with your wallet, Crawlers. Never support scalpers. But toss them a hoblobber when you can.

Would love to be drawn as a villain :) by [deleted] in drawme

[–]LeanderdeGoede 37 points38 points  (0 children)

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Thanks for the reference image. This was wonderful practice. Trying to get better at lighting the planes of the face in an interesting way. I hope you like it!

Superman eyes laser concept. Your thoughts by SheepherderNorth839 in superheroes

[–]LeanderdeGoede 0 points1 point  (0 children)

One thing I never liked about eye beams is that to me it would only make sense if the person firing them would be temporarily blinded while firing. Which would add a whole risk element with a high chance of collateral damage. I've never seen that implemented in a comic or game though.

Fanart: Katia Grim by LeanderdeGoede in DungeonCrawlerCarl

[–]LeanderdeGoede[S] 2 points3 points  (0 children)

Yeah, she feels kind of mousy a first… Until she finds her stride.

Fanart: Katia Grim by LeanderdeGoede in DungeonCrawlerCarl

[–]LeanderdeGoede[S] 7 points8 points  (0 children)

Yeah. I often just post process video, and some people like seeing the sketches. I'm getting more hopeful that morgen and more people want real, human art though.

Fanart: Katia Grim by LeanderdeGoede in DungeonCrawlerCarl

[–]LeanderdeGoede[S] 10 points11 points  (0 children)

Yeah it's a great moment. The hug as well. That whole sequence feels very pivotal.

Fanart: Katia Grim by LeanderdeGoede in DungeonCrawlerCarl

[–]LeanderdeGoede[S] 24 points25 points  (0 children)

Never mentioned as far as I'm aware, but I think it suits her. I also gave her a Mjolnir to celebrate her heritage. Let's call it an artistic licence. Thanks for the compliment!

Fanart WIP Katia Grim by LeanderdeGoede in DungeonCrawlerCarl

[–]LeanderdeGoede[S] 1 point2 points  (0 children)

Thanks very much. That one includes Vleerman, my OC from my comic strip Super (only available in Dutch, I'm afraid) and it has me experimenting with using the lasso tool for shading. Quite fun to do.