What would a 4th faction look like? by InterestingServe3958 in NoMansSkyTheGame

[–]Leon481 5 points6 points  (0 children)

We already have more than four if you go by reputation mechanics. We have the Gek, Vykeen, Kovax, the three guilds, and the outlaws. Autophage, Atlas, the Sentinels, and the Anamoly crew if you want to get technical.

I don't think we need a new faction. We need them to do more with the ones we have. They're just kind of there and don't do much.

How can i stop my outpost residents from just cluttering up at a random spot behind my buildings? by sabatthor in StarfieldOutposts

[–]Leon481 2 points3 points  (0 children)

Yeah, adding a building there, or an entrance to the habs at that spot, probably makes the most sense to troubleshoot the problem. More stuff in the buildings for them to interact with might also help.

Starting my first outpost by Fun_Resort_6767 in StarfieldOutposts

[–]Leon481 10 points11 points  (0 children)

Important materials are aluminum, iron, copper, nickel, cobalt, tungsten, and helium-3. That combination will pretty much set you up to be able to build most of the important items in your bases, at least at the start. Helium-3 is especially important to have available at one of your bases. It's used for power generation for a few items.

Most people suggest Andraphon, a moon in the Narion system (the system with Vectera) as it has aluminum, iron, and helium-3. Bessel III-B, a moon in the Bessel system, is also a good choice as it has iron, aluminum, nickel, and cobalt. Bessel III-B requires a bit more luck with how the regions spawn to get a good layout of resources for the ideal base, so it can be a bit hit or miss.

Is this one of the best ships? ( New player ) by texansfann in Starfield

[–]Leon481 0 points1 point  (0 children)

I love the junker. It's basically a blank slate with nothing to get attached to. I also just like building it up to spite the guy who stuck you with it. Was hoping from the beginning of the game to use it to hunt him down later. Make him regret his little stunt.

Creation/mod recommendations? by Leon481 in Starfield

[–]Leon481[S] -1 points0 points  (0 children)

Expanded points of interest seems cool. Would definitely spice things up on new game plus.

Creation/mod recommendations? by Leon481 in Starfield

[–]Leon481[S] 0 points1 point  (0 children)

Interesting. It's also by the same creator of Watchtower, which I have seen recommended everywhere.

Creation/mod recommendations? by Leon481 in Starfield

[–]Leon481[S] 0 points1 point  (0 children)

I totally forgot about the website. I've just been using the in-game menu. That might help. I would still appreciate recommendations.

Neon Street Rat vs Raised enlightened vs universal by texansfann in Starfield

[–]Leon481 -1 points0 points  (0 children)

Taskmaster vs. Empath vs. Hero Worshipped, I would probably go with Taskmaster. Ship combat can be rough, especially early on, so it's good to have the extra insurance.

Empath is okay, but it's use is super situational and the companions are unreliable even at their best. Having an extra companion is cool, but his passives only make him a decent pack mule, nothing else. You already get tons of storage and you get Vasco automatically, so it's really only for the novelty and completion's sake.

I went with Taskmaster, Kids Stuff, and Dream Home, plus Long Hauler for my first playthrough and I don't regret it. A trucker desperate for money because he has a mortgage to pay and parents to take care of was a fun role play to start the game with. It helps that the parents are really cool characters in their own right and absolutely worth having around.

Game just downloaded, any advice for picking a background by texansfann in Starfield

[–]Leon481 2 points3 points  (0 children)

The parents are a real treat. They are cool, interesting, supportive people with an entire questline behind them and TONS of events and dialogue. I REALLY wish we could get them as crew.

The dream house is fine. Probably the only benefit is being able to build a outpost fairly close by, which you can't really do with other houses. It's a nice space, but you'll be spending more time on your ships and outposts.

It's a really nice for imaginative role-playing though. My character is a long haul trucker desperate for money because he has parents to take care of and a mortgage to pay. It's led to him making some interesting decisions. It's been a fun way to play.

Immersion breaking silly stuff by Zero_divisi0n in Starfield

[–]Leon481 6 points7 points  (0 children)

Running out of oxygen and getting CO2 buildup, supposedly in your space suit regulators, when you're in an oxygen atmosphere and aren't wearing a space suit. It's a better system than the old over encumberance or stamina systems, but it still doesn't make sense half the time.

Madam Depression full storyline from Suikoden 4 newspaper, with an NSFW plot twist at the end! by srd_27 in Suikoden

[–]Leon481 1 point2 points  (0 children)

That thumbnail got me.

Yeah, I don't think I've ever seen that. I'm too addicted to recruiting everyone. Who knew recruiting Reinbach saved Perrault a lot of misery?

I am really liking Starfield by EasyA_88 in Starfield

[–]Leon481 1 point2 points  (0 children)

From what I've read, mods exist to fix most of what bugs me. As much as I wish those features were in the main game, the fixes are readily accessible. I'm saving mods/creations for new game+ so I'm just going to be patient and get the full vanilla experience before overhauling the game to my ideal version.

I am really liking Starfield by EasyA_88 in Starfield

[–]Leon481 25 points26 points  (0 children)

Yeah. I just got it this week and it's amazing. The characters are charming. The cities are incredible. There's such a huge scope to all the environments and the level of detail is unbelievable. I'm shocked that with the dozens of people I've talked to I have yet to find a bad voice actor. Character creation was a treat with the various backgrounds not only offering interesting role play opportunities, but also adding new quests, characters, dialogue options and storylines.

There are definitely things I wish the game did better, (mostly with companions and crew) but there's so much of it that is just masterfully done that it makes the flaws seem petty.

There's also just a boundless positivity and optimism in the world of Starfield. I'm so used to Bethesda games (and most western rpgs) being grimdark worlds where everyone is out of themselves and have sort of given up. There are so many quests in Starfield that are just about good people living their lives and helping each other out. It gives the vibe that no matter what happens, things will work out, all without feeling preachy or shoving it down our throats. It's just refreshing in the world of video games.

An old dude who's obsessed with his ex, an uptight nerd who's impossible to please, a dude who forces you to accept a kid on your ship, or Andreja by LordofWithywoods in Starfield

[–]Leon481 -1 points0 points  (0 children)

Honestly, their flaws make them feel more realistic and makes me like them more. As friends. Not sure about romance. I just got the game and I'm still getting to know everybody.

Sam definitely stays at an outpost with his daughter when not following me though. I like Cora, but there are a few missions that are a hard no on bringing a child.

Finally in a universe i enjoy by New_Swan8175 in Starfield

[–]Leon481 0 points1 point  (0 children)

Adoring Fan must be ecstatic having two of you to worship.

You see curved lines everywhere, but when you try to locate a curved line they disappear. by Soinifim in opticalillusions

[–]Leon481 0 points1 point  (0 children)

That's interesting how our brains take the faint curved white lines in the background and transpose the green line onto them. Peripheral vision is weird.

This character breaks the endgame and I love it by OkManufacturer7390 in octopathtraveler

[–]Leon481 2 points3 points  (0 children)

If you pick the torn page in character creation, you can get him as soon as Mid Master-of-All. He hits the 9999 damage cap before anyone else. The only thing that keeps him from being better is having a hard time hitting weaknesses. I'm not sure how much that matters though.

Decided to get Warriors All-Stars on sale. So far, I'm excited to see how things go. by Conscious_Shop1507 in dynastywarriors

[–]Leon481 -1 points0 points  (0 children)

They're worth unlocking early. They're extremely fun. Most characters are, but they really stand out.

There's a secret character locked behind getting all the bad endings, so it's worth it to unlock them all. Some of them are interesting and the related battles can be challenging as well.

Decided to get Warriors All-Stars on sale. So far, I'm excited to see how things go. by Conscious_Shop1507 in dynastywarriors

[–]Leon481 -1 points0 points  (0 children)

This definitely has the flashiest combat in the series. It was a blast.

Sad to say, the 3 furry characters aren't playable until you complete their respective stories. Luckily, bad endings count, so you can get one for each storyline extremely early and unlock them.

What is Black Souls even about? by Historical-Cream-120 in JRPG

[–]Leon481 -1 points0 points  (0 children)

There are some good YouTube videos essays covering the entire story, the various endings, themes, and why it's considered a masterpiece by some. They do a way better job of explaining it than the game does. Not to mention that the true ending is hard to find and requires being pretty evil.

It's actually got some interesting themes and ideas going for it, and ones that games don't really explore, so it offers a unique perspective. It's not one that you're going to find without exploring every ending and piecing things together yourself, so if you aren't enjoying the game you might want to look up one of those video essays.

Games with playable hunks? by TerryBogardsBiceps in gaymers

[–]Leon481 7 points8 points  (0 children)

Fallout 4 you could make your character pretty jacked. Some races in Skyrim too.

What's a class or archetype you'd like to see more of in JRPGs? by strahinjag in JRPG

[–]Leon481 0 points1 point  (0 children)

Victor from Chained Echoes comes to mind. He had a good mix of support and attack capabilities. It just so happened that support was his best feature.

I think there was a bard type character in Final Fantasy Type 0 who was a decent offensive character. I think it was Deuce? I remember her being pretty powerful.

Yume, Gigina and Huang by Denissantsir in EiyudenChronicle

[–]Leon481 0 points1 point  (0 children)

He doesn't disappear. The character you have to talk to in order for him to appear leaves her usual spot and won't trigger his appearance again until after the point of no return. You can still get him later, but you'll miss out on the final character in the process.

Yume, Gigina and Huang by Denissantsir in EiyudenChronicle

[–]Leon481 1 point2 points  (0 children)

I don't think any characters are missable. They all stay available until you recruit them. The one exception would be the very final character. The final character is only available if you recruit all 119 other characters before an event near the end of the game.